Atelerd the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of earth (unseen) (49, 37, D) a staff of earth (unseen) (50, 36, D) a wand of roots (5) (50, 37, D) the +1 pair of gloves "Asoenkue" {Rampage rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (unseen) (51, 36, D) a +0 sling of flaming (unseen) (51, 37, D) a +4 ring of protection (52, 36, D) 4 potions of heal wounds (52, 37, D) a book of Conjurations (52, 39, D) a +0 robe (52, 40, D) a +0 robe a spriggan corpse (53, 36, D) a +3 battleaxe of pain (unseen) (53, 37, D) a ring of magical power (54, 36, D) a staff of fire (unseen) (58, 39, D) a manticore corpse (59, 37, D) a +1 ring mail of fire resistance (unseen) (60, 37, D) a +2 short sword of speed (unseen) (60, 41, D) a +0 rapier a +0 robe (60, 42, D) a +0 trident of freezing (unseen) (61, 0, D) a staff of earth (unseen) (61, 8, D) a +4 morningstar of protection (unseen) (61, 16, D) a staff of earth (unseen) (61, 26, D) a staff of air (unseen) (61, 29, D) a +0 dire flail a +0 chain mail an orc corpse (61, 36, D) a +1 heavy trident (unseen) (61, 40, D) a +0 spear of venom 2 javelins a +0 leather armour (61, 41, D) a +2 antimagic sling a +0 spear a +4 mace of holy wrath a +0 leather armour a faun corpse a water nymph corpse (62, 0, D) a +1 heavy war axe (62, 1, D) the +5 orcbow of Purpose {elec, rElec rPois Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (62, 8, D) a +5 heavy sling (unseen) (62, 9, D) a +6 battleaxe of electrocution (62, 10, D) a +0 halberd (62, 16, D) a +3 ring mail of willpower (unseen) (62, 17, D) the +1 orcbow of the Clean God {heavy, *Slow rElec rC- Dex+6} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (62, 20, D) a +0 arbalest (62, 21, D) a sphinx skeleton (62, 22, D) a +0 dire flail a +0 scale mail (62, 26, D) a +2 leather armour of poison resistance (unseen) (62, 29, D) a +0 dagger a +0 short sword 3 boomerangs a +0 chain mail (62, 36, D) the +12 dagger "Beast's Undoing" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (62, 37, D) the dragon-blood talisman "Icelee" {rF- Str+2 Int+7} [dragon-blood talisman] Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. (63, 16, D) a staff of air (63, 17, D) a staff of cold (63, 18, D) a +0 mace a +0 ring mail (63, 21, D) a +0 dire flail a +0 ring mail (63, 26, D) a +3 leather armour of cold resistance (63, 29, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail an orc corpse (63, 36, D) a staff of air (unseen) (63, 41, D) a +0 rapier a +0 robe (64, 16, D) a +2 vampiric falchion (unseen) (64, 20, D) a +0 war axe a +0 chain mail a +0 tower shield (64, 27, D) a +2 dagger of draining (unseen) (64, 29, D) a +1 short sword of venom (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (65, 26, D) the +1 quarterstaff of Orudghoga {freeze, +Blink rElec Int-3} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. +Blink: It lets you blink. (65, 29, D) a +0 club a +0 leather armour (67, 0, D) the staff "Killer Klown's Peril" {rN+ Dex+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (68, 4, D) a +0 flail of protection (69, 0, D) a +1 orcbow of flaming (69, 4, D) a +0 short sword a +0 leather armour (70, 8, D) a +3 leather armour of positive energy (unseen) (70, 10, D) a +3 great sword (still there?) a +0 robe (still there?) (71, 18, D) a +0 halberd a +0 chain mail a +0 falchion (71, 19, D) a +0 whip a +0 ring mail (71, 26, D) a staff of earth (71, 29, D) a +0 spear a +0 buckler (71, 30, D) a wolf corpse (skeletalised by now) (71, 37, D) a +0 rapier of speed (unseen) (72, 8, D) a +1 mace of holy wrath (unseen) (72, 9, D) a staff of cold (unseen) (72, 16, D) a +1 arbalest of electrocution (72, 17, D) the staff "Rajean" {rN+ Int+2 Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 19, D) a +0 club a +0 scale mail a +0 dagger of venom a +0 chain mail an orc corpse (skeletalised by now) (72, 29, D) a wolf corpse (skeletalised by now) (72, 30, D) a +0 short sword a +0 robe (72, 37, D) a +2 robe of fire resistance (unseen) (73, 16, D) a +1 vampiric glaive (unseen) (73, 19, D) a +0 long sword a +0 arbalest a +0 chain mail (73, 27, D) a staff of alchemy (unseen) (73, 29, D) a +1 spear of freezing (unseen) (73, 30, D) a black bear corpse (skeletalised by now) (73, 36, D) a +3 vampiric war axe (unseen)