Dungeon Sprint DCSS version 0.28-a0-239-g68911e0c57 (webtiles) character file. Game seed: 12174633132125254739 0 Athysh the Gusty (level 1, 0/15 HPs) Began as a Tengu Air Elementalist on Aug 23, 2021. Succumbed to Ijyb's poison ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (10 turns). Athysh the Gusty (Tengu Air Elementalist) Turns: 10, Time: 00:00:12 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, lethally poisoned (0 -> -20), very quick A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% N/A 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You add the spells Shock, Static Discharge, Swiftness and Airstrike to your library. Welcome, Athysh the Tengu Air Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +3 dagger of venom and wearing a +2 ring mail of cold resistance. Ijyb shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss Ijyb. Your kick misses Ijyb. You hit Ijyb but do no damage. You claw Ijyb! Ijyb is moderately wounded. Ijyb completely misses you. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +3 dagger of venom. You are poisoned. You hit Ijyb but do no damage. You claw Ijyb! Ijyb is severely wounded. You feel sick. You hit Ijyb. Your peck misses Ijyb. Ijyb is almost dead. You feel sick. Ijyb hits you with a +3 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit Ijyb. You kill Ijyb! You die... ####### #<.#..+ #..)..# #.@# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Athysh the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 3 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 6 Kick || 2 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts