Athtar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -27, D:1) a +0 dagger (6, -31, D:1) a +2 plate armour of fire resistance (26, -34, D:1) a +0 club (28, -14, D:1) 9 stones (28, 13, D:1) 2 poisoned darts (34, -6, D:1) a +0 short sword (36, -4, D:1) a +0 club (39, -29, D:1) 9 stones (42, 5, D:1) a +0 sling (49, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 16, D:2) a +0 quarterstaff (2, -6, D:2) 5 stones (6, 0, D:2) a +0 club (8, -11, D:2) a +0 dagger (11, -3, D:2) a +0 short sword (11, 28, D:2) a +0 mace (17, 27, D:2) a +0 dagger (18, 13, D:2) 4 stones a +0 dagger (21, 2, D:2) 6 stones (35, -7, D:2) a +0 club a +0 spear (38, 8, D:2) a +0 robe (39, 9, D:2) a +0 dagger (40, 1, D:2) a +0 club (40, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, 0, D:3) a +0 ring mail (5, 14, D:3) a +0 club (14, 17, D:3) a +0 club (20, 3, D:3) a +0 whip (20, 22, D:3) a +0 club (21, 5, D:3) a +0 spear a +2 spear of freezing (21, 6, D:3) a +0 whip (28, 22, D:3) a +0 short sword 5 stones (30, 30, D:3) a +0 club (31, 31, D:3) a +0 flail (32, 30, D:3) a +0 club (34, 16, D:3) a +0 dagger (42, -3, D:3) a +0 dagger of speed (44, -4, D:3) 4 stones (49, 3, D:3) a +0 long sword (55, -7, D:3) a +0 club (55, 30, D:3) a +0 dagger (56, 31, D:3) a +0 helmet a +0 animal skin a +0 short sword (57, 31, D:3) a +0 club a +0 club a +0 sling (58, 31, D:3) a +0 dagger a +0 dagger a +0 sling (59, -7, D:3) a +0 trident Level 4 of the Dungeon (5, 18, D:4) a +0 dagger (6, 10, D:4) 4 stones (7, 23, D:4) a +0 leather armour (22, 26, D:4) a +0 mace (24, 5, D:4) a staff of alchemy (31, 14, D:4) a +0 flail (33, -5, D:4) 6 stones (34, 23, D:4) 3 stones (35, -5, D:4) a +0 ring mail (40, 19, D:4) a +0 hand axe a +0 leather armour a +0 hand axe (42, 16, D:4) a +0 flail (44, -5, D:4) a +0 dagger 2 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 short sword (0, 3, D:5) a +0 flail a +0 scale mail a +0 club (6, 9, D:5) a +0 shortbow (7, 27, D:5) the +5 scale mail of Incorporation {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (7, 29, D:5) 4 stones (11, -10, D:5) a +0 giant spiked club (17, 16, D:5) a staff of air (21, 22, D:5) a +3 dagger (35, 5, D:5) a beast talisman (52, -2, D:5) a +1 short sword of draining (61, 0, D:5) a +0 hand axe a +0 ring mail (69, 25, D:5) 6 curare-tipped darts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 short sword (0, 2, D:6) a +0 morningstar a +0 leather armour (14, -30, D:6) a +0 sling (14, -19, D:6) +0 steam dragon scales (16, -17, D:6) a +0 orcbow (25, 7, D:6) a +0 leather armour (32, -11, D:6) a +0 short sword of venom (38, -29, D:6) a staff of air (39, -5, D:6) a +0 robe (43, -22, D:6) an orb of mayhem a +0 robe a +3 trident of draining (43, 2, D:6) a +0 ring mail (46, -19, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (0, 4, D:7) 7 stones (7, 2, D:7) a +3 trident a +0 robe (7, 3, D:7) a +0 great sword a +0 robe (7, 4, D:7) a +3 morningstar a +0 robe (15, 30, D:7) a +0 rapier (26, 4, D:7) a +0 whip of flaming a +2 robe of resistance a +0 whip a +0 scale mail (33, 26, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Plog's Jewellery Shop a ring of resist corrosion (240 gold) the ring of the Messenger {Wiz Will++ Slay+3} (763 gold) [ring of wizardry] Wiz: It improves your spell success rate. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will++: It greatly increases your willpower. a +4 ring of protection (432 gold) an amulet of regeneration (360 gold) a ring of ice (300 gold) a +6 ring of strength (432 gold) a ring of wizardry (360 gold) a ring of fire (300 gold) a ring of see invisible (180 gold) (0, 9, D:8) a +1 falchion a +0 robe (3, 36, D:8) a +1 dagger of chaos (3, 37, D:8) a +0 halberd a +0 chain mail (16, 41, D:8) 4 stones (17, 31, D:8) a book of Debilitation (19, 26, D:8) 4 poisoned darts (24, 23, D:8) a +0 rapier (29, 3, D:8) a +0 shortbow (30, 9, D:8) a +0 scale mail (31, 33, D:8) a +0 dagger (32, 1, D:8) a +0 scale mail (32, 42, D:8) 5 stones (38, 10, D:8) 3 stones (40, -2, D:8) 3 poisoned darts a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 shortbow (40, 1, D:8) a +0 robe a +1 whip of electrocution (41, -4, D:8) a +0 flail a +0 leather armour (43, -4, D:8) a +0 war axe +0 steam dragon scales (50, 43, D:8) a +0 robe (51, 19, D:8) a +3 morningstar a +0 robe (51, 21, D:8) a +0 mace a +0 robe (51, 22, D:8) a +5 falchion a +0 robe (51, 23, D:8) a +3 flail a +0 robe a +3 halberd a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (6, -10, D:9) a +0 whip of electrocution a +0 dagger 11 poisoned darts (9, -10, D:9) a +0 dagger a stone (10, -2, D:9) a +0 club a +1 ring mail of cold resistance (11, -2, D:9) a +0 short sword a +0 chain mail a +0 club (12, -4, D:9) a +0 glaive a +0 plate armour a +0 hand axe a +0 flail a +0 arbalest a +0 plate armour a +0 trident (12, -3, D:9) a +0 club a +0 ring mail a +0 club a +0 short sword (12, -2, D:9) a +0 club a boomerang a +0 ring mail a +0 hand axe a +0 leather armour (12, -1, D:9) a +0 short sword a +0 hand axe (12, 0, D:9) a +0 short sword a +0 war axe a +0 leather armour (12, 1, D:9) a +0 whip (12, 2, D:9) a +0 dagger (13, -4, D:9) a +0 dagger a +0 giant club (13, -2, D:9) a +0 hand axe a +0 scale mail a +0 hand axe of electrocution a +0 scale mail (13, -1, D:9) a +0 hand axe a +0 leather armour (13, 0, D:9) a +0 falchion (14, -5, D:9) a +0 hand axe (22, -11, D:9) the +0 chain mail of the Bull {-Tele rC+ Dex+7 SInv} Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (23, -10, D:9) the +0 falchion of the Scavenger {speed, rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison (unseen) (24, -9, D:9) a tin of tremorstones (2/2) the Ecumenical Temple Level 1 of the Lair of Beasts (12, -39, Lair:1) a +1 heavy spear (13, -3, Lair:1) a +0 leather armour (15, -6, Lair:1) a wolf corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (20, -25, Lair:1) a stone (20, -8, Lair:1) 4 stones (24, 7, Lair:1) a +0 chain mail (25, -28, Lair:1) a basilisk corpse (skeletalised by now) (31, -36, Lair:1) a +0 flail (39, 14, Lair:1) a +0 spear (41, 16, Lair:1) a +0 arbalest (51, -15, Lair:1) a staff of alchemy (53, -16, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (15, 22, Lair:2) a +0 scimitar of flaming (still there?) an amulet of faith (still there?) (18, 23, Lair:2) 2 stones