Dungeon Crawl Stone Soup version 0.33-a0-734-gd2b01e6f85 (webtiles) character file. Game seed: 4231225773832800955 0 Atrox the Magician (level 1, 15/15 HPs) Began as a Formicid Wanderer on Jan 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Atrox the Magician (Formicid Wanderer) Turns: 0, Time: 00:00:05 Health: 15/15 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . c - +0 cloak rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 cloak (worn) e - a +0 leather armour (worn) Scrolls b - a scroll of fear Potions a - a potion of brilliance d - a potion of lignification Skills: + Level 1.1 Fighting + Level 1.2 Stealth + Level 2.0 Unarmed Combat + Level 3.2 Spellcasting + Level 1.2 Hexes + Level 2.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 4% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Atrox the Formicid Wanderer. Are you destined to find the glorious Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a potion of brilliance, a scroll of fear, a +0 cloak, a potion of lignification, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Confusing Touch. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## +...+ #.@.# +...+ ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: a potion of | brilliance, a scroll of fear, a +0 cloak, a potion of | lignification, a +0 leather armour; and the following spell | memorised: Slow; and the following spells available to | memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, serial_shops, nicolae_shop_hallway_plus Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+