Atrox Level 1 of the Dungeon (0, 0, D:1) a +1 mace of protection (3, -12, D:1) a bat corpse (skeletalised by now) (4, -13, D:1) a +0 club (5, 5, D:1) 5 stones (22, -29, D:1) a rat corpse (skeletalised by now) (23, -31, D:1) a +0 whip (24, -27, D:1) a +0 leather armour (27, 5, D:1) a +0 spear (27, 18, D:1) 3 poisoned darts (28, -5, D:1) 7 stones (29, 2, D:1) a +0 club (30, 3, D:1) a +0 club a goblin skeleton (34, -17, D:1) a +0 chain mail (39, -28, D:1) 5 stones (39, -13, D:1) a bat corpse (skeletalised by now) (52, 18, D:1) a rat corpse (skeletalised by now) (55, 22, D:1) a gnoll skeleton (56, -11, D:1) a ball python corpse (skeletalised by now) (56, 18, D:1) a gnoll skeleton (56, 19, D:1) a gnoll skeleton (56, 22, D:1) a gnoll skeleton (56, 23, D:1) a gnoll skeleton (58, 17, D:1) a gnoll skeleton (58, 21, D:1) a gnoll skeleton (58, 22, D:1) a human skeleton (59, 17, D:1) a gnoll skeleton (60, 20, D:1) a human skeleton (60, 21, D:1) a gnoll skeleton (60, 22, D:1) a human skeleton (60, 23, D:1) a human skeleton (61, 17, D:1) 2 poisoned darts a gnoll skeleton (61, 19, D:1) a gnoll skeleton (61, 22, D:1) a human skeleton (62, 17, D:1) a gnoll skeleton (62, 23, D:1) a human skeleton Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton a jackal skeleton (4, 18, D:2) a +1 short sword of draining 5 stones (7, 3, D:2) a +0 dagger a goblin skeleton (12, -6, D:2) a +0 whip a kobold skeleton (13, 6, D:2) 2 boomerangs (19, 2, D:2) the +2 ring mail "Nevailyi" {+Inv rF+ Will+ SInv} +Inv: It lets you turn invisible. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (19, 21, D:2) a +2 mace of draining a +0 chain mail (20, 8, D:2) a hobgoblin skeleton a hobgoblin skeleton (20, 11, D:2) a quokka skeleton (24, 1, D:2) a hobgoblin skeleton (26, 0, D:2) a +0 whip (26, 20, D:2) a +0 club (29, -8, D:2) a +0 short sword 5 stones (30, 8, D:2) 2 large rocks (34, 10, D:2) a +2 spectral club a +0 robe the human skeleton of Jessica (41, -2, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (45, 1, D:2) a +0 buckler Level 3 of the Dungeon (3, -21, D:3) a +0 orcbow (8, 0, D:3) a bat corpse (skeletalised by now) (18, -34, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (23, -1, D:3) a hobgoblin corpse (skeletalised by now) (23, 5, D:3) a +0 club an orc skeleton (24, 3, D:3) a rat skeleton (25, 0, D:3) 6 stones (34, -17, D:3) an adder skeleton (34, -7, D:3) a +0 dagger (35, -8, D:3) a +0 dagger (36, -19, D:3) a rat skeleton (37, -18, D:3) a +0 club a goblin skeleton (48, -14, D:3) a +0 flail Level 4 of the Dungeon (3, 27, D:4) a +2 helmet of see invisible (14, 0, D:4) a +0 club an adder corpse (skeletalised by now) (21, 7, D:4) a +0 dagger a goblin skeleton (30, 14, D:4) a +0 whip a +0 hand axe a +0 tower shield a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 5, D:4) 2 boomerangs (35, 13, D:4) the inkwell talisman of Skepticism {Str+3 Int+5} [inkwell talisman] Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (40, 20, D:4) a +0 dagger (40, 22, D:4) a +0 short sword a +0 scythe a +2 robe of cold resistance the human skeleton of Sigmund (41, 4, D:4) a quokka skeleton (45, 25, D:4) a +0 robe (52, 10, D:4) a hound skeleton (54, 7, D:4) a +0 mace (58, 34, D:4) 5 stones (58, 36, D:4) 5 stones (58, 38, D:4) 5 stones a kobold corpse (skeletalised by now) (62, 35, D:4) 5 stones an orc corpse (skeletalised by now) (62, 37, D:4) 5 stones an orc corpse (skeletalised by now) (62, 39, D:4) 5 stones a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (1, -1, D:5) a +0 leather armour (9, 3, D:5) a +0 dagger (20, 39, D:5) a +0 giant club (22, 8, D:5) the inkwell talisman "Qahuen" {Dex+3} [inkwell talisman] Dex+3: It affects your dexterity (+3). (26, 8, D:5) a howler monkey skeleton (30, 39, D:5) 4 stones (42, 14, D:5) a +0 club an orc skeleton (43, -5, D:5) a +0 spear 2 curare-tipped darts (43, 12, D:5) a +0 hand axe an orc skeleton (43, 15, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 dagger an orc skeleton an orc skeleton an orc skeleton (44, -4, D:5) a +0 flail a gnoll corpse (49, -3, D:5) a +0 sling Level 6 of the Dungeon [Shop] Iqahom's Jewellery Emporium a ring of see invisible (unknown) (210 gold) a rimehorn talisman (350 gold) a blade talisman (420 gold) a ring of wizardry (420 gold) a ring of protection from fire (unknown) (350 gold) an amulet of regeneration (420 gold) a medusa talisman (350 gold) the ring "Omiwkay" {rF+ rC- MP+7 SInv Stlth+ Fire} (751 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (0, 0, D:6) 6 stones (5, -2, D:6) a +0 great sword a +0 robe (6, -1, D:6) a +0 robe (7, 0, D:6) a +3 long sword a +0 robe a +0 hand axe of freezing a +0 robe (9, 0, D:6) a +0 dagger a +0 robe (25, -10, D:6) a +0 flail a +0 ring mail a +0 flail a +0 dagger a +0 robe an orc skeleton (26, -11, D:6) a +0 club a +0 leather armour an orc skeleton (26, -10, D:6) a +0 flail of protection (32, -23, D:6) a +1 dagger of freezing