Atweeke Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -10, D:1) a +0 club (14, -5, D:1) a cursed -1 club (32, 5, D:1) 13 arrows (34, 0, D:1) a +0 dagger (45, -8, D:1) a +0 dagger (57, 18, D:1) a +0 plate armour (57, 26, D:1) 17 arrows Level 2 of the Dungeon (2, 14, D:2) a +0 buckler (12, 33, D:2) a +0 dagger (15, 17, D:2) a +0 ring mail (19, 19, D:2) 13 bolts (32, 26, D:2) a +3 leather armour (38, 33, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -12, D:3) a +0 club (13, 14, D:3) a +0 club a +0 ring mail (20, 22, D:3) a +0 mace (22, 7, D:3) a +0 trident (22, 16, D:3) a +0 mace (23, 6, D:3) a +0 plate armour (23, 13, D:3) a +0 mace (23, 15, D:3) a +2 quarterstaff of chaos a +0 mace (23, 37, D:3) a +0 club (29, -3, D:3) a cursed -3 trident (30, -13, D:3) a +0 scale mail (31, -3, D:3) a +0 club (46, 30, D:3) a +0 short sword (47, 20, D:3) a +0 club (48, 8, D:3) a +0 club (49, -2, D:3) a +0 leather armour a +0 hand axe (58, 24, D:3) a cursed -1 spear (59, 18, D:3) a cursed -3 club (59, 24, D:3) a +0 spear (69, 27, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +1 ring mail "Tetomoett" {rC- rCorr Int+7 Stlth-} It affects your intelligence (+7). It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (12, 27, D:4) a cursed +0 leather armour (17, 20, D:4) a +0 ring mail (33, 9, D:4) a +0 robe a +0 dagger (34, 9, D:4) a +0 ring mail a +0 dagger (35, -3, D:4) a cursed +0 ring mail (42, -10, D:4) a +0 hand axe (42, -2, D:4) a +0 robe a +0 short sword (45, -16, D:4) a +0 flail (50, 11, D:4) 4 tomahawks (53, -5, D:4) a +0 robe (57, 13, D:4) a +0 club a +0 club a cursed -3 club Level 5 of the Dungeon (0, 0, D:5) a tomahawk (3, 16, D:5) a +0 hand axe (4, 0, D:5) a +0 whip a +0 scale mail (4, 14, D:5) a +0 whip a +0 leather armour (7, -2, D:5) a +0 short sword 3 tomahawks (7, 12, D:5) a +0 dagger a +0 robe (11, 7, D:5) an uncursed staff of cold (31, 34, D:5) a wand of enslavement (12) (36, 22, D:5) 25 bolts (38, 6, D:5) a scroll of identify (39, 22, D:5) a +0 halberd (40, 20, D:5) a +0 halberd (41, 19, D:5) a +0 flail a +0 ring mail (43, 18, D:5) a +0 dagger a +0 robe a +0 club (43, 20, D:5) a +0 long sword (46, 19, D:5) a +0 spear (48, 18, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 2 javelins (1, 19, D:6) a +0 war axe (12, 4, D:6) a +0 dagger (16, 8, D:6) a cursed +0 leather armour (17, -12, D:6) a +0 shield (19, -15, D:6) a +0 leather armour (28, 11, D:6) a +0 giant spiked club (29, -1, D:6) a +0 leather armour (31, -15, D:6) 15 gold pieces (41, 18, D:6) a cursed -3 giant spiked club Level 9 of the Dungeon (0, 0, D:9) an uncursed amulet of rage an uncursed ring of poison resistance (7, -5, D:9) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (7, -2, D:9) a scorpion corpse