Dungeon Crawl Stone Soup version 0.34-a0-138-g08eacbdeba (webtiles) character file. Game seed: 5051619715322629278 0 Atrox the Changeling (level 1, 11/11 HPs) Began as an Octopode Wanderer on June 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Atrox the Changeling (Octopode Wanderer) Turns: 0, Time: 00:00:05 Health: 11/11 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of blinking Talismans d - a scarab talisman Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 1.0 Conjurations + Level 4.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 4% 2d5 30% 2 Momentum Strike Conj/Tloc 4% 3d8 30% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Atrox the Octopode Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a hobgoblin corpse. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 hat, a scroll of blinking, a scarab talisman; and the following spells available to memorise: Mercury Arrow, Momentum Strike. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... P♣♣P...#..# ...♣♣PP.......# ...PP.........# #...........# # #.......... # ... .....PP ^.. #..PP♣P.P♣PPP.. ♣..@PP♣ ..^...P.♣PP..P. ..⌠..^PPP .P... .........P .... ####.#..... #.# #####.#.. # .###. .# .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: a +0 dagger, a +0 | hat, a scroll of blinking, a scarab talisman; and the | following spells available to memorise: Mercury Arrow, | Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse, serial_shops, shop, kennysheep_doodads Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+