AvylaarBelgium the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +8 lance "Wyrmbane" {+Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the -1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a lantern of shadows (62, 1, D) a +6 quarterstaff (67, 1, D) a disc of storms (69, 1, D) a sack of spiders (3, 2, D) a +5 great sword (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (5, 2, D) a +5 crystal plate armour (62, 2, D) the cursed +0 helmet "Jecom" {+Blink rPois Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. It lets you blink. It has a curse placed upon it. (75, 2, D) a +0 scale mail of fire resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (67, 3, D) a +0 short sword a +0 buckler (68, 3, D) a +0 dagger a +0 leather armour (3, 4, D) 1000 sling bullets a +5 sling a +5 longbow 1000 arrows a +5 shortbow 1000 bolts a +5 crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (63, 4, D) a hell hound corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (8, 7, D) a +0 animal skin (4, 8, D) a +5 fire dragon armour a +5 plate armour (61, 9, D) a +6 ring of intelligence a +2 plate armour of cold resistance (63, 9, D) the cursed -7 scale mail "Ynuan" {Str+5 Int+2} It affects your strength (+5). It affects your intelligence (+2). It has a curse placed upon it. (71, 9, D) a +1 helmet of intelligence (62, 10, D) a lantern of shadows (70, 10, D) a +4 chain mail of cold resistance (70, 13, D) a +0 cutlass a +0 robe (63, 14, D) a hell hound corpse (skeletalised by now) (72, 14, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (62, 17, D) the +2 helmet "Ybuizuos" {Str+4 Dex-2} It affects your strength (+4). It affects your dexterity (-2). (63, 17, D) a +2 dagger of speed (64, 17, D) a +1 ring mail of fire resistance (71, 17, D) a sack of spiders (72, 17, D) a cursed +0 shortbow (62, 18, D) the cursed +7 great sword of Slime {venom, +Rage rElec rF-} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (66, 18, D) the +6 crossbow "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +5 claymore a +6 ring of dexterity a wand of cold (5) a wand of fire (5) a +5 storm dragon armour a +5 ice dragon armour (71, 18, D) a +8 sling of flaming (73, 18, D) a fan of gales (71, 22, D) a +0 trident (72, 22, D) a cursed -2 trident (unseen) (73, 22, D) a +0 trident a merfolk corpse (rotten by now) (71, 23, D) a rotting sheep corpse (72, 23, D) a +2 shortbow of flaming 19 arrows a centaur corpse (rotten by now) a hippogriff corpse (rotten by now) (72, 24, D) a +4 sling of freezing 4 arrows (61, 27, D) a box of beasts (62, 27, D) a scroll of brand weapon (63, 27, D) the Almanac of the Compass Spells Type Level Shroud of Golubria Charms/Translocation 2 Portal Projectile Translocation 3 Teleport Other Translocation 3 Trog disapproves of the use of such an item. (64, 27, D) a plain deck of defence (65, 27, D) a scroll of acquirement (71, 27, D) a +0 dagger (72, 27, D) an uncursed staff of summoning (73, 27, D) a sack of spiders (62, 28, D) a +0 mace (63, 28, D) an uncursed staff of cold (72, 28, D) a lantern of shadows (62, 31, D) a +0 flail (unseen) (64, 32, D) a +0 trident (unseen) (72, 32, D) a +0 spear a yellow wasp corpse (63, 33, D) a +0 war axe (unseen) (65, 33, D) a +0 long sword a +2 shortbow of flaming a +2 cloak a pale draconian corpse (71, 33, D) a wolf corpse (72, 33, D) a +0 short sword the cursed +3 shortbow of Tartarus {freeze, +Blink rElec rF+ Dex+2} It turns projectiles fired from it into bolts of frost. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It lets you blink. It has a curse placed upon it. a +0 robe a +2 war axe of flaming a +0 robe a +0 dagger a cursed +0 robe a spriggan corpse a spriggan corpse (65, 34, D) a +0 whip of flaming (unseen) (66, 34, D) 5 steel javelins