Athtar Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, 38, D:1) a +0 leather armour (7, 33, D:1) a +0 dagger 3 stones (9, -1, D:1) a +0 dagger 3 stones (9, 30, D:1) a +0 club (10, 32, D:1) a +0 club (12, 53, D:1) a +0 dagger (23, 5, D:1) a +0 dagger (43, 42, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (9, -9, D:2) a +0 short sword (11, 3, D:2) a +0 short sword (24, -12, D:2) 5 stones (27, -24, D:2) a +0 short sword (28, -5, D:2) a +0 sling (34, 2, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -1, D:3) a +0 dagger (4, 7, D:3) a +0 dagger (10, 7, D:3) a +0 hand axe (17, 23, D:3) a +1 dagger of venom a +0 scale mail (24, -4, D:3) a +0 dagger (24, -3, D:3) a +0 trident a +0 leather armour (27, 4, D:3) a +0 hand axe (31, 44, D:3) a +0 war axe a +0 leather armour (33, 31, D:3) 6 poisoned darts (34, 36, D:3) a +0 ring mail (38, 31, D:3) a +0 club a +0 short sword (43, 36, D:3) a +0 mace a +0 leather armour (46, 25, D:3) a +0 short sword (50, 8, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Loaliek's Weapon Boutique a +2 hand axe of electrocution (214 gold) the +1 quarterstaff of Nightmares {flame, Will- Int+3 Dex+3} (303 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Will: It decreases your willpower. 7 stones (7 gold) a +0 long sword (38 gold) a +0 short sword (33 gold) 2 stones (2 gold) a +4 mace of draining (301 gold) a +0 flail (38 gold) a +0 war axe (38 gold) a +0 long sword of draining (91 gold) [Shop] Qivuabes's Distillery a potion of attraction (30 gold) a potion of might (40 gold) a potion of attraction (30 gold) a potion of resistance (100 gold) a potion of heal wounds (50 gold) a potion of brilliance (40 gold) 2 potions of heal wounds (100 gold) a potion of ambrosia (80 gold) [Shop] Kopychyc's Armour Shoppe a +0 ring mail (48 gold) a +0 helmet (54 gold) a +0 scale mail (48 gold) a +0 plate armour of cold resistance (360 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (566 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) [Shop] Xiokhleacs's Armour Shop a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +2 pair of gloves of strength (279 gold) a +0 kite shield (58 gold) a +0 leather armour (26 gold) (0, 0, D:4) a +0 short sword (34, -6, D:4) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (36, -4, D:4) a +0 club 2 boomerangs a +0 scale mail (38, 25, D:4) a +0 short sword (40, -9, D:4) a +0 club (42, 1, D:4) a +0 short sword 8 poisoned darts (43, 1, D:4) a +0 dagger (49, -20, D:4) 3 poisoned darts (57, 19, D:4) a +0 mace (59, 9, D:4) a +0 club a +0 leather armour (61, -15, D:4) a +0 club a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 4 stones (14, 27, D:5) a +2 helmet (28, 7, D:5) a +0 scale mail (29, -7, D:5) a +0 giant club (29, 8, D:5) a +0 shortbow (29, 13, D:5) 8 stones (42, 10, D:5) a +0 ring mail a +0 flail of holy wrath (59, -6, D:5) a +0 mace (60, -9, D:5) a +2 longbow of flaming a +0 ring mail a +0 dagger (60, -8, D:5) a +0 hand axe (60, -7, D:5) a +0 ring mail a +0 hand axe (60, -6, D:5) a +0 leather armour a +0 short sword Level 6 of the Dungeon [Shop] Unerehex's Antique Weapon Shoppe a +2 war axe of electrocution (476 gold) a +0 short sword (69 gold) a +0 morningstar (92 gold) a +0 short sword (69 gold) a +0 rapier (92 gold) a +0 short sword (69 gold) a +0 hand axe (69 gold) a +0 dagger of speed (184 gold) a +0 great sword (149 gold) a +0 long sword (80 gold) (0, 0, D:6) a +1 whip of flaming a +2 robe (6, -7, D:6) a +0 quarterstaff (11, -8, D:6) a +0 dagger (15, -20, D:6) a +0 dagger (23, -35, D:6) 5 stones (25, -32, D:6) a +0 dagger 8 poisoned darts (25, -31, D:6) a +0 whip 5 poisoned darts (26, -33, D:6) a +0 club 8 poisoned darts (26, -31, D:6) a +0 dagger 5 stones (31, -19, D:6) the +1 rapier "Hell-Harrower" {elec, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (32, 9, D:6) a +0 shortbow (45, 15, D:6) a +0 club (46, 13, D:6) a +0 flail (46, 14, D:6) a +0 spear (55, -31, D:6) a +0 halberd (56, -30, D:6) a +0 whip a +0 club a +0 leather armour a +0 club (56, -29, D:6) a +0 whip (61, 15, D:6) 6 stones (63, -27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 club a boomerang a +0 leather armour a +0 flail a +0 dagger a +0 robe (1, 0, D:7) a +0 short sword (20, -31, D:7) a +0 ring mail (22, 0, D:7) a +0 shortbow (35, -22, D:7) a +0 plate armour (37, -30, D:7) a +0 leather armour (39, -22, D:7) a +0 flail a +0 chain mail (40, -40, D:7) a +0 hand axe (42, -29, D:7) a +0 dagger a +0 robe (43, -28, D:7) a +0 mace a +0 leather armour (53, -28, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, 7, D:8) a +0 short sword (5, 8, D:8) a +0 dagger a +0 club (6, 7, D:8) a +0 dagger a +0 robe (6, 8, D:8) a +0 dagger (9, 24, D:8) +0 steam dragon scales (10, 13, D:8) a +0 chain mail (14, 1, D:8) a +0 spear (16, 0, D:8) a +0 spear (17, -1, D:8) a +0 spear (18, -1, D:8) a +0 spear (35, 3, D:8) a +3 ring mail (35, 5, D:8) 2 stones a +0 dagger 2 poisoned darts a +0 whip (36, 5, D:8) 4 stones a +0 club (36, 6, D:8) a +0 dagger (40, 6, D:8) a +0 dagger (41, 14, D:8) a +0 club (41, 44, D:8) a +0 war axe (43, 15, D:8) a +0 club a +0 flail (43, 16, D:8) a +0 whip a +0 robe (47, 19, D:8) a +3 battleaxe a +0 robe (51, 4, D:8) a scroll of noise (54, 9, D:8) a +0 dagger (55, 14, D:8) a +0 shortbow (57, 5, D:8) a +0 scimitar a +0 robe (57, 10, D:8) a +0 robe a +0 great sword a +0 robe a +2 long sword of freezing (57, 11, D:8) the +7 flail of Doors {heavy, Int+4 Stlth+} Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a staff of earth (1, -19, D:9) a +0 hand axe a +0 leather armour a +0 club a +0 flail (2, -19, D:9) a +0 robe a +0 dagger (5, 19, D:9) a +0 robe (13, 8, D:9) a +0 shortbow (18, 2, D:9) 8 stones (26, -20, D:9) 7 stones (26, 16, D:9) a +0 ring mail (30, 1, D:9) a +0 shortbow a +0 shortbow (48, -13, D:9) a +0 short sword (48, -12, D:9) a +0 short sword a +0 club a stone (49, -12, D:9) a +0 short sword a +0 club 3 poisoned darts (50, -12, D:9) a +0 club 9 stones (50, -8, D:9) 6 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 15, D:10) a +0 dagger (4, -17, D:10) a +0 ring mail (4, 4, D:10) a +0 quarterstaff (12, -6, D:10) a +0 mace a +0 scale mail (12, -5, D:10) a +0 flail a +0 leather armour (13, -6, D:10) a +0 club a +0 leather armour (15, -4, D:10) a +0 dagger a +0 robe (15, 4, D:10) 3 datura-tipped darts (16, -6, D:10) a +0 hand axe (18, 2, D:10) a +0 glaive of pain (24, -13, D:10) 7 stones (27, 10, D:10) a +0 ring mail (33, -1, D:10) a +0 giant spiked club a +0 giant club (34, 3, D:10) a +0 short sword (43, -12, D:10) 9 gold pieces (43, -2, D:10) 2 potions of cancellation (45, -4, D:10) a book of Spatial Translocations (50, -20, D:10) a +0 flail (51, -18, D:10) a +0 whip a +0 scale mail a +0 morningstar (52, -18, D:10) a +0 whip a +0 club (54, -20, D:10) a +0 quarterstaff Level 11 of the Dungeon (8, 1, D:11) a +0 kite shield (14, -4, D:11) a +0 battleaxe (19, 15, D:11) a +0 dagger (21, 2, D:11) a +0 scale mail a +0 mace (23, 2, D:11) a +0 robe (25, 32, D:11) a +0 troll leather armour (26, 37, D:11) 5 stones (29, 1, D:11) a +0 hand axe (30, 1, D:11) a +0 leather armour a +0 short sword (30, 35, D:11) a +3 short sword (30, 36, D:11) a +0 club a +0 ring mail (33, 35, D:11) a +0 flail a +0 leather armour (34, 32, D:11) a +0 shortbow (34, 35, D:11) a +0 flail a +0 leather armour (37, 35, D:11) a +0 troll leather armour (38, 5, D:11) a book of Spectacle (38, 21, D:11) a +0 heavy trident (39, 4, D:11) a +0 short sword (39, 5, D:11) a +0 chain mail a +0 hand axe (39, 28, D:11) a +0 club a +0 leather armour (42, 28, D:11) a +2 dagger of pain a +0 leather armour (47, -8, D:11) a +0 scale mail a +0 club (47, -5, D:11) a +0 chain mail a +0 flail (47, -4, D:11) a +2 whip of venom (47, -3, D:11) a +0 leather armour a +0 flail (47, -2, D:11) a +0 leather armour a +0 falchion a +0 scale mail a +2 whip of venom (49, 40, D:11) a +0 dagger a +0 leather armour (53, 32, D:11) a +0 leather armour (63, 37, D:11) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hucixoar's General Store (Shop contents are unknown) (12, -5, Orc:1) 17 gold pieces (17, -4, Orc:1) 24 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of boots (18, 22, Lair:1) a +0 leather armour (20, 0, Lair:1) 4 stones (21, 23, Lair:1) 6 stones (28, 31, Lair:1) a +0 ring mail (39, 12, Lair:1) the +10 short sword of Kismet {flame, rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. (42, 23, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (8, 9, Lair:2) 6 stones (8, 35, Lair:2) 9 stones (15, 13, Lair:2) 8 stones (15, 15, Lair:2) a +1 helmet (18, 9, Lair:2) 3 atropa-tipped darts (31, 19, Lair:2) 5 large rocks (33, 18, Lair:2) 4 stones (52, 12, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 stones (8, 7, Lair:3) 6 stones (24, 12, Lair:3) a +3 arbalest (43, 14, Lair:3) 5 stones (45, 24, Lair:3) a +0 mace (45, 25, Lair:3) a +0 long sword (46, -12, Lair:3) a +0 cloak (46, 25, Lair:3) a +0 long sword (47, 26, Lair:3) a +0 dire flail (49, 1, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 poisoned darts (2, -3, Lair:4) 4 large rocks (19, -19, Lair:4) 6 stones (22, 8, Lair:4) a +0 morningstar (26, -24, Lair:4) a +0 scimitar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (2, 17, Lair:5) a +3 hand axe of holy wrath (6, -22, Lair:5) 5 stones (13, 15, Lair:5) the +5 cloak of Lethargy {rElec MP+9 Str-5 Int+6} Str: It affects your strength (-5). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (18, -39, Lair:5) a +0 scale mail (37, -38, Lair:5) a +0 dagger (58, -30, Lair:5) a +0 plate armour Level 2 of the Abyss