Dungeon Sprint DCSS version 0.27-a0-1099-g7f87ac42b0 (console) character file. Game seed: 1517295315765905182 0 Athysh the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Monk on Apr 28, 2021. Slain by Ijyb ... wielding a +0 club (1 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (9 turns). Athysh the Skirmisher (Formicid Monk) Turns: 9, Time: 00:00:06 Health: 0/18 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Potions c - a potion of curing d - a potion of heal wounds e - 2 potions of magic Skills: - Level 3.2 Fighting + Level 3.0 Long Blades - Level 2.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Athysh the Formicid Monk. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Ijyb the Twisted Goblin comes into view. She is wielding a +0 club. Ijyb shouts! There is an open door here. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You die... ####### #<.#..+ #..@g.# { #..#### #..# #..# #..# #⌠⌠# { #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Athysh the Formicid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 9 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Falchion || 6 Armor: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts