Dungeon Crawl Stone Soup version 0.25-a0-786-g5b70d41e48 (webtiles) character file. Game seed: 7934589657539000883, levelgen mode: deterministic 89 Avesha the Skirmisher (level 4, -7/41 HPs) Began as a Hill Orc Fighter on Apr 18, 2020. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:22:03 (2039 turns). Avesha the Skirmisher (Hill Orc Fighter) Turns: 2039, Time: 00:22:04 Health: -7/41 AC: 7 Str: 19 XL: 4 Next: 55% Magic: 0/4 EV: 7 Int: 8 God: Gold: 96 SH: 9 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... k - amulet of guardian spirit HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Convert to Beogh You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles m - 62 arrows Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) j - a +0 cloak Jewellery k - an amulet of guardian spirit (around neck) Scrolls e - 2 scrolls of identify g - 4 scrolls of remove curse i - a scroll of fog {unknown} n - 3 scrolls of amnesia {unknown} o - 3 scrolls of enchant armour {unknown} p - a scroll of random uselessness {unknown} Potions d - a potion of might h - 2 potions of flight {unknown} l - a potion of mutation {unknown} Comestibles f - 6 rations Skills: * Level 4.7 Fighting + Level 3.4 Axes + Level 4.0 Armour + Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Message History An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! You hit the orc priest. The orc priest is almost dead. You hit the jackal. You hit the orc. The jackal bites you but does no damage. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You block the orc's attack. You block the jackal's attack. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hear a shout! The jackal bites you but does no damage. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.#.###.### #.# .(........# #o# #.......#.# #.# #.......#.# #h# #...###.#.# #o# #... ..#.#######.# ### ..#.#.....#†# ...#.#o##.##.####### #..#.#@.o..o........ #..oh.....####### ###.##..#.# ######### You could see 2 orc priests, 2 orcs and a jackal. Vanquished Creatures 6 adders A leopard gecko (D:2) 8 bats 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 5 jackals A frilled lizard (D:2) 4 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Avesha the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 301 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 322 | D:1 | Found a shimmering altar of Xom. 1046 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1208 | D:2 | Reached XP level 4. HP: 24/41 MP: 4/4 2039 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, xom_teletrap_fun D:2: layout_loops_cross D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.7 Axes | 3 | 3.4 Armour | 4 | 4.0 Shields | 4 | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 109 | 70 || 179 Use: Scroll | | 3 || 3 Eat: Ration | 1 | 1 || 2 Armor: Scale mail | 50 | 49 || 99 Dodge: Dodged | 32 | 24 || 56 Block: Kite shield | 62 | 54 || 116 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 128 | 0 | 0.0 | 37 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 88 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 18 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------