Atweeke Level 1 of the Dungeon (1, 0, D:1) a +2 dagger of speed (22, 4, D:1) a +0 club (23, 24, D:1) a +0 leather armour (27, 6, D:1) a +0 hunting sling (30, -8, D:1) a +0 hunting sling (35, 15, D:1) a +0 robe (41, 8, D:1) a +0 dagger (42, 8, D:1) a +0 club (48, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 17 stones (5, -3, D:2) a cursed +0 robe a +0 dagger (15, -6, D:2) a +0 club (15, 3, D:2) a +0 dagger (27, 1, D:2) a +0 chain mail (32, 4, D:2) 24 stones (34, 17, D:2) a +0 club (38, 24, D:2) 22 stones (40, -1, D:2) a +0 club (44, -13, D:2) a +0 ring mail (45, 19, D:2) a cursed +0 club (51, 8, D:2) a wand of random effects (36) Level 3 of the Dungeon (0, 0, D:3) a +2 hand axe of draining (3, 15, D:3) a +0 trident a +0 leather armour a +0 spear (4, 14, D:3) a +0 club a +0 leather armour a +0 chain mail a +0 whip a +0 dagger a +0 mace a +0 leather armour a +0 whip a +0 club a cursed +0 hunting sling a +0 dagger a +0 ring mail (16, 18, D:3) a cursed -1 blowgun 10 poisoned needles (18, 12, D:3) a +0 hand axe (18, 14, D:3) a +0 falchion (20, 12, D:3) a +0 spear (20, 14, D:3) a +0 mace (22, 3, D:3) a +0 club (33, 4, D:3) a +0 club (34, -5, D:3) 10 stones (34, 0, D:3) a +0 spear (39, 29, D:3) a stone (39, 40, D:3) a +0 club (43, 3, D:3) a +0 club (45, 36, D:3) 10 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 2, D:4) a +4 quarterstaff of chaos (11, -5, D:4) a +1 whip of venom (22, 10, D:4) 28 bolts (23, 8, D:4) a +0 club 21 stones (32, 20, D:4) 22 stones (32, 21, D:4) a +0 club (33, 23, D:4) 2 stones Level 5 of the Dungeon [Shop] Weywi's Weapon Shop the +9 dagger of the Ten Continents {pierce, rPois rF+} (860 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. a +0 hunting sling (19 gold) a +0 flail (45 gold) a +0 giant club (22 gold) a +0 club (13 gold) a +0 long sword (45 gold) the +7 rapier of the Philosopher {pierce, rElec} (715 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 mace (39 gold) a +1 falchion of electrocution (188 gold) (0, 0, D:5) 24 bolts (4, -4, D:5) a +0 flail (9, -5, D:5) a +0 hand axe a +0 leather armour (10, -42, D:5) 29 stones (10, -39, D:5) 25 arrows (11, -7, D:5) a +0 falchion (17, -2, D:5) a +0 scale mail a +0 flail (18, -12, D:5) a +0 long sword (21, -30, D:5) a +0 giant club (24, -6, D:5) a +2 dagger of draining a cursed +0 robe (32, -40, D:5) a +0 mace a +0 chain mail a +0 short sword a +0 dagger a +0 robe (33, -42, D:5) a +0 dagger a +0 robe (34, -42, D:5) a +0 hand axe a +0 scale mail a wand of polymorph (13) (34, -3, D:5) a wand of paralysis (15) (36, -33, D:5) a tomahawk (36, -31, D:5) 2 tomahawks (36, -30, D:5) a +0 short sword a +0 ring mail (37, -41, D:5) a +0 quarterstaff (37, -32, D:5) a tomahawk (38, -28, D:5) a +0 longbow (39, -32, D:5) 14 bolts (47, -36, D:5) a +0 dagger (47, -33, D:5) a +0 club a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (10, 21, D:6) a +0 scale mail (18, -6, D:6) a +0 giant club (33, 19, D:6) a +0 whip (35, 27, D:6) 13 stones (38, 1, D:6) 5 javelins (41, 2, D:6) 14 arrows (44, -11, D:6) a +0 leather armour (45, -11, D:6) 2 curare-tipped needles (45, 15, D:6) 2 tomahawks (48, 0, D:6) a cursed +0 morningstar a +0 robe (55, 2, D:6) a +0 robe a +0 trident Level 7 of the Dungeon (1, 19, D:7) a +0 long sword (4, 4, D:7) 6 javelins (14, -12, D:7) a cursed -3 war axe (14, -11, D:7) a +0 scale mail a +0 halberd of protection (16, 7, D:7) 8 bolts (23, 23, D:7) 16 arrows (25, -16, D:7) a +0 dagger a +0 robe (26, -24, D:7) a +2 whip of electrocution (26, -14, D:7) 21 stones (29, -21, D:7) a cursed -3 club a +0 leather armour (30, -9, D:7) a +0 leather armour a +0 mace (31, -21, D:7) a +0 flail 3 tomahawks a +0 leather armour (36, 0, D:7) a +0 short sword (37, 1, D:7) a cursed +0 giant spiked club (44, 17, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (2, 4, D:8) an arrow (3, 1, D:8) an arrow (3, 2, D:8) an arrow (3, 4, D:8) an arrow (4, 0, D:8) a +0 shortbow 16 arrows (9, -14, D:8) a +0 whip (12, -12, D:8) an uncursed ring of protection from cold (18, -23, D:8) an uncursed staff of death (20, -18, D:8) a +0 hand axe (20, -12, D:8) a +0 robe (20, -3, D:8) a +0 giant spiked club (34, -9, D:8) a +0 cloak (40, 4, D:8) a +0 trident (53, -4, D:8) a +0 whip 2 tomahawks (55, -4, D:8) a tomahawk (56, -4, D:8) a tomahawk (57, -10, D:8) a cursed +0 dagger (57, -5, D:8) a tomahawk (66, -8, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, 39, D:9) a +0 robe (22, 5, D:9) a +0 robe (24, -9, D:9) 22 bolts (29, 32, D:9) a +0 spear (30, -1, D:9) a +2 helmet (30, 31, D:9) a +0 club a +0 leather armour a cursed -1 spear a +0 halberd (33, 16, D:9) 24 stones (33, 32, D:9) a +0 short sword (37, 18, D:9) a +0 giant spiked club (37, 40, D:9) a +0 flail (43, -3, D:9) a +0 mace (43, 47, D:9) a +0 leather armour (48, 34, D:9) a +0 mace (50, 21, D:9) a +0 club a tomahawk of returning a +0 leather armour (50, 22, D:9) a tomahawk of returning (50, 23, D:9) a +0 short sword (51, 21, D:9) a +0 club a +0 scale mail (51, 22, D:9) a +0 mace of protection a cursed +0 chain mail (52, 49, D:9) 21 stones (58, 30, D:9) 11 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +2 whip of pain (4, -5, D:10) 30 stones (5, -7, D:10) a +0 ring mail (5, -3, D:10) a black bear corpse (skeletalised by now) (6, -21, D:10) a +0 scale mail (16, -31, D:10) a death yak corpse (18, -24, D:10) a +0 falchion (19, -23, D:10) 5 javelins of penetration (20, -33, D:10) a +0 quarterstaff (20, -23, D:10) a death yak corpse (still there?) a river rat corpse (still there?) (42, 4, D:10) a +0 mace an orc corpse (skeletalised by now) (54, -9, D:10) 11 poisoned needles (55, -9, D:10) a +0 robe