Atelerd Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (5, 9, D:1) 7 stones (6, 12, D:1) a scarf of harm (9, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (13, 3, D:1) 7 stones (14, -2, D:1) a +0 robe (25, 17, D:1) a +0 short sword (31, -4, D:1) a +0 whip (36, 31, D:1) a bat skeleton (44, 3, D:1) a goblin corpse (skeletalised by now) (48, 2, D:1) a rat corpse (skeletalised by now) (50, 15, D:1) 6 stones (54, 10, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 4, D:2) 6 gold pieces (1, -13, D:2) a +0 sling (8, 3, D:2) 4 poisoned darts (18, 2, D:2) a +0 sling (18, 10, D:2) 2 stones (20, -21, D:2) 3 poisoned darts (21, 9, D:2) a +0 robe (23, -17, D:2) a +0 plate armour (24, -8, D:2) a +0 dagger 4 stones (45, -1, D:2) 6 javelins (53, -11, D:2) an adder corpse (skeletalised by now) (57, 1, D:2) a +0 club a +0 sling (57, 14, D:2) a +0 dagger (67, 12, D:2) a ribbon worm corpse (68, -13, D:2) a +0 mace Level 3 of the Dungeon [Shop] Katrem's Armour Boutique a +0 scale mail (52 gold) a +1 chain mail of cold resistance (234 gold) a +3 plate armour of poison resistance (481 gold) a +0 leather armour (26 gold) a +3 leather armour of cold resistance (312 gold) the +0 robe "Samuac" {Harm +Inv rN+ Archmagi} (430 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 robe (11 gold) (12, 13, D:3) a +0 whip (16, -3, D:3) a +0 whip a kobold skeleton (18, -1, D:3) a scarab talisman (24, -24, D:3) a staff of earth (28, -10, D:3) a +0 club a goblin skeleton (28, -7, D:3) a hound skeleton (29, -6, D:3) a +0 club (38, 5, D:3) 6 poisoned darts (38, 12, D:3) a +0 dagger a +0 leather armour (41, -4, D:3) a +0 short sword (43, -4, D:3) a +0 robe a +0 dagger (44, -1, D:3) a +0 short sword a +0 club a +0 ring mail an orc skeleton (58, 2, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Kiurr's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (2, -19, D:4) a quokka skeleton (5, -14, D:4) a +0 rapier 6 stones a hobgoblin skeleton (9, 8, D:4) a +0 dagger a goblin skeleton (13, 19, D:4) 5 stones (13, 24, D:4) a +0 scale mail (16, 24, D:4) 8 stones (18, 10, D:4) a +0 club 6 poisoned darts a +0 leather armour (25, 19, D:4) a +0 hand axe (27, 17, D:4) a +0 ring mail a +0 club a +0 club (27, 18, D:4) a +0 club an orc skeleton (27, 19, D:4) a +0 whip an orc skeleton (29, -8, D:4) 6 stones a +0 war axe (35, -8, D:4) a +0 leather armour a +0 dagger of venom a +0 hand axe of holy wrath an orc skeleton (42, -5, D:4) a +0 club (43, 0, D:4) a +0 flail (44, 1, D:4) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (8, -9, D:5) a +0 trident an orc corpse (skeletalised by now) (13, -12, D:5) a +0 chain mail