Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 5143030527954982866 2 Atrox the Ducker (level 1, 0/16 HPs) Began as an Octopode Monk on June 20, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (39 turns). Atrox the Ducker (Octopode Monk) Turns: 39, Time: 00:00:11 Health: 0/16 AC: 1 Str: 10 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 12 God: Gold: 6 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . c - orb {light} rNeg + . . (no helmet) rPois . (no amulet) rElec . e - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - an orb of light (worn) Jewellery e - a ring of positive energy (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 3.0 Axes + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a ring of positive energy. Found a scroll labelled ILIAGGOSAU. The ball python hisses angrily. You barely miss the ball python. You grab the ball python. You squeeze the ball python. You kill the ball python! e - a ring of positive energy e - a ring of positive energy (worn) An endoplasm and a hobgoblin come into view. The hobgoblin shouts! An endoplasm comes into view. There are monsters nearby! The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. You hit the hobgoblin. The endoplasm closely misses you. The hobgoblin hits you. You hit the endoplasm but do no damage. The endoplasm is almost dead. You hit the endoplasm but do no damage. You hit the hobgoblin. The endoplasm hits you. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. x2 The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. You hit the endoplasm. You kill the endoplasm! You hit the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. You die... #................... #................... #.....##............ #.....##......(..... ....#.........##..... ####+###.........# ..... .................... .................... ......J@##!......... .....?.†##.######### ........##.# ........##.# ........#... ........# .# ........# ........# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 39 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, kennysheep_nondescript Action || total ---------------------------++------- Melee: Hand axe || 5 Constrict || 2 Tentacles || 1 Armour: Skin || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 15 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 15 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts