Atelerd Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 1, D:1) a +0 spear (7, 35, D:1) a +0 dagger (18, -10, D:1) a +0 robe (38, 16, D:1) a +0 dagger (41, 23, D:1) 6 poisoned darts (45, 16, D:1) 4 stones (54, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones a +0 short sword (15, 0, D:2) a +0 dagger (30, 12, D:2) 3 poisoned darts (35, 31, D:2) a +0 ring mail (36, -14, D:2) a +0 dagger (37, 15, D:2) a +0 kite shield (38, 16, D:2) a +0 club a +0 robe (41, 2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 25, D:3) a +0 whip (5, 29, D:3) a stone (5, 33, D:3) a stone (6, 31, D:3) 6 large rocks (7, 29, D:3) a stone (8, 32, D:3) a stone (9, 30, D:3) a stone (10, 30, D:3) a stone (10, 37, D:3) a +0 ring mail a +0 dagger (12, 28, D:3) a +0 short sword (17, 32, D:3) 3 stones (18, 7, D:3) a +0 rapier (21, 13, D:3) a +0 scale mail (22, 11, D:3) 4 stones (22, 12, D:3) a +0 robe (25, 5, D:3) a +0 whip (41, 28, D:3) a +0 dagger (44, 8, D:3) 5 poisoned darts (44, 14, D:3) a +0 ring mail (57, 13, D:3) a +0 sling (60, -10, D:3) 5 stones Level 4 of the Dungeon [Shop] Meih's Book Emporium a book of Cantrips (120 gold) a Young Poisoner's Handbook (200 gold) a book of Burglary (200 gold) a book of Callings (200 gold) a book of Fire (440 gold) a book of the Dragon (460 gold) a book of Frost (200 gold) a There-And-Back Book (300 gold) a manual of Ranged Weapons (800 gold) (0, 0, D:4) a +0 robe a +0 halberd (0, 2, D:4) a +2 trident of protection (0, 6, D:4) a +0 leather armour (1, -10, D:4) 6 stones (2, 2, D:4) a +0 leather armour (2, 11, D:4) 2 poisoned darts (11, -22, D:4) a +0 short sword a +0 scale mail (12, -22, D:4) a +0 dagger a +0 robe (13, -3, D:4) 3 boomerangs of dispersal a +0 flail (14, 2, D:4) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (15, -4, D:4) the +10 plate armour "Cutulosch" {+Inv rElec Str+3 Int-3} Str: It affects your strength (+3). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (17, 0, D:4) a +4 war axe of venom (20, -13, D:4) a +0 robe (20, -2, D:4) a +0 dagger a +0 short sword a +0 flail (21, -16, D:4) a +0 short sword (21, -6, D:4) a +0 leather armour (21, -4, D:4) a +0 club a +0 ring mail (21, 5, D:4) a +0 shortbow a staff of conjuration (23, 23, D:4) a +0 whip (26, 22, D:4) a +0 dagger (31, 3, D:4) a +0 rapier (34, -16, D:4) a +0 robe (46, 3, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a stone (2, -3, D:5) a +0 flail (2, 20, D:5) a +0 leather armour (3, -1, D:5) a +0 trident (15, 12, D:5) a +0 scale mail (22, 3, D:5) a +0 trident (28, 17, D:5) a +0 giant spiked club (31, -16, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Rex Cakh's Distillery a potion of invisibility (112 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of berserk rage (70 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) (0, 0, D:6) a +0 short sword (8, -8, D:6) a +0 short sword a +0 robe (9, 13, D:6) a +0 mace a +0 dagger (9, 14, D:6) a +0 short sword a +2 ring mail of positive energy (10, -9, D:6) a +0 hand axe a +0 ring mail a +0 flail a +0 robe a +0 long sword a +0 robe (13, 25, D:6) a +0 dagger a +0 robe a +0 hand axe (14, 25, D:6) a +0 club a +0 flail (27, 15, D:6) a +0 dagger (28, 35, D:6) a +0 scale mail (29, 21, D:6) a +0 giant club (46, 3, D:6) a book of Geomancy (53, 5, D:6) a +0 leather armour (54, 10, D:6) a scarf of harm (56, 16, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a wand of mindburst (16) a +0 club (1, 1, D:7) a potion of might (10, -13, D:7) a sky beast corpse the Ecumenical Temple