Athtar Level 1 of the Dungeon (12, 21, D:1) a +0 plate armour (14, 18, D:1) 5 stones (18, 18, D:1) 7 stones (23, 10, D:1) a +0 dagger (26, 21, D:1) 6 stones (32, -5, D:1) 2 stones (34, 30, D:1) a +0 short sword 2 stones (38, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Viotiuso's Antique Weapon Shop a +0 scimitar (88 gold) a +0 sling (33 gold) a +0 whip (55 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1777 gold) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a +1 great mace of protection (325 gold) a +0 arbalest (99 gold) a +0 hand axe (66 gold) a +0 club (22 gold) [Shop] Uskaowoha's Book Shop a book of Spatial Translocations (286 gold) a book of Weapons (308 gold) Sif Muna's Dissertation on Gusty Changing (418 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Statue Form Transmutation/Earth 6 a book of Blasting (352 gold) a book of the Sky (484 gold) an Inescapable Atlas (374 gold) a book of Changes (198 gold) a book of Displacement (264 gold) an Everburning Encyclopedia (286 gold) Sif Muna's Anthology of Grim Ensorcelling (528 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Corpse Rot Necromancy/Poison/Air 4 c - Metabolic Englaciation Hexes/Ice 5 d - Infestation Necromancy 8 (4, -19, D:2) 4 large rocks (14, -9, D:2) 5 stones (22, -21, D:2) a +0 spear of venom (26, -16, D:2) a +0 dagger (29, -16, D:2) a +0 club (32, -16, D:2) a +2 spear of venom a +0 animal skin a +0 helmet (33, -16, D:2) a +0 club (34, -15, D:2) a +0 sling a +0 club (35, -16, D:2) a +0 club a +0 dagger a +0 club (37, -22, D:2) a +0 short sword 4 stones (40, 7, D:2) a +0 chain mail (44, 4, D:2) a +0 short sword (51, -28, D:2) a +0 club (51, -13, D:2) a +0 scale mail (54, -15, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (16, -6, D:3) a +0 club a +2 whip of holy wrath a +0 chain mail (17, -6, D:3) a +0 falchion a +0 short sword (17, -5, D:3) a +0 dagger (31, 14, D:3) a +0 robe (32, -23, D:3) a +0 quarterstaff (34, -20, D:3) a +0 trident (35, -4, D:3) a +0 dagger (37, 1, D:3) a bat corpse (skeletalised by now) (37, 8, D:3) the +1 robe "Ote Uram" {+Inv Int+4} Int: It affects your intelligence (+4). +Inv: It lets you turn invisible. (42, -9, D:3) 9 stones (44, 15, D:3) a +0 whip of venom (50, -13, D:3) a +0 dagger 3 stones (50, -12, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (1, 9, D:4) 9 stones (3, 1, D:4) a +0 whip (4, 0, D:4) a +0 short sword 3 stones a kobold corpse (12, 4, D:4) a +0 war axe a +0 mace an orc corpse an orc corpse (13, 12, D:4) a +0 club an orc corpse (14, 14, D:4) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 7 stones (1, -3, D:7) 14 gold pieces (17, -16, D:7) a +0 giant club an ogre corpse