Atrox Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 12, D:1) a +0 club a goblin skeleton (5, 8, D:1) a +0 leather armour (6, 11, D:1) a +0 hand axe (8, -23, D:1) 2 stones (10, -18, D:1) a +0 club (18, 23, D:1) a bat corpse (skeletalised by now) (21, -13, D:1) a +0 hand axe (22, -19, D:1) a +0 short sword (23, -19, D:1) a +0 short sword 2 stones (24, 2, D:1) 3 stones (35, -30, D:1) a +0 dagger a +0 dagger 5 stones a goblin corpse (skeletalised by now) (40, 8, D:1) a +0 leather armour (62, 17, D:1) a +0 robe Level 2 of the Dungeon [Shop] Uraifa's Distillery a potion of curing (36 gold) a potion of haste (120 gold) a potion of enlightenment (unknown) (60 gold) a potion of resistance (120 gold) a potion of might (unknown) (48 gold) a potion of invisibility (unknown) (96 gold) 2 potions of heal wounds (192 gold) a potion of berserk rage (unknown) (60 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) 2 potions of mutation (unknown) (192 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (13, -19, D:2) an adder skeleton (17, -6, D:2) a +0 flail a +0 ring mail (20, 18, D:2) 5 poisoned darts (27, 12, D:2) a +0 quarterstaff (29, -13, D:2) a +0 short sword 4 stones a +0 short sword a +0 animal skin a +0 club the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (29, -10, D:2) a ball python skeleton (30, -10, D:2) a rat skeleton (30, 4, D:2) a bat corpse (skeletalised by now) (31, -7, D:2) 2 poisoned darts (31, 3, D:2) a +0 whip (33, 17, D:2) a bat corpse (skeletalised by now) (35, 21, D:2) a +0 robe (39, -8, D:2) a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (40, -26, D:2) 4 stones (41, -9, D:2) a +0 club a goblin skeleton (41, -8, D:2) a +0 club (41, -7, D:2) a +0 dagger a goblin skeleton (59, -17, D:2) a +1 hammer of draining (unseen) (59, -5, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (2, 0, D:3) a +0 club (4, 2, D:3) a +0 chain mail a hobgoblin skeleton (18, 0, D:3) a rat corpse (skeletalised by now) (21, 20, D:3) a +0 mace a +0 falchion (22, 20, D:3) a +0 club a ball python skeleton (22, 21, D:3) a +0 dagger a +0 robe (32, 33, D:3) a +0 whip (35, 20, D:3) a +0 club (56, -1, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (1, 0, D:4) a hobgoblin corpse (skeletalised by now) (7, 9, D:4) 2 stones (16, -26, D:4) a +0 dagger (19, -24, D:4) a +0 spear (21, 13, D:4) a +0 giant club an ogre corpse (skeletalised by now) (22, -6, D:4) a +0 flail a gnoll skeleton (23, -6, D:4) a ball python skeleton (23, 15, D:4) a stone (24, -6, D:4) a +0 halberd (24, 7, D:4) a hobgoblin skeleton (27, -7, D:4) a +0 dagger (30, 3, D:4) a +0 quarterstaff (33, 9, D:4) a +2 trident of venom (34, 16, D:4) a +0 flail a +0 hand axe a +0 leather armour a +0 mace an orc skeleton (34, 17, D:4) a +0 mace a +0 ring mail a +0 short sword an orc skeleton (42, 4, D:4) a potion of moonshine a +0 dagger a goblin corpse (skeletalised by now) (44, -7, D:4) a scroll of noise (46, 10, D:4) an adder corpse (skeletalised by now) (50, -1, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (13, 20, D:5) a hound skeleton (16, 26, D:5) a +0 dagger (21, 24, D:5) the inkwell talisman of Okawaru's Grace {rF- Str+2 SInv} [inkwell talisman] rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (21, 34, D:5) a +0 long sword (22, -1, D:5) a +0 ring mail (27, -4, D:5) a +0 robe (27, 1, D:5) a quokka corpse (skeletalised by now) (30, 22, D:5) 6 poisoned darts (33, 14, D:5) a +0 leather armour (47, 24, D:5) the quill talisman "Vikkesyo" {+Blink rF- MP+10 Stlth+} [quill talisman] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. MP+10: It affects your magic capacity (+10). Stlth+: It makes you more stealthy. (48, 1, D:5) a scroll of noise (48, 22, D:5) a +0 dagger (49, -7, D:5) a +0 short sword (49, 14, D:5) a +0 giant club (53, 9, D:5) the +2 ring mail of Zustrarot {Harm +Inv rElec rF-} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Level 6 of the Dungeon (18, -6, D:6) a +0 shortbow a centaur corpse (25, 0, D:6) 5 curare-tipped darts (27, -10, D:6) a potion of moonshine the Ecumenical Temple