Athtar Level 1 of the Dungeon (0, 9, D:1) a +0 dagger (1, 27, D:1) a +0 mace (12, 26, D:1) a +0 dagger (13, 0, D:1) a +0 barding (14, -20, D:1) a ball python corpse (skeletalised by now) (14, 13, D:1) a +0 leather armour (14, 33, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -9, D:1) a ball python corpse (skeletalised by now) (18, -19, D:1) a quokka corpse (skeletalised by now) (26, -18, D:1) a +0 chain mail (29, -8, D:1) a +1 mace of draining (32, 28, D:1) a bat skeleton (33, -6, D:1) a +0 whip (34, -5, D:1) a +0 dagger (35, -6, D:1) a +0 dagger a quokka corpse (skeletalised by now) (37, -16, D:1) a +0 sling (37, -2, D:1) a quill talisman (37, 9, D:1) a +0 plate armour (42, -23, D:1) a +0 dagger 4 stones (45, 13, D:1) a bat skeleton (45, 24, D:1) a bat corpse (skeletalised by now) (45, 25, D:1) a +0 sling (49, 4, D:1) a jackal skeleton (51, 10, D:1) a +0 ring mail (57, -12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of magical power