Athtar Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, -47, D:1) a maw talisman (13, -13, D:1) a +0 club (23, -21, D:1) a stone (49, -43, D:1) a +0 mace (56, -57, D:1) a +0 hand axe (57, -58, D:1) a +0 robe (62, -48, D:1) a +0 morningstar Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (2, -9, D:2) 2 stones (3, -7, D:2) a +0 whip 4 stones (31, -10, D:2) a +0 mace (33, -11, D:2) a +0 whip a +0 club (33, 10, D:2) 5 stones (34, -5, D:2) a +0 mace (34, 27, D:2) a +0 short sword (42, 10, D:2) a +0 club (46, 28, D:2) 5 stones (47, -10, D:2) a +0 short sword 2 stones (48, -16, D:2) 6 stones (49, 5, D:2) a +0 ring mail (49, 21, D:2) 5 poisoned darts Level 3 of the Dungeon (5, -24, D:3) a +0 dagger (9, -9, D:3) a +0 quarterstaff (14, -16, D:3) a +0 ring mail (24, -15, D:3) a +0 sling (39, -31, D:3) 2 stones (61, -19, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (2, 2, D:4) a +0 scythe (11, 3, D:4) a +0 chain mail (12, 0, D:4) a +0 flail (12, 10, D:4) an amulet of reflection (17, 51, D:4) a +0 robe (18, 52, D:4) a +0 mace (22, 31, D:4) a +0 mace (25, 24, D:4) a +0 plate armour a +0 dire flail (26, 10, D:4) a +0 mace (27, 23, D:4) a +0 robe a +0 dagger (28, 25, D:4) a +0 club a +0 flail (30, 47, D:4) a maw talisman (33, 44, D:4) a +0 ring mail (40, 17, D:4) a +0 flail Level 5 of the Dungeon (6, 9, D:5) 2 poisoned darts (10, 3, D:5) a +0 giant club (15, 20, D:5) the +1 sling of Foul Odours {heavy, rF+ rN+ Int-3 Dex+5} Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. (27, 39, D:5) a +0 short sword (28, 4, D:5) a +0 mace a +2 scale mail of poison resistance a +0 dagger (28, 5, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace (31, 41, D:5) 4 stones (37, 18, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Ydor's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of harm (90 gold) a scarf of invisibility (120 gold) an amulet of magic regeneration (300 gold) an amulet of guardian spirit (300 gold) an amulet of magic regeneration (300 gold) (0, 0, D:6) a +0 leather armour (4, 15, D:6) a +2 robe of positive energy a +0 dagger a +0 ring mail a +0 rapier (8, 20, D:6) a +0 robe a +4 great sword (12, -38, D:6) a +0 scale mail (39, 15, D:6) a +0 flail (41, 13, D:6) a +0 scale mail (51, -15, D:6) a +0 rapier (51, -14, D:6) a +0 mace (55, 9, D:6) the +1 trident "Ytziq" {flame, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (63, 0, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom a +0 leather armour a +1 falchion of flaming (0, 1, D:7) a +0 hand axe a +0 falchion a +0 ring mail (4, -4, D:7) a +0 scimitar (5, -3, D:7) 4 large rocks (5, 40, D:7) a +0 robe a +0 short sword a +0 robe a +3 falchion a +0 robe a +4 great sword (5, 42, D:7) 8 stones (10, 21, D:7) a +0 dagger a +0 robe (11, 2, D:7) a +0 scale mail (11, 20, D:7) a +0 long sword a +3 great sword a +0 robe (13, 6, D:7) a +0 ring mail (24, 0, D:7) 2 stones (25, 0, D:7) a +0 robe (37, 18, D:7) a +0 hammer (37, 19, D:7) a +0 hammer (37, 20, D:7) a +0 hammer (38, 19, D:7) a +0 hammer (38, 20, D:7) a +2 hammer of protection (38, 21, D:7) a +2 quarterstaff of chaos (38, 22, D:7) a +0 hammer (39, 18, D:7) a +0 hammer (39, 19, D:7) a +0 hammer (39, 20, D:7) a +0 hammer (39, 23, D:7) a +0 hammer (39, 24, D:7) a +0 hammer (39, 26, D:7) a +2 hammer of holy wrath (40, 25, D:7) a +0 hammer (40, 27, D:7) a +0 hammer Level 8 of the Dungeon [Shop] Ereeremp's Jewellery Emporium (Shop contents are unknown) (0, 0, D:8) a scroll of immolation (12, -5, D:8) a +4 trident of draining a +0 robe an orb of energy (24, -10, D:8) 2 poisoned darts (26, -31, D:8) 3 stones (29, -33, D:8) 11 gold pieces (38, -18, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 sling (1, -9, D:9) a +0 scale mail (29, -18, D:9) a +0 orcbow the Ecumenical Temple