Atelerd the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 16, D) a +2 hand axe of venom (unseen) (19, 17, D) a +2 robe (unseen) (20, 0, D) a Necronomicon (20, 1, D) a ring of flight (20, 16, D) a +2 bardiche of venom (unseen) (20, 17, D) the +0 plate armour "Umi Qamo" {rPois Will+ rCorr Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (20, 23, D) a +3 antimagic war axe (21, 0, D) a condenser vane (21, 1, D) a ring of fire (21, 5, D) a +0 long sword (21, 16, D) a staff of earth (unseen) (21, 17, D) a wand of mindburst (7) (22, 0, D) a +0 spear of venom (unseen) (22, 1, D) a staff of cold (22, 16, D) the +6 plate armour "Xeveyh" {rN+} rN+: It protects you from negative energy. (unseen) (22, 17, D) a +3 glaive of freezing (unseen) (22, 21, D) a titan corpse (23, 0, D) a +0 dagger (23, 1, D) a +1 spear of venom (23, 2, D) a +3 sling of freezing a +0 shortbow a +0 leather armour (23, 4, D) a +0 dagger a +0 shortbow a +0 leather armour a +0 shortbow a +0 long sword a +0 leather armour (23, 16, D) a There-And-Back Book (23, 17, D) a scroll of brand weapon (23, 18, D) a staff of conjuration (unseen) (24, 1, D) the staff of Ugobeaze {rElec rC- Str-5 Tloc Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (24, 3, D) a +0 longbow a +0 leather armour (24, 4, D) a +1 heavy hand axe (still there?) a +0 longbow (still there?) a +0 scimitar of freezing (still there?) a +0 long sword of flaming (still there?) (24, 5, D) a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (24, 9, D) a +0 shortbow (still there?) the +6 falchion "Voan" {venom, rN+ Int+6 Dex-3} (still there?) Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (24, 16, D) a staff of conjuration (unseen) (24, 17, D) a blade talisman (24, 18, D) a book of Wicked Creation (25, 0, D) a dragon-blood talisman (25, 1, D) the +1 glaive "Impbane" {freeze, rElec Str+5 Stlth-} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (25, 3, D) a +0 longbow a +0 leather armour an elf skeleton (25, 4, D) a +2 antimagic broad axe a +3 scimitar of holy wrath a +0 mace of holy wrath (25, 5, D) a +3 heavy war axe a +2 antimagic executioner's axe (25, 16, D) a +3 sling of flaming (unseen) (25, 17, D) a +3 ring mail of willpower (unseen) (25, 18, D) the +4 ring mail "Xastedgh" {+Inv Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). +Inv: It lets you turn invisible. (unseen) (26, 0, D) a +0 long sword (26, 4, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 ring mail (still there?) a +3 trident of venom (still there?) (26, 5, D) a +0 long sword an elf skeleton (26, 16, D) a wand of flame (7) (26, 17, D) a wand of charming (1) (27, 0, D) a +6 ring of strength a +6 ring of intelligence a ring of poison resistance a +6 ring of intelligence (27, 1, D) a +2 heavy shortbow (27, 5, D) a +0 dagger a +0 scale mail an elf skeleton (27, 16, D) a +1 broad axe of venom (unseen) (27, 17, D) 4 potions of haste (28, 0, D) a +0 dagger (28, 1, D) a staff of fire (unseen) (28, 17, D) an amulet of magic regeneration (29, 0, D) a +1 scale mail of positive energy (unseen) (29, 1, D) a book of Weapons (33, 0, D) a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 animal skin (34, 28, D) a ring of see invisible (35, 2, D) 2 large rocks (35, 3, D) a +3 war axe of flaming a +0 troll leather armour a +0 battleaxe of freezing a troll corpse (skeletalised by now) (35, 4, D) a +2 antimagic war axe (35, 14, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. Trog disapproves of the use of such an item. (35, 15, D) a book of Annihilations (35, 20, D) a death drake corpse (skeletalised by now) (35, 28, D) a +6 ring of strength (35, 29, D) the +7 flail "Qyladuf" {flame, rC- Str+9 Int-4 Stlth+} Str+9: It affects your strength (+9). Int-4: It affects your intelligence (-4). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (unseen) (35, 31, D) a +2 morningstar (still there?) a +0 robe (still there?) a +6 flail (still there?) a +0 robe (still there?) (36, 2, D) 4 large rocks (36, 3, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (36, 14, D) a staff of cold (36, 20, D) a hydra corpse (skeletalised by now) (36, 21, D) a +3 heavy trident a +3 heavy executioner's axe (36, 29, D) the +6 war axe "Vomo" {heavy, rElec rN+++ Will+ Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. (36, 31, D) a ghoul corpse (skeletalised by now) (37, 0, D) a +1 cloak of willpower (37, 1, D) a book of Weapons (37, 2, D) a +0 giant club a +0 giant club a +0 great sword of flaming (37, 14, D) a +0 shortbow of flaming (37, 29, D) a book of Blood (38, 0, D) a +1 great mace of draining (38, 1, D) the Catalogue of Pathos Spells Type Level a - Shock Conjuration/Air 1 b - Kiss of Death Conjuration/Necromancy 1 c - Sting Conjuration/Alchemy 1 Trog disapproves of the use of such an item. (38, 14, D) a book of Touch (38, 15, D) a +6 ring of intelligence a ring of protection from cold a +5 ring of evasion (38, 18, D) a swamp drake corpse (skeletalised by now) (38, 31, D) a +0 hand axe a +0 robe (38, 32, D) a +0 hand axe (38, 33, D) a +1 war axe of electrocution (unseen) (39, 0, D) a +2 robe of resistance (39, 1, D) a +0 giant spiked club a +0 giant club a +5 longbow a two-headed ogre corpse (skeletalised by now) (39, 2, D) a +0 giant spiked club 9 large rocks a cyclops corpse (skeletalised by now) an ogre corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (39, 3, D) a +0 giant club a +0 giant club 4 large rocks (39, 15, D) a +4 chain mail of cold resistance (39, 28, D) a +0 war axe (39, 31, D) a +0 flail a +0 robe a ring of positive energy (39, 32, D) a +0 dagger (still there?) a +0 robe (still there?) the ring "Qoucoj" {Int+3 SInv} (still there?) [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (39, 33, D) a +0 robe (39, 34, D) a +5 heavy trident a +4 antimagic war axe (40, 0, D) a +2 cloak of preservation (40, 1, D) a +3 scale mail of fire resistance (40, 3, D) a +0 giant club an ogre corpse (skeletalised by now) (40, 14, D) a book of Blood (40, 29, D) a +4 heavy war axe (40, 33, D) a +0 battleaxe a +0 chain mail (41, 1, D) a book of Geomancy (41, 14, D) the +4 chain mail of Absence {Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (41, 15, D) a +2 plate armour of fire resistance (41, 28, D) a +2 long sword of electrocution (unseen) (41, 29, D) a +4 spectral quarterstaff (41, 30, D) a +0 dagger a +0 robe (42, 0, D) the staff of Salt {MP+7 Int+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). MP+7: It affects your magic capacity (+7). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (42, 1, D) a staff of fire (42, 15, D) the +6 falchion of the Moon {vamp, Str+3} Str+3: It affects your strength (+3). (42, 28, D) a +2 war axe of venom (unseen) (42, 29, D) a staff of earth (43, 15, D) Orphur's Encyclopedia of Ruinous Bewitchment Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (43, 28, D) a book of Spatial Translocations (43, 29, D) a book of Touch (44, 28, D) a wand of flame (6) (49, 1, D) a +2 dire flail of protection (unseen) (49, 24, D) a +2 ring mail of willpower (unseen) (49, 36, D) the +9 dagger of Zin, Dripping {freeze, rC+ MP+8 Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). (50, 5, D) a black mamba corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (50, 6, D) a rime drake corpse (skeletalised by now) (50, 13, D) a +2 bardiche of venom (50, 17, D) a +1 war axe of flaming (50, 24, D) a ring of flight (50, 25, D) a +3 chain mail of fire resistance (50, 37, D) a book of Touch (51, 5, D) a hydra corpse (skeletalised by now) a yak corpse (skeletalised by now) (51, 6, D) a +6 broad axe of flaming a +4 war axe of flaming (51, 12, D) a +2 mace of protection (51, 16, D) a +0 morningstar a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) (51, 24, D) a +4 broad axe of venom (51, 36, D) a +1 dagger of freezing (51, 37, D) Maxwell's Memoranda (51, 43, D) a +5 heavy great sword a +2 antimagic broad axe (52, 0, D) a +3 great sword of electrocution (52, 1, D) a staff of death (52, 5, D) a +0 quarterstaff a +0 robe a black mamba corpse (skeletalised by now) (52, 12, D) the Precepts of Brumous Blasts Spells Type Level a - Sting Conjuration/Alchemy 1 b - Swiftness Air 3 c - Hailstorm Conjuration/Ice 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Lehudib's Crystal Spear Conjuration/Earth 8 Trog disapproves of the use of such an item. (52, 15, D) a +5 halberd (still there?) a +0 robe (still there?) the ring "Cuutotek" {rF+ Dex+6} (still there?) [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. (52, 24, D) a +1 hand axe of flaming (52, 25, D) the staff of Abomination {rCorr Int+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (52, 36, D) the +4 dagger of Ash {flame, Dex+5} Dex+5: It affects your dexterity (+5). (52, 37, D) a staff of cold (53, 0, D) a book of Touch (53, 5, D) a komodo dragon corpse (skeletalised by now) (53, 13, D) a staff of death (53, 36, D) the +7 orcbow of Disorder {freeze, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (53, 37, D) the staff "Iwuwnil" {rPois rF+ Fire Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (54, 0, D) a book of Dangerous Friends (54, 3, D) a water moccasin corpse (skeletalised by now) (55, 1, D) a staff of conjuration (unseen) (55, 24, D) a book of Geomancy (58, 44, D) a +7 battleaxe of flaming (59, 36, D) a book of Displacement (59, 37, D) a staff of air (59, 43, D) a +2 battleaxe of freezing (60, 36, D) a +4 rapier of draining (60, 37, D) a +4 morningstar of pain (60, 44, D) a black mamba corpse (skeletalised by now) (61, 0, D) a book of Fire (61, 5, D) an ugly thing corpse (skeletalised by now) (61, 8, D) a +3 chain mail of poison resistance (unseen) (61, 16, D) a book of Displacement (61, 26, D) a storm talisman (61, 37, D) a staff of death (61, 42, D) a black mamba skeleton (62, 0, D) a staff of alchemy (unseen) (62, 1, D) a book of Maladies (62, 4, D) an ugly thing corpse (skeletalised by now) (62, 16, D) a +2 robe of cold resistance (62, 17, D) a +3 spear (unseen) (62, 20, D) a +4 war axe of flaming (62, 21, D) a +0 rapier (62, 26, D) a +1 whip of draining (62, 28, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (62, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 37, D) the +0 arbalest of Dim Light {speed, rElec Str+2 Dex-3 SInv} Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (63, 4, D) a shapeshifter corpse (skeletalised by now) (63, 8, D) a book of Frost (63, 16, D) a +0 heavy sling (63, 19, D) a +0 short sword a +0 shortbow a +0 leather armour (63, 20, D) a +4 scimitar of electrocution (still there?) a +4 war axe of electrocution (still there?) (63, 26, D) a +2 pair of boots of flying (63, 28, D) a +0 dagger a +0 robe (63, 30, D) a +0 mace a +0 plate armour (64, 20, D) a +0 rapier (64, 27, D) a +3 plate armour of cold resistance (unseen) (64, 29, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (64, 30, D) a +0 scimitar a +0 chain mail a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (64, 31, D) a +2 antimagic broad axe (65, 30, D) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (68, 0, D) a staff of conjuration (68, 2, D) a black bear corpse (skeletalised by now) (68, 4, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (68, 41, D) a +0 shortbow (still there?) a +2 glaive of venom (still there?) a centaur corpse (skeletalised by now) (still there?) (69, 4, D) a black bear corpse (skeletalised by now) (69, 40, D) a +0 orcbow (still there?) the +5 war axe of Daliac {pain, Int+7} (still there?) Int+7: It affects your intelligence (+7). a centaur corpse (skeletalised by now) (still there?) a wyvern corpse (skeletalised by now) (still there?) (70, 8, D) an Everburning Encyclopedia (70, 11, D) a +6 heavy dagger (70, 40, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 trident a merfolk corpse (skeletalised by now) (70, 41, D) a +0 heavy morningstar (still there?) a +0 orcbow (still there?) a wind drake corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (70, 42, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 8, D) Fatz's Quarto of Weathered Incandescence Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Hexes/Fire 3 c - Summon Lightning Spire Summoning/Air 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. (71, 16, D) a staff of alchemy (unseen) (71, 17, D) a staff of earth (unseen) (71, 26, D) a +1 rapier of protection (unseen) (71, 30, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 31, D) a +0 short sword a +0 robe (71, 36, D) a +1 spectral quarterstaff (71, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 41, D) a +6 heavy executioner's axe a +0 trident (71, 43, D) a +2 heavy broad axe (72, 8, D) the Information on Dusty Diablerie Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Anguish Hexes/Necromancy 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Animate Dead Necromancy 4 Trog disapproves of the use of such an item. (unseen) (72, 9, D) +2 ice dragon scales (72, 16, D) a staff of air (72, 17, D) the staff "Oddi" {+Blink rF+ Str+3 Dex-3 Fire Earth} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. +Blink: It lets you blink. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (72, 26, D) a book of Weapons (72, 29, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (72, 30, D) a +3 spectral quarterstaff a +0 robe a +0 quarterstaff a +1 robe of cold resistance a spriggan corpse (skeletalised by now) (72, 31, D) a +2 lajatang (72, 40, D) a +0 trident (73, 1, D) a +1 dagger of venom (73, 16, D) a dragon-blood talisman (73, 17, D) a +1 leather armour of willpower (unseen) (73, 26, D) a +1 dagger of draining (73, 27, D) a staff of earth (unseen) (73, 29, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (73, 36, D) a +1 great mace of protection