Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 12143515644624452790 0 Atrox the Conjurer (level 1, 14/14 HPs) Began as a Gargoyle Wanderer on June 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Atrox the Conjurer (Gargoyle Wanderer) Turns: 0, Time: 00:00:02 Health: 14/14 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of silence Potions d - a potion of curing Skills: + Level 3.2 Fighting + Level 1.1 Armour + Level 1.1 Stealth + Level 1.0 Spellcasting + Level 3.2 Conjurations + Level 1.0 Forgecraft You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 24% 2x1d5 12% 1 Kinetic Grapnel Frge 16% 1d4 16% 1 Mercury Arrow Conj/Alch 12% 2d6 19% 2 Launch Clockwork Bee Frge 4% N/A 41% 3 Iskenderun's Battlesphe Conj/Frge 7% 2d7 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, Atrox the Gargoyle Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a scroll labelled BYAFUN EDGHE. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of silence, a +0 robe, a potion of curing; and the following spells available to memorise: Foxfire, Kinetic Grapnel, Mercury Arrow, Launch Clockwork Bee, Iskenderun's Battlesphere. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #.# .ß#### #?..#+ #.@..# #...## #.### .# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: a +0 club, a scroll | of silence, a +0 robe, a potion of curing; and the | following spells available to memorise: Foxfire, Kinetic | Grapnel, Mercury Arrow, Launch Clockwork Bee, Iskenderun's | Battlesphere. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_cross, dreamdust_ecumenical_altar_grove Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+