Atelerd Level 1 of the Dungeon (2, -17, D:1) a +0 ring mail (13, 9, D:1) a +0 club (19, -13, D:1) a +0 ring mail (24, -35, D:1) a +0 robe (26, -39, D:1) a +0 dagger (27, -3, D:1) a +0 club (32, -31, D:1) a +0 leather armour (37, -6, D:1) a +0 club (41, -33, D:1) a +0 whip (43, -3, D:1) a +0 club (45, -21, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) 14 bolts (1, -5, D:2) a +0 cloak (13, -12, D:2) a +0 short sword a +0 scale mail (15, 10, D:2) a +0 ring mail (15, 12, D:2) a +0 leather armour (20, 0, D:2) a +0 club (23, 2, D:2) 13 bolts (31, -3, D:2) a +0 dagger (37, 4, D:2) a +0 dagger (41, 2, D:2) a +0 hand axe (44, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -4, D:3) a +0 hunting sling (3, -9, D:3) a +0 chain mail (4, -26, D:3) a +0 short sword a +0 ring mail (4, -23, D:3) a +0 flail a +0 ring mail (8, 5, D:3) 20 sling bullets (10, 2, D:3) a +0 dagger (20, -24, D:3) a +0 dagger a +0 ring mail (38, -21, D:3) a +0 dagger 7 poisoned darts (38, 0, D:3) 21 arrows (40, -12, D:3) a +0 short sword (40, 11, D:3) a +0 chain mail (42, -18, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 13, D:4) a +0 club (4, -5, D:4) a +0 club (6, 11, D:4) a +0 halberd (6, 30, D:4) a +0 cloak (7, 10, D:4) a +0 spear (9, 6, D:4) a +0 dagger (9, 7, D:4) a +0 mace a +0 morningstar (10, 16, D:4) a +0 chain mail (22, 6, D:4) 4 boomerangs (24, -5, D:4) 13 arrows (33, -3, D:4) a +0 leather armour (36, 8, D:4) a +0 giant club Level 5 of the Dungeon (13, -10, D:5) a +0 short sword (13, 4, D:5) 20 sling bullets (26, -2, D:5) a +0 robe (27, -33, D:5) a +0 ring mail (35, 2, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Nosk's Weapon Shop the +8 Wrath of Trog {antimagic, *Rage Rampage} (880 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It may make you go berserk in combat. Rampage: It bestows one free step when moving towards enemies. a +0 scimitar (44 gold) a +2 hand crossbow of freezing (201 gold) a +0 shortbow (33 gold) a +0 hand crossbow (38 gold) a +0 flail (38 gold) 7 bolts (15 gold) a +0 falchion (33 gold) a +0 trident (38 gold) the +11 quarterstaff "Wiwiny" {freeze, rPois MP+9 Str+6} (1137 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). (0, 0, D:6) a +0 dagger (5, 3, D:6) a +0 club (12, -9, D:6) a +0 flail (27, 27, D:6) a +0 robe (31, 26, D:6) a +0 dagger a +0 robe (33, 18, D:6) a +0 robe (33, 21, D:6) a +3 flail a +0 robe (35, 17, D:6) a +5 morningstar a +0 robe (37, 21, D:6) a +4 halberd a +0 robe (38, 22, D:6) a +0 robe (39, 1, D:6) a +0 hunting sling (42, 15, D:6) 4 sling bullets (48, 18, D:6) a +0 shortbow 16 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 whip (4, -16, D:7) 11 poisoned darts (9, -1, D:7) 25 arrows (9, 0, D:7) a +0 spear (9, 6, D:7) 15 bolts (10, -1, D:7) 15 bolts (10, 0, D:7) a +0 ring mail (15, 6, D:7) 20 arrows (16, -1, D:7) 18 poisoned darts (16, 0, D:7) a +0 dagger (16, 6, D:7) a +0 plate armour (26, 10, D:7) a +0 trident (30, -29, D:7) the +0 chain mail of Nietikhla {rC+} rC: It protects you from cold. (31, -21, D:7) a +0 robe (34, -7, D:7) a +0 long sword (40, -11, D:7) a +0 falchion (41, -12, D:7) a +0 club a +0 robe (47, -14, D:7) a +0 spear (48, -13, D:7) a +0 flail (49, 0, D:7) a +0 mace a +0 war axe a +0 scale mail a +0 hand axe a +0 scale mail (50, 1, D:7) a +0 dire flail a +0 chain mail (50, 2, D:7) a +0 hand axe a +0 ring mail Level 8 of the Dungeon [Shop] Fojoimpe's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of cancellation (104 gold) (0, 0, D:8) a +0 plate armour (13, 28, D:8) a +0 flail (14, 27, D:8) a +0 club a +0 hand axe a +0 leather armour a +0 flail of holy wrath a +0 flail (21, 5, D:8) 25 arrows (22, 25, D:8) 7 curare-tipped darts (25, 32, D:8) a +0 spear (31, 17, D:8) a +0 flail (31, 18, D:8) 4 boomerangs (32, 20, D:8) a +0 robe a +5 dire flail (36, 15, D:8) 2 scrolls of noise (42, 22, D:8) a +4 scimitar a +0 robe (42, 23, D:8) a +0 short sword a +0 robe a +0 flail a +8 battleaxe a +0 robe (42, 24, D:8) a +0 whip a +0 club a +0 halberd a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (0, 1, D:9) a +0 robe a +0 dagger a +0 short sword a +0 plate armour a +3 halberd of pain (0, 2, D:9) a +0 club (1, -27, D:9) a +0 robe a +0 dagger (2, -24, D:9) a +0 chain mail a +0 mace of protection (2, -22, D:9) a +0 leather armour a +0 mace a +0 giant club a +0 giant spiked club (4, -7, D:9) +0 steam dragon scales (6, -29, D:9) a +0 robe a +0 dagger of venom (6, -27, D:9) a +2 spear of flaming a +0 robe (7, -32, D:9) a +0 club (10, -29, D:9) 23 bolts (11, -6, D:9) a +0 robe a +4 halberd of freezing (12, -5, D:9) a +0 robe a +0 short sword a +0 robe a +3 scimitar (14, -21, D:9) a +0 robe (16, -7, D:9) a +0 falchion a +0 robe (17, -30, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -3, D:10) a +0 club (1, -1, D:10) a +0 flail (2, -3, D:10) a +0 whip (3, -2, D:10) a +0 halberd (5, -29, D:10) a +0 dagger a +0 robe (5, -28, D:10) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (6, 2, D:10) a +0 trident a +0 scale mail a +2 buckler (15, -4, D:10) a +0 ring mail (17, 1, D:10) 18 arrows (18, -23, D:10) a +0 plate armour (25, -32, D:10) a +0 ring mail (26, -29, D:10) a +0 mace (27, -23, D:10) a +0 troll leather armour (29, -27, D:10) a +0 club (29, -22, D:10) a +0 ring mail (38, -17, D:10) 25 gold pieces (39, -18, D:10) a +1 dagger of venom a +0 robe (40, -17, D:10) a +0 club (40, -16, D:10) a +0 short sword a +0 leather armour (42, -14, D:10) a +0 halberd a +0 chain mail (43, -13, D:10) a +0 dagger (still there?) a +0 robe (still there?) (45, -15, D:10) 2 potions of curing Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (10, -13, D:11) a +0 club (15, 19, D:11) a +0 ring mail (17, 33, D:11) a +0 long sword (18, -13, D:11) a +0 chain mail (18, 19, D:11) a +0 hunting sling (20, -2, D:11) +0 acid dragon scales (20, 15, D:11) a +0 whip (21, -1, D:11) 6 large rocks (21, 11, D:11) 15 sling bullets (25, 14, D:11) a +0 cloak (29, 2, D:11) a +0 falchion (31, 27, D:11) 24 arrows (33, 7, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon [Shop] Uxzacell's Antique Weapon Shoppe a +0 spear (57 gold) a +2 dagger of draining (296 gold) a +0 long sword (66 gold) a +2 rapier of venom (319 gold) a +0 scimitar (76 gold) the +6 scimitar "Wyzasug" {drain, rN+ SInv} (999 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rN: It protects you from negative energy. SInv: It lets you see invisible. the +9 war axe of Pain and Death {freeze, Fragile rN+ Str+4} (1240 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. a +0 spear (57 gold) (0, 0, D:12) a +0 hunting sling (12, 13, D:12) a +0 mace (21, 14, D:12) a +0 dagger (23, 26, D:12) a +0 shortbow (26, 20, D:12) a scroll of noise (30, -13, D:12) a +0 shortbow (31, -11, D:12) 17 arrows (31, -8, D:12) a +0 scimitar (34, 3, D:12) 17 sling bullets (48, 25, D:12) a +0 giant club a +0 giant spiked club (57, 21, D:12) a scroll of immolation (57, 22, D:12) 17 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of conjuration