Dungeon Crawl Stone Soup version 0.33-a0-1012-gc279ef658a (webtiles) character file. Game seed: 17726938510135189355 0 Atrox the Changeling (level 1, 11/11 HPs) Began as an Octopode Wanderer on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Atrox the Changeling (Octopode Wanderer) Turns: 0, Time: 00:00:03 Health: 11/11 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Talismans d - a beast talisman Scrolls c - a scroll of fear Skills: + Level 1.0 Dodging + Level 1.3 Stealth + Level 1.0 Spellcasting + Level 3.0 Translocations + Level 4.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 20% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 19% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Atrox the Octopode Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 hat, a scroll of fear, a beast talisman; and the following spell memorised: Apportation; and the following spells available to memorise: Momentum Strike, Maxwell's Portable Piledriver. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #.@# #..# ..### ..⌠. ##.. ..#. #>.# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: a +0 dagger, a +0 | hat, a scroll of fear, a beast talisman; and the following | spell memorised: Apportation; and the following spells | available to memorise: Momentum Strike, Maxwell's Portable | Piledriver. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_distorted Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+