Dungeon Crawl Stone Soup version 0.33-a0-769-gdcb3d5a981 (webtiles) character file. Game seed: 3362314183801696209 0 Atrox the Charlatan (level 1, 13/13 HPs) Began as a Formicid Wanderer on Jan 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Atrox the Charlatan (Formicid Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 5 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . b - +0 ring mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 ring mail (worn) Wands d - a wand of charming (11) (quivered) Potions c - a potion of curing Skills: + Level 3.2 Armour + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 2.0 Necromancy + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 36% 2 Sublimation of Blood Necr 5% N/A 36% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Atrox the Formicid Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a bubbling pink potion and a scroll labelled ERRORR COPNAL. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 ring mail, a potion of curing, a wand of charming (11); and the following spells available to memorise: Grave Claw, Sublimation of Blood. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #####ß##### #....@....# #.............# .!............. ............... .....####...... §§§## ##.§.. §§# #§§§ #§ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: a +0 club, a +0 | ring mail, a potion of curing, a wand of charming (11); and | the following spells available to memorise: Grave Claw, | Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, nicolae_nh_oracle_at_delphi Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+