Atrox Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, 59, D:1) a book of the Hunter (8, 43, D:1) a bat skeleton (9, 5, D:1) a hobgoblin corpse (skeletalised by now) (9, 44, D:1) a +0 whip 5 stones (16, 29, D:1) a quokka corpse (skeletalised by now) (19, 45, D:1) a +0 ring mail (27, 55, D:1) a +0 ring mail (30, 52, D:1) a +0 dagger (40, 43, D:1) a +0 robe (41, 7, D:1) a +0 club a kobold corpse (skeletalised by now) (45, 18, D:1) a +0 club Level 2 of the Dungeon (8, -7, D:2) a +0 dagger (10, -16, D:2) an adder corpse (skeletalised by now) (12, -27, D:2) a bat skeleton (12, -7, D:2) a frilled lizard skeleton (13, -26, D:2) a jackal skeleton (15, -18, D:2) a rat skeleton (15, -10, D:2) a quokka skeleton (16, -43, D:2) a +0 ring mail (20, 2, D:2) a hobgoblin skeleton (21, -37, D:2) 2 boomerangs (28, 4, D:2) 2 stones (30, -31, D:2) 6 stones (34, -28, D:2) a hobgoblin corpse (skeletalised by now) (36, 1, D:2) an adder skeleton (39, -41, D:2) a rat corpse (skeletalised by now) (42, -42, D:2) a +0 club (46, -5, D:2) a +0 ring mail (54, -32, D:2) a +0 club a goblin corpse (skeletalised by now) (56, -17, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of the Farrier {rC+ Int+3} (2120 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the +5 ring mail of Qihirahooc {Rampage rElec Int+2} (4720 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). the ring "Imua" {+Blink Will+ rCorr Int-3} (3830 gold) [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). the +0 robe of Jeapneal {Rampage +Inv Stlth- Archmagi} (2750 gold) Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. Archmagi: It increases the power of your magical spells. (4, -4, D:3) a +0 sling (4, 2, D:3) a ball python corpse (skeletalised by now) (8, -16, D:3) a +0 ring mail (14, 0, D:3) a +0 club a stone (18, -28, D:3) a quill talisman (21, -31, D:3) a +0 war axe (21, -12, D:3) a bat skeleton (22, -29, D:3) a hobgoblin skeleton (22, 8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (23, -32, D:3) a scroll of noise (24, 2, D:3) a +0 battleaxe (31, -22, D:3) an adder skeleton (31, -20, D:3) 4 stones a +0 short sword a kobold skeleton (32, -25, D:3) a +0 leather armour (32, -19, D:3) a +0 hand axe a +0 chain mail (33, -9, D:3) a +0 robe (33, -1, D:3) a +0 heavy hand axe (36, -34, D:3) 5 stones (41, -20, D:3) a +0 leather armour (52, -5, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 8 stones (0, 9, D:4) an amulet of faith (1, -10, D:4) a giant cockroach corpse (4, -7, D:4) a +0 short sword an orc corpse