Atelerd Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of protection (0, 1, D:1) a +0 pair of boots (3, 10, D:1) a +0 club (4, -9, D:1) a +0 leather armour (6, -9, D:1) a +0 hunting sling (6, 24, D:1) a +0 robe (21, 28, D:1) a +0 short sword (27, 22, D:1) a +0 whip (unseen) (30, -16, D:1) 9 bolts (31, -16, D:1) a +0 short sword (34, 1, D:1) a +0 dagger (53, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -2, D:2) a +0 dagger (13, -6, D:2) a +0 club (20, 8, D:2) a +0 spear (29, -27, D:2) a +0 dagger (47, -11, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -18, D:3) a +0 club (11, -16, D:3) a +0 dagger (11, -10, D:3) a +0 spear 3 boomerangs (15, -24, D:3) a +0 leather armour (15, -10, D:3) a +0 spear (18, -2, D:3) a +0 club (19, -32, D:3) a +0 short sword a kobold corpse (skeletalised by now) (21, -24, D:3) a +0 dagger (30, -20, D:3) a bat corpse (skeletalised by now) (34, -22, D:3) 4 boomerangs (39, -9, D:3) 20 arrows (39, -8, D:3) a +0 robe (42, -24, D:3) a +0 robe (42, -15, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a scroll of fog (0, 13, D:4) the +1 robe of Impressiveness {-Tele rC+++ Regen+ Dex+4} Dex: It affects your dexterity (+4). rC: It renders you almost immune to cold. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. (2, 5, D:4) a +0 dagger (4, 7, D:4) a throwing net a hobgoblin corpse