Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 9918433242876755059 0 Atrox the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on June 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Atrox the Magician (Mummy Wanderer) Turns: 0, Time: 00:00:02 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 16 God: Gold: 0 SH: 3 Dex: 8 Spells: 8/8 levels left rFire x . . a - +0 club rCold + . . d - +0 buckler rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls b - a scroll of fog Skills: + Level 1.0 Armour + Level 1.0 Shields + Level 4.0 Spellcasting + Level 1.0 Translocations + Level 3.2 Forgecraft You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 52% 1d6 6% 1 Construct Spike Launche Frge 26% 2d4 10% 2 Apportation Tloc 12% N/A 16% 1 Volatile Blastmotes Fire/Tloc 8% 2d10 50% 3 Awaken Armour Erth/Frge 16% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, Atrox the Mummy Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fog, a +0 robe, a +0 buckler; and the following spells available to memorise: Kinetic Grapnel, Construct Spike Launcher, Apportation, Volatile Blastmotes, Awaken Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## .........# .......@.# ####+##..# .. #...# +# .#...# #.#.... # +....# #..#.# #..#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atrox the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Atrox set off with the following items: a +0 club, a scroll | of fog, a +0 robe, a +0 buckler; and the following spells | available to memorise: Kinetic Grapnel, Construct Spike | Launcher, Apportation, Volatile Blastmotes, Awaken Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners, chequers_ecumenical_altar_grove Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+