Atrox Level 1 of the Dungeon (10, 22, D:1) a +0 short sword (12, 18, D:1) a staff of alchemy (19, 18, D:1) 6 stones (20, -1, D:1) a +0 robe (26, 3, D:1) 2 stones (27, 15, D:1) a jackal skeleton (28, 14, D:1) a jackal skeleton (39, 7, D:1) a frilled lizard corpse (skeletalised by now) (39, 27, D:1) a rat corpse (skeletalised by now) (41, 3, D:1) a ball python corpse (skeletalised by now) (42, -1, D:1) a +0 dagger (44, 25, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, 5, D:2) a frilled lizard skeleton (5, -11, D:2) 6 stones (5, -1, D:2) a +0 long sword (11, -9, D:2) a +0 trident (18, -23, D:2) a +0 club (18, -19, D:2) the +7 dagger "Estidaem" {spect, *Noise rCorr Int+9 Dex-5} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). (29, -18, D:2) a +0 dagger a +0 dagger a goblin skeleton (30, 6, D:2) a +0 dagger (34, -5, D:2) a rat skeleton (35, -28, D:2) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -7, D:2) a +0 whip a kobold skeleton (35, -5, D:2) an adder skeleton (44, -16, D:2) 2 poisoned darts (48, 5, D:2) a +0 robe (51, -4, D:2) a +0 rapier Level 3 of the Dungeon (9, -5, D:3) an adder skeleton (9, -3, D:3) a +0 club a goblin skeleton (10, -4, D:3) a +0 dagger (15, -1, D:3) a +0 dagger 8 poisoned darts