Athtar123 Level 1 of the Dungeon (0, 0, D:1) 10 stones (6, -11, D:1) a +0 dagger (22, 0, D:1) 26 stones (27, -18, D:1) a +0 whip (27, 1, D:1) 19 sling bullets (36, 1, D:1) a +0 scale mail (38, -4, D:1) a +0 club (42, -12, D:1) a +0 dagger (42, 15, D:1) 21 stones (44, 15, D:1) a +0 robe (50, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, -14, D:2) a +1 quarterstaff of draining (14, -36, D:2) a +0 mace (14, -5, D:2) 14 stones (22, -29, D:2) a +0 mace (22, 21, D:2) 19 stones (23, -20, D:2) 17 stones (26, -37, D:2) a +0 club (29, -15, D:2) a cursed +0 robe (35, -2, D:2) a +0 short sword (52, -16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (1, -7, D:3) a +0 flail a +0 scale mail (7, 1, D:3) a +0 ring mail (8, -18, D:3) a +0 ring mail (11, -21, D:3) a +0 leather armour (12, -14, D:3) 23 stones (17, -3, D:3) a +2 mace of holy wrath (20, -9, D:3) 4 stones (21, -17, D:3) a +0 dagger of venom (24, -7, D:3) 23 stones (25, -5, D:3) a +0 hunting sling (25, 21, D:3) 22 stones (32, -11, D:3) 15 sling bullets (42, 14, D:3) a +0 leather armour (46, -4, D:3) a +3 quarterstaff of chaos (46, 11, D:3) 12 arrows (47, -3, D:3) a +0 mace (50, 14, D:3) 22 stones (52, -4, D:3) a +0 shield (52, 8, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (9, -4, D:4) 17 stones (18, 14, D:4) a +0 club (22, 18, D:4) a +0 chain mail (25, 13, D:4) a +0 rapier (26, -1, D:4) a +0 giant club (39, 17, D:4) 13 stones (43, 9, D:4) a +0 ring mail (52, 47, D:4) a +0 flail Level 5 of the Dungeon [Shop] Ophuenwi's Armour Emporium a cursed +0 leather armour (1 gold) a +0 leather armour (30 gold) the +1 leather armour "Carudd" {rElec rC+} (420 gold) It protects you from cold. It insulates you from electricity. a +0 leather armour (30 gold) a cursed +0 leather armour (1 gold) the cursed +0 ring mail "Tirchore" {*Slow rC++ rCorr SInv} (445 gold) It greatly protects you from cold. It lets you see invisible. It protects you from acid and corrosion. It may slow you when you take damage. It has a curse placed upon it. a +0 chain mail (67 gold) a +1 leather armour of cold resistance (210 gold) a +1 pair of boots of running (547 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) (6, 8, D:5) 8 arrows a +0 shortbow (8, -23, D:5) a +0 chain mail (8, 8, D:5) an arrow (21, -11, D:5) a +0 spear (31, -12, D:5) a +0 hand axe (33, -16, D:5) a +0 buckler (41, 3, D:5) a +0 hand axe a +0 whip a +0 leather armour a +0 hand axe a +2 short sword of speed a +0 ring mail a +1 dagger of speed a +0 robe (45, 4, D:5) a +0 spear a cursed -2 halberd (46, 4, D:5) a +0 spear (62, -19, D:5) 12 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (3, 2, D:6) the +10 falchion of Weim {pain, rPois Dex+4 Stlth-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from poison. It makes you less stealthy. (4, -7, D:6) 14 stones (8, 8, D:6) a +0 dagger a +0 robe a +1 vampiric short sword a cursed -2 trident (8, 9, D:6) 15 sling bullets (12, 6, D:6) a +0 mace (23, 11, D:6) 20 arrows a +3 shortbow (28, -4, D:6) a +0 short sword (39, 26, D:6) a +0 flail (49, 37, D:6) a book of Changes (53, 22, D:6) a +0 club a +0 leather armour (53, 25, D:6) a +0 flail a +0 chain mail (54, 17, D:6) a +0 club a +0 leather armour (54, 18, D:6) a +0 mace a +0 ring mail a +0 mace a cursed +0 ring mail (54, 20, D:6) a +0 club (54, 22, D:6) a cursed -1 flail (55, 19, D:6) a +0 hand axe a +0 dagger a +0 robe (56, 15, D:6) a +0 giant spiked club (59, 11, D:6) 26 stones (63, 8, D:6) an uncursed amulet of faith Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (7, 26, D:7) 12 poisoned needles (22, 4, D:7) a +0 ring mail (24, 11, D:7) a +0 giant spiked club (25, 22, D:7) a +0 shield (28, -3, D:7) a +0 mace a +0 leather armour (28, 1, D:7) a +0 scale mail (29, -3, D:7) a stone a +0 leather armour (29, -2, D:7) a cursed +0 dagger a cursed -2 leather armour (29, -1, D:7) a cursed -2 dagger (32, -7, D:7) a +0 short sword 5 stones a +0 short sword (32, -6, D:7) 4 stones (32, 19, D:7) 25 arrows (33, -7, D:7) a +0 short sword a +0 ring mail a +2 dagger of venom 3 stones (34, -8, D:7) a +0 dagger (34, -7, D:7) a +0 flail a +0 chain mail (39, -8, D:7) a +0 club (52, 7, D:7) a +0 falchion a +0 robe a +0 chain mail a +0 dire flail (53, 2, D:7) a +0 robe (55, 12, D:7) a +0 dagger (56, 19, D:7) 12 sling bullets Level 8 of the Dungeon (3, -40, D:8) 20 stones (6, 8, D:8) a +0 robe (16, -38, D:8) 9 bolts (23, -11, D:8) a +0 shortbow (25, -12, D:8) 2 arrows (26, -12, D:8) an arrow (27, -12, D:8) an arrow (28, -12, D:8) an arrow (29, -4, D:8) a +0 ring mail (34, -39, D:8) a +0 mace (34, -35, D:8) a +0 pair of gloves (34, -8, D:8) a +0 hand axe (34, -7, D:8) a +0 flail a +0 plate armour (34, -6, D:8) a +0 club (35, -9, D:8) a cursed -2 short sword a +0 ring mail (45, -2, D:8) 10 stones Level 9 of the Dungeon (15, -29, D:9) a +0 robe (17, -4, D:9) a poisoned needle (18, -6, D:9) a poisoned needle (18, -5, D:9) 2 curare-tipped needles (19, -2, D:9) a +0 club (19, -1, D:9) a curare-tipped needle (20, -1, D:9) a poisoned needle a curare-tipped needle (20, 0, D:9) 12 poisoned needles a +0 blowgun a +0 whip (21, -21, D:9) a +0 morningstar (21, -6, D:9) a curare-tipped needle (21, -1, D:9) 4 stones a +0 short sword (22, -6, D:9) a poisoned needle (22, 1, D:9) 2 poisoned needles a +0 blowgun (24, -1, D:9) a +0 short sword a +0 blowgun (25, -6, D:9) a curare-tipped needle (25, -2, D:9) 4 stones a +0 dagger (25, -1, D:9) a curare-tipped needle (26, -6, D:9) a poisoned needle (26, -4, D:9) a curare-tipped needle a +0 spear (26, 13, D:9) 17 stones (27, -4, D:9) a poisoned needle (32, -20, D:9) a +0 giant spiked club (40, -28, D:9) a +0 robe (53, -12, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (5, -5, D:10) a +0 dagger a +0 robe (5, -4, D:10) a +0 mace a cursed +0 chain mail (7, -7, D:10) a +0 robe a +2 dagger of venom (17, -26, D:10) a cursed +0 pair of boots (19, -19, D:10) a +0 hand axe (19, -18, D:10) a +0 hand axe (20, -19, D:10) a +0 hand axe (21, -18, D:10) a +0 hand axe (35, 9, D:10) 13 stones (37, -32, D:10) a +0 pair of gloves (59, -19, D:10) 24 stones Level 11 of the Dungeon (0, 0, D:11) 19 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 lajatang (6, 32, Lair:1) 20 stones (10, 33, Lair:1) 14 sling bullets (13, -5, Lair:1) a +0 ring mail (13, 27, Lair:1) 19 bolts (16, 25, Lair:1) 15 stones (22, 42, Lair:1) a +0 rapier (23, 42, Lair:1) 21 stones (33, 18, Lair:1) 9 stones (35, 31, Lair:1) a scroll of torment (44, 36, Lair:1) 8 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 curare-tipped needles (2, 0, Lair:2) a +0 lajatang (20, 0, Lair:2) a porcupine corpse (24, 0, Lair:2) a bullfrog skeleton (37, 4, Lair:2) a +0 robe a +0 dagger (44, -2, Lair:2) 22 stones (52, 0, Lair:2) a scroll of torment (54, -12, Lair:2) a scroll of random uselessness (59, 10, Lair:2) a +0 dagger (60, -30, Lair:2) a +0 short sword (61, 5, Lair:2) 24 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 stones (7, 6, Lair:3) a wolf corpse (8, 10, Lair:3) a scroll of magic mapping