Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18291752822498197540 41 Athtar the Magician (level 3, -7/17 HPs) Began as a Deep Elf Fire Elementalist on Jan 16, 2025. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1261 turns). Athtar the Magician (Deep Elf Fire Elementalist) Turns: 1261, Time: 00:02:06 Health: -7/17 AC: 2 Str: 9 XL: 3 Next: 32% Magic: 10/10 EV: 11 Int: 20 God: Gold: 113 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . j - +0 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration, frail 1, strong 1, no potion heal 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons j - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} k - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 2.2 Conjurations + Level 3.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 38% 2d6 4% 2 c - Inner Flame Hex/Fire 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 32% 1d5 9% 1 Sting Conj/Alch 32% 1d5 9% 1 Soul Splinter Necr 12% N/A 13% 1 Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Mercury Vapours Alch/Air 6% N/A 21% 2 Swiftness Air 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Airstrike Air 1% 2d(1-17) 78% 4 Martyr's Knell Necr/Summ 3% N/A 78% 4 Olgreb's Toxic Radiance Alch 3% N/A 78% 4 Curse of Agony Necr 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are frail. (-10% HP) Your muscles are strong. (Str +4, Int/Dex -1) Potions are less effective at restoring your health. Message History Found a stone staircase leading down. The frilled lizard barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! Sigmund points at you and mumbles some strange words. You are confused. Unknown command. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. Sigmund points at you and mumbles some strange words. You are more confused. You bump into the rock wall. Sigmund gestures at you while chanting. You are more confused. You bump into the rock wall. You bump into the rock wall. Sigmund gestures at you while chanting. You are more confused. You bump into the rock wall. Sigmund's eyes start glowing with a red light. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. You are more confused. Something hits you. You're too confused to move! Something hits you. Something barely misses you. You bump into the rock wall. You bump into the rock wall. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Something barely misses you. You're too confused to move! You're too confused to move! Something hits you! Ouch! That really hurt! You die... #.#.##.#.....#.#.....# #.#.##.#.........###.# ###......#.........# #.# #....#####...##....###.####### #....#####.####..).#.........# ##............##....#.........# ##....######...######...).....# ##....# #.....#.............# ##....# #{@.###.........# ##....# #..## #.........# ##....# #..# #.........# ##....# #.$.># #.........# ##....# ###### #.........# ##....# #.........# #....# #.........# #....# ########### #....# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 bats 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 5 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards A kobold (D:2) 4 rats 28 creatures vanquished. Vanquished Creatures (others) 75 foxfires 75 creatures vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Athtar the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 730 | D:1 | Learned a level 2 spell: Scorch 1047 | D:2 | Reached XP level 3. HP: 3/19 MP: 0/10 1047 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1047 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1047 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1158 | D:2 | Learned a level 3 spell: Inner Flame 1242 | D:2 | Noticed Sigmund 1261 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring, minmay_misc_feat_ornament, hangedman_decor_push, hangedman_abyss_or_decor_stabs D:2: layout_basic, minmay_splitting_lines, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Fire Magic | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 21 Unarmed || 1 Cast: Foxfire || 52 Scorch || 9 Use: Potion || 3 Armour: Robe || 30 Dodge: Dodged || 29