Athtar Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 1, D:1) a hobgoblin corpse (skeletalised by now) (4, -2, D:1) a bat corpse (skeletalised by now) (4, -1, D:1) a +0 long sword (8, -4, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (13, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 9, D:1) a +0 ring mail (21, -37, D:1) a +0 dagger (26, -17, D:1) a +0 mace (35, -18, D:1) a +0 dagger (36, -51, D:1) 4 stones (50, -47, D:1) 4 stones (53, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (1, 2, D:2) a +0 club (9, -6, D:2) a rat skeleton (11, -11, D:2) a +0 mace 2 stones (15, 22, D:2) a quokka skeleton (15, 23, D:2) a +0 club (19, -4, D:2) a +0 spear (19, 5, D:2) a rat corpse (skeletalised by now) (28, 17, D:2) a +0 club a +0 sling a goblin skeleton (48, -5, D:2) a +0 dagger 2 stones a kobold skeleton (49, 22, D:2) a hobgoblin corpse (skeletalised by now) (52, 2, D:2) a +0 dagger a +0 sling a goblin skeleton (54, 22, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dag Bamn's General Store a +0 quarterstaff (44 gold) a +0 spear (33 gold) a +5 ring of evasion (396 gold) a +0 mace (33 gold) the +11 chain mail of Elyvilon's Grace {Str+5} (847 gold) Str+5: It affects your strength (+5). a potion of haste (110 gold) a condenser vane (440 gold) (0, 0, D:3) a +0 hand axe (7, 17, D:3) a +0 plate armour (10, 8, D:3) a +0 mace (12, 27, D:3) a hobgoblin skeleton (12, 45, D:3) a jackal corpse (skeletalised by now) (16, 1, D:3) a flux talisman (17, 1, D:3) a frilled lizard skeleton (29, 26, D:3) a quokka corpse (skeletalised by now) (34, -4, D:3) a +0 hand axe (35, 52, D:3) a +0 chain mail (44, 32, D:3) 3 poisoned darts (45, 55, D:3) a hobgoblin corpse (skeletalised by now) (50, 53, D:3) a +0 short sword (54, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (8, 26, D:4) a +0 dagger a goblin skeleton (11, 19, D:4) a +0 scale mail (11, 23, D:4) a +0 leather armour (26, -10, D:4) a +0 falchion a +0 ring mail (28, -14, D:4) a ball python corpse (skeletalised by now) (44, 11, D:4) 8 stones Level 5 of the Dungeon [Shop] Ledygice's Armour Emporium a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +1 plate armour of fire resistance (455 gold) a +0 leather armour (26 gold) (0, 0, D:5) a black bear corpse (skeletalised by now) (7, 3, D:5) a +0 pair of boots (7, 11, D:5) a +0 giant spiked club (10, 3, D:5) a bullfrog skeleton (11, 3, D:5) a +0 trident a +0 morningstar (12, 3, D:5) a +0 war axe an orc skeleton (13, 3, D:5) a +0 robe a +0 dagger (18, 51, D:5) a +0 heavy flail a +0 scale mail (30, 41, D:5) a +0 robe a +1 whip of freezing the kobold skeleton of Pikel (32, 31, D:5) a +0 ring mail a +0 hand axe a +0 short sword an orc skeleton (32, 33, D:5) a +0 leather armour a +0 dagger (32, 34, D:5) a +0 short sword an orc skeleton (39, 44, D:5) an adder skeleton an adder skeleton (41, 3, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (41, 42, D:5) a +0 sling (42, 2, D:5) a +0 scythe a +0 robe a +0 club the human corpse of Sigmund (skeletalised by now) (45, 5, D:5) 6 poisoned darts (45, 37, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) 4 stones (1, 12, D:6) a +0 mace (8, 33, D:6) a +0 leather armour (11, -3, D:6) a +0 giant club (15, 26, D:6) a +0 shortbow (16, 24, D:6) a water moccasin skeleton (21, 15, D:6) a +1 cloak (27, 26, D:6) a +5 flail a +0 robe (27, 38, D:6) a +0 chain mail a +0 club a hound skeleton (28, 25, D:6) a +0 short sword a +0 robe a +2 mace a +0 robe a +0 war axe a +0 robe an iguana corpse (skeletalised by now) (28, 39, D:6) a +0 pair of boots (29, 24, D:6) a +0 dagger a +0 robe a steam dragon corpse (skeletalised by now) (37, 12, D:6) a +0 scale mail (43, 32, D:6) a +0 ring mail (47, 10, D:6) a +0 shortbow (47, 28, D:6) the +7 rapier of Weerchig {venom, rElec rCorr Str+5 Dex-3} Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Level 7 of the Dungeon (0, 0, D:7) a staff of death (6, -9, D:7) a +0 pair of gloves (17, 1, D:7) 5 stones (22, -10, D:7) a +0 plate armour a +0 long sword a +0 flail a +0 club an orc skeleton an orc skeleton (23, -10, D:7) a +0 leather armour a +0 club (23, -9, D:7) a +0 hand axe an orc skeleton (23, -8, D:7) a +1 hand axe of electrocution (27, -6, D:7) a +0 robe a +0 dagger (36, -28, D:7) 4 stones (38, -12, D:7) a +0 scimitar (42, -2, D:7) a +0 short sword a +0 robe a +0 dagger an orc skeleton (43, -4, D:7) a +3 whip (43, -3, D:7) a +0 falchion an orc skeleton an iguana skeleton Level 8 of the Dungeon (0, 0, D:8) a yak skeleton a yak skeleton (1, 4, D:8) the human skeleton of Prince Ribbit (8, -36, D:8) a +0 rapier (31, -7, D:8) a +4 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (32, -16, D:8) 6 stones (33, -7, D:8) a yak corpse (skeletalised by now) (40, -23, D:8) a +0 kite shield (40, -2, D:8) a yak corpse (skeletalised by now) (41, -2, D:8) a yak corpse (skeletalised by now) (46, -39, D:8) a water moccasin corpse (skeletalised by now) (46, -18, D:8) a yak skeleton (48, -37, D:8) a +0 falchion (49, -13, D:8) a stone (50, -13, D:8) a +0 troll leather armour a troll corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (5, 1, D:9) a +0 ring mail of cold resistance (15, -41, D:9) a +0 pair of gloves (16, -38, D:9) a +0 giant spiked club a +0 giant club (20, -42, D:9) a +0 leather armour (20, -18, D:9) a +0 robe (27, -4, D:9) a +0 helmet (29, -42, D:9) 9 stones (29, -23, D:9) a +0 pair of gloves (43, -38, D:9) 5 stones (44, -9, D:9) the +1 leather armour of Teumar {rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (45, -39, D:9) 3 poisoned darts (53, -16, D:9) 5 stones (54, -27, D:9) a +0 ring mail (57, -20, D:9) 7 stones Level 10 of the Dungeon (2, -10, D:10) a +0 scale mail a +0 spear (2, -6, D:10) 2 stones (3, -11, D:10) a +0 spear a gnoll skeleton (3, -10, D:10) a +0 spear a gnoll skeleton (5, -10, D:10) a +0 whip (17, 27, D:10) a +0 mace an orc corpse (skeletalised by now) (20, 27, D:10) a +0 hand axe a +0 leather armour a +0 mace a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, -14, D:10) 7 stones (21, 27, D:10) a +0 club a +0 chain mail (22, -1, D:10) a +0 pair of gloves (27, 3, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (29, -8, D:10) a +0 falchion (31, -14, D:10) a +0 whip (35, 14, D:10) a +0 whip (37, 8, D:10) 5 stones a +0 whip a kobold skeleton (37, 9, D:10) a +0 dagger a +0 short sword a +0 short sword a curare-tipped dart a +0 short sword a +0 orcbow a kobold skeleton a kobold skeleton a kobold skeleton (37, 10, D:10) a +0 short sword a +0 short sword a kobold skeleton (37, 13, D:10) a +1 spear of freezing (still there?) a +0 scale mail (still there?) a gnoll corpse (skeletalised by now) (still there?) (39, -4, D:10) a +0 short sword (41, -8, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (41, 6, D:10) a +3 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident (1, -3, D:11) a +0 long sword (17, 14, D:11) a +0 rapier (18, -1, D:11) a +0 spear (20, -7, D:11) a +0 spear a gnoll skeleton (20, 2, D:11) a +0 shortbow a centaur skeleton (23, -1, D:11) a +0 spear (24, 8, D:11) 3 poisoned darts (26, 18, D:11) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (27, 12, D:11) a howler monkey skeleton (28, 12, D:11) a howler monkey skeleton (31, 8, D:11) a +0 ring mail (32, -9, D:11) a +0 orcbow (32, -8, D:11) a +0 troll leather armour a +1 heavy shortbow a +0 shortbow a troll corpse (skeletalised by now) a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (34, -7, D:11) a +0 shortbow a centaur skeleton (38, -2, D:11) 5 stones a +0 shortbow (42, 0, D:11) the +1 leather armour of the Bull {Rampage} Rampage: It bestows one free step when moving towards enemies. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (3, 32, Lair:1) a +0 long sword (17, -5, Lair:1) a yak skeleton a yak skeleton (20, -2, Lair:1) an elephant skeleton an elephant skeleton (21, -3, Lair:1) a black bear skeleton an elephant skeleton (22, 31, Lair:1) a cane toad skeleton (23, 32, Lair:1) a bullfrog skeleton (28, 23, Lair:1) a cane toad skeleton (45, -13, Lair:1) a komodo dragon skeleton (57, 18, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, 44, Lair:2) a cane toad corpse (skeletalised by now) (14, 32, Lair:2) an elephant skeleton (15, 30, Lair:2) an elephant skeleton (16, 25, Lair:2) a stone (16, 30, Lair:2) a stone (19, 24, Lair:2) a stone (22, 36, Lair:2) a +0 trident (30, 33, Lair:2) a wolf skeleton a wolf skeleton (31, -10, Lair:2) a cane toad corpse (skeletalised by now) (31, 32, Lair:2) a wolf skeleton (33, 31, Lair:2) a wolf skeleton (34, 31, Lair:2) a yak skeleton (40, 47, Lair:2) a +0 trident (41, 38, Lair:2) a water moccasin skeleton (41, 46, Lair:2) a basilisk skeleton (44, 7, Lair:2) 5 stones (45, 42, Lair:2) a book of the Senses (60, -10, Lair:2) a +0 robe (60, 39, Lair:2) a +0 trident (62, 28, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (2, -5, Lair:3) a basilisk corpse (skeletalised by now) (4, -17, Lair:3) 7 stones (4, -14, Lair:3) a +0 chain mail (4, -7, Lair:3) a wyvern corpse (skeletalised by now) (10, -2, Lair:3) a +2 chain mail of fire resistance (22, -16, Lair:3) a lindwurm corpse (skeletalised by now) (23, -16, Lair:3) a black mamba corpse (skeletalised by now) (23, -14, Lair:3) a +1 dagger of distortion 5 curare-tipped darts the kobold corpse of Sonja (skeletalised by now) (25, -13, Lair:3) a water moccasin corpse (skeletalised by now) (42, -14, Lair:3) the +3 rapier of Jumol {antimagic, rElec rF+ Str-2} Str-2: It affects your strength (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) a Gauntlet (0, 0, Gauntlet) a scroll of amnesia (1, 0, Gauntlet) a +6 ring of intelligence (3, 22, Gauntlet) a +0 rapier (12, -5, Gauntlet) a +2 heavy sling (unseen) (12, -4, Gauntlet) a potion of invisibility (14, -4, Gauntlet) an amulet of guardian spirit (20, 2, Gauntlet) 7 stones (20, 3, Gauntlet) a +0 vampiric long sword (unseen) (20, 6, Gauntlet) the +3 helmet of Perpetual Drought {Dex+4} Dex+4: It affects your dexterity (+4). (20, 16, Gauntlet) a +0 arbalest (20, 19, Gauntlet) a ring of fire (20, 20, Gauntlet) a +1 hat of intelligence (unseen) (28, 14, Gauntlet) the ring of Migriurch {rC+ Will- rCorr Wiz Dex+5} [ring of wizardry] It improves your spell success rate. Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. (unseen) (29, 8, Gauntlet) 42 gold pieces (29, 14, Gauntlet) a phial of floods (31, 8, Gauntlet) a +6 ring of strength (31, 14, Gauntlet) a +0 quarterstaff (32, 8, Gauntlet) a sack of spiders