Athtar Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (6, -15, D:1) a +0 dagger (12, -48, D:1) a +0 club (20, -22, D:1) 7 stones (44, 0, D:1) 6 stones (49, -8, D:1) 7 stones (52, -24, D:1) a potion of brilliance (54, -27, D:1) a +0 buckler (56, -24, D:1) 5 stones Level 2 of the Dungeon [Shop] Besocim's Weapon Shop a +0 scimitar of electrocution (120 gold) a +0 broad axe (40 gold) 6 stones (6 gold) 6 stones (6 gold) a +0 trident (35 gold) 5 atropa-tipped darts (30 gold) a +0 spear (30 gold) (0, 0, D:2) a +0 trident (6, -2, D:2) a +0 short sword of freezing (11, -7, D:2) a +0 dagger (27, -3, D:2) a +0 club (36, -3, D:2) a +0 hand axe (40, 14, D:2) a +0 flail (41, 14, D:2) a +0 leather armour (44, 18, D:2) a +0 dagger (47, -8, D:2) a +0 helmet (49, 14, D:2) a +0 dagger (50, 15, D:2) the +6 battleaxe "Killer Klown's Peril" {pain, rCorr MP-9 Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (56, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (7, -7, D:3) an adder corpse (11, -15, D:3) a staff of earth (16, 0, D:3) an adder corpse (skeletalised by now) (20, 5, D:3) a rat corpse (skeletalised by now) (30, 17, D:3) a +0 sling (32, 10, D:3) a +0 short sword (35, 15, D:3) 2 stones