Athtar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 0, D:1) a bat corpse (skeletalised by now) (6, 4, D:1) a rat skeleton (6, 42, D:1) a rat corpse (skeletalised by now) (8, 2, D:1) a +0 short sword 3 stones a kobold skeleton (14, 33, D:1) a quokka corpse (skeletalised by now) (15, 43, D:1) a +0 ring mail (16, 37, D:1) a +0 robe (25, 34, D:1) a frilled lizard corpse (skeletalised by now) (26, 2, D:1) a +0 ring mail (26, 39, D:1) a +0 ring mail (31, 34, D:1) 2 stones (34, 24, D:1) 5 stones (39, 13, D:1) a hobgoblin corpse (skeletalised by now) (48, 43, D:1) a +0 robe (51, 25, D:1) the elf corpse of Athtar (skeletalised by now) (53, 39, D:1) a hobgoblin corpse (skeletalised by now) (60, 24, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Cidesaj's Antique Weapon Shop a +0 short sword of draining (133 gold) a +0 trident (63 gold) a +1 vampiric dagger (234 gold) a +0 long sword (63 gold) a +2 broad axe of pain (396 gold) a +0 dagger (36 gold) a +0 club (18 gold) a +0 whip (45 gold) a +0 falchion (54 gold) [Shop] Figygoom's General Store 4 stones (5 gold) a +0 leather armour (26 gold) a potion of lignification (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a +0 pair of boots (58 gold) a scroll of fear (52 gold) [Shop] Godoboen's Antique Weapon Boutique a +0 whip (77 gold) a +0 flail (108 gold) a +0 short sword (93 gold) the +8 mace of Disarray {freeze, Will+ Int+3 SInv} (2123 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. SInv: It lets you see invisible. a +0 spear (93 gold) the +7 sceptre of Torment {pain, torment} (3720 gold) a +0 hand axe (93 gold) a +0 spear (93 gold) [Shop] Efizia's Weapon Boutique a +6 flail (461 gold) a +2 mace of protection (202 gold) 2 poisoned darts (15 gold) a +0 club (13 gold) 3 stones (3 gold) a +0 rapier (52 gold) 2 poisoned darts (15 gold) [Shop] Ogepes's Antique Armour Boutique a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 cloak (139 gold) a +1 pair of gloves of strength (511 gold) a +0 robe (21 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) the +1 ring mail of the Doomed God {rPois rCorr Dex+2 SInv} (1060 gold) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 scale mail (124 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (1, -12, D:2) a +0 robe (3, -9, D:2) a +0 robe (4, -9, D:2) a quokka corpse (skeletalised by now) (12, 5, D:2) the +0 helmet of Siuroclo {Fly Int+3 Stlth-} Int+3: It affects your intelligence (+3). Fly: It grants you flight. Stlth-: It makes you less stealthy. (13, -3, D:2) 8 stones (15, 4, D:2) 6 stones (18, -14, D:2) a +0 falchion (19, -1, D:2) a quokka skeleton (22, -1, D:2) a +0 mace (36, 7, D:2) a hobgoblin corpse (skeletalised by now) (39, 16, D:2) a beast talisman Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -42, D:3) a +0 whip 5 stones a kobold skeleton (2, -28, D:3) 6 stones (3, -22, D:3) a +0 mace (5, -49, D:3) a +0 spear (11, -35, D:3) 3 poisoned darts (17, -40, D:3) a +0 dagger 5 stones a goblin corpse (skeletalised by now) (18, -42, D:3) a ball python corpse (skeletalised by now) (18, -13, D:3) a +0 short sword (21, -34, D:3) 4 stones (25, -7, D:3) 6 boomerangs (39, -18, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace a stone (0, 17, D:4) a +0 dagger (8, 0, D:4) a +0 whip a kobold corpse (skeletalised by now) (10, 21, D:4) a hound corpse (skeletalised by now) (15, 6, D:4) a +0 falchion a +0 scale mail a +0 dagger a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (15, 7, D:4) a +0 whip an orc corpse (skeletalised by now) (22, 11, D:4) a +0 club a +0 chain mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (23, 11, D:4) a +0 trident an orc corpse (skeletalised by now) (24, 11, D:4) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) (26, -9, D:4) a quokka corpse (skeletalised by now) (33, 27, D:4) 5 stones (34, 16, D:4) a +0 dagger (36, 5, D:4) a +0 club (37, 0, D:4) an iguana corpse (skeletalised by now) (40, -8, D:4) 7 stones (48, -7, D:4) a +0 spear (48, -5, D:4) a +0 flail (51, -7, D:4) a +0 whip a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 glaive a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (0, 5, D:5) 7 stones (8, -18, D:5) a +0 robe (11, -3, D:5) an adder corpse (skeletalised by now) (13, 6, D:5) a +0 long sword (14, 14, D:5) a +0 dagger of venom (18, 14, D:5) a +0 giant club an ogre corpse (skeletalised by now) (19, -9, D:5) a +0 leather armour (24, -17, D:5) a hound skeleton (30, 0, D:5) a +0 sling (39, 4, D:5) 6 stones (44, -32, D:5) a +0 leather armour (50, -21, D:5) 4 stones (51, -25, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, 10, D:6) a +0 whip an orc corpse (7, 9, D:6) a +0 flail (14, -5, D:6) a hound corpse (skeletalised by now) (15, -6, D:6) a water moccasin corpse (skeletalised by now) (24, -14, D:6) a +0 short sword (31, -2, D:6) a +0 robe (44, 6, D:6) a maw talisman (54, 16, D:6) 4 poisoned darts