Atelerd the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) a +0 dagger (59, 37, D) a phantom mirror (59, 40, D) a +0 hand axe (60, 36, D) a piece from Xom's chessboard (15/15) (60, 37, D) a +2 spear of venom (60, 40, D) a +0 flail (60, 42, D) a +1 great mace of flaming (61, 8, D) a +3 hunting sling of flaming (61, 16, D) a +2 hand axe of venom (61, 26, D) a +5 spear of freezing (61, 36, D) a +2 spear of venom (61, 37, D) a ring of see invisible (61, 41, D) a necrophage corpse (62, 0, D) Wyihaa Nafops's Almanac of Hexes and Conjuration Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Hailstorm Conjuration/Ice 4 no d - Silence Hexes/Air 5 no Trog disapproves of the use of such an item. (62, 8, D) a staff of earth (62, 9, D) a +3 scale mail of cold resistance (62, 16, D) a +2 chain mail of willpower (62, 17, D) a book of the Senses (62, 26, D) a +2 lajatang of electrocution (62, 27, D) a +3 whip of venom (62, 36, D) a +0 robe (62, 37, D) a piece from Xom's chessboard (15/15) (63, 0, D) a +3 morningstar of venom (63, 8, D) a +2 great sword of holy wrath (63, 16, D) a staff of death (63, 27, D) a +4 falchion of venom (63, 30, D) a +4 dire flail of flaming (unseen) (63, 36, D) a piece from Xom's chessboard (15/15) (63, 37, D) a piece from Xom's chessboard (15/15) (64, 16, D) a +2 rapier of protection (64, 26, D) A Thorough Guide to Witchcraft Spells Type Level Known a - Discord Hexes 8 no Trog disapproves of the use of such an item. (64, 27, D) a +4 triple crossbow of freezing (65, 26, D) an amulet of faith (67, 0, D) a staff of earth (68, 0, D) a +4 long sword of holy wrath (69, 0, D) a staff of earth (69, 36, D) a staff of air (70, 9, D) a +0 mace of holy wrath (70, 11, D) a +0 whip (still there?) a +0 short sword (still there?) a +0 dagger (still there?) a +0 robe (still there?) (70, 36, D) a staff of poison (70, 37, D) a staff of earth (70, 39, D) a scorpion corpse (70, 40, D) a jumping spider corpse (71, 8, D) a +4 plate armour of fire resistance (71, 11, D) a +0 dagger (still there?) a +0 robe (still there?) (71, 12, D) the +0 flail "Yfixug" {vorpal, +Blink Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). +Blink: It lets you blink. (71, 16, D) a +1 leather armour of willpower (71, 17, D) a +3 giant spiked club (71, 26, D) a book of Storms (71, 27, D) a manual of Fire Magic (71, 36, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. Trog disapproves of the use of such an item. (71, 37, D) a Necronomicon (71, 39, D) a scorpion corpse (71, 40, D) a +0 vorpal eveningstar a +2 dagger of flaming (72, 8, D) the +5 scale mail of Agussoil {+Inv Stlth+} +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (72, 9, D) a +1 vorpal falchion (72, 11, D) a +0 dagger (still there?) a +0 robe (still there?) (72, 17, D) a +5 giant club (72, 31, D) a +6 flail (72, 36, D) a staff of cold (72, 37, D) a phial of floods (72, 40, D) a scorpion corpse (72, 41, D) a scorpion corpse (73, 17, D) a +0 mace of protection (73, 26, D) a +3 chain mail of cold resistance (73, 27, D) a +2 scimitar of protection (73, 36, D) a book of Debilitation (73, 37, D) a +0 hand crossbow of freezing (75, 1, D) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity.