Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 3227401625711211195 0 Atrox the Caller (level 1, 16/16 HPs) Began as an Armataur Wanderer on June 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Atrox the Caller (Armataur Wanderer) Turns: 0, Time: 00:00:03 Health: 16/16 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 6 Spells: 3/3 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Potions c - 2 potions of attraction Skills: + Level 1.0 Fighting + Level 1.7 Spellcasting + Level 3.2 Summonings + Level 1.0 Air Magic + Level 2.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 8% 1 Poisonous Vapours Alch/Air 8% 1d1 22% 1 Swiftness Air 4% N/A 50% 3 Martyr's Knell Necr/Summ 6% N/A 82% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, Atrox the Armataur Wanderer. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 club, a +0 leather armour, 2 potions of attraction; and the following spells available to memorise: Summon Small Mammal, Poisonous Vapours, Swiftness, Martyr's Knell, Summon Seismosaurus Egg. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #>. ... ..♣♣♣♣♣♣♣♣♣ ♣..PP..PP♣ ♣...P..PP♣ ♣P...PP..♣ ♣PP.@.P..♣ ♣..P...PP♣ ♣..PP...P♣ ♣PP..P...♣ ♣PP..PP..♣ ♣♣♣♣♣♣♣♣♣.. ..# .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Armataur Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: a +0 club, a +0 | leather armour, 2 potions of attraction; and the following | spells available to memorise: Summon Small Mammal, | Poisonous Vapours, Swiftness, Martyr's Knell, Summon | Seismosaurus Egg. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, hellmonk_ecumenical_altar_dog_temple, minmay_rat_gold_closets Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+