Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 15141580484644715249 0 Atrox the Sneak (level 1, 14/14 HPs) Began as an Octopode Wanderer on May 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Atrox the Sneak (Octopode Wanderer) Turns: 0, Time: 00:00:02 Health: 14/14 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 hat (worn) Scrolls b - a scroll of fear Potions a - 2 potions of brilliance Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 2.6 Stealth + Level 2.0 Unarmed Combat + Level 2.0 Spellcasting + Level 1.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 16% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Atrox the Octopode Wanderer. The majestic Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: 2 potions of brilliance, a scroll of fear, a +0 hat; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #⌠...⌠# #..@..# #.....# #..>..# #⌠...⌠# ######. #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: 2 potions of | brilliance, a scroll of fear, a +0 hat; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, minivault_23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+