AvylaarBelgium the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) the ring of Twi Chuz {rF+ MR+} [ring of protection from magic] It protects you from fire. It affects your resistance to hostile enchantments. (21, 1, D) a fan of gales (22, 1, D) a +0 dagger of draining (24, 1, D) a +2 robe of resistance (25, 1, D) the cursed +3 shortbow of Entrepreneurial Spirit {velocity, rF++ rC++ Stlth--} Any arrow fired from it inflicts extra damage. It greatly protects you from fire. It greatly protects you from cold. It makes you much less stealthy. It has a curse placed upon it. (26, 1, D) an uncursed staff of cold (27, 1, D) a fan of gales (28, 1, D) the Papyrus of the Birds and Combat Magic Spells Type Level Shock Conjuration/Air 1 Static Discharge Conjuration/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Summon Lightning Spire Summoning/Air 4 Tornado Air 9 (29, 1, D) a +0 short sword of speed (35, 1, D) a book of Unlife (36, 1, D) a +0 shield of protection (38, 1, D) a +3 antimagic halberd (39, 1, D) the +10 spear "Proploes" {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (40, 1, D) a +1 shortbow of flaming (41, 1, D) a +0 pearl dragon armour (49, 1, D) a book of Fire (50, 1, D) a +6 longbow of evasion (51, 1, D) a book of Wizardry (52, 1, D) a book of Envenomations (53, 1, D) a +5 spear of pain (54, 1, D) an uncursed staff of poison (55, 1, D) a +4 morningstar of crushing (63, 1, D) an uncursed ring of poison resistance (67, 1, D) a +2 plate armour of fire resistance (68, 1, D) an uncursed staff of power (3, 2, D) a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (19, 2, D) a plain deck of changes (20, 2, D) the +3 hand axe of Rotation {venom, rElec Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It insulates you from electricity. (21, 2, D) a fan of gales (22, 2, D) a book of Cantrips (23, 2, D) the +2 chain mail of Cheibriados' Esteem {rPois rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It protects you from poison. (25, 2, D) a +4 mace of draining (28, 2, D) a disc of storms (29, 2, D) a +2 robe of magic resistance (36, 2, D) an uncursed staff of earth (39, 2, D) a +2 robe of the Archmagi (41, 2, D) the cursed -3 leather armour "Qumuis" {Str+2 Int+5} It affects your strength (+2). It affects your intelligence (+5). It has a curse placed upon it. (49, 2, D) the +2 robe of Phaacea {Str+1 Dex+4} It affects your strength (+1). It affects your dexterity (+4). (50, 2, D) 2 potions of porridge (53, 2, D) a +1 plate armour of poison resistance (55, 2, D) the Volume of Floating Transmutation Spells Type Level Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 Blade Hands Transmutation 5 Deflect Missiles Charms/Air 6 Poisonous Cloud Conjuration/Poison/Air 6 (62, 2, D) a +3 cutlass of holy wrath (75, 2, D) an uncursed staff of air (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (37, 3, D) a wand of fire (1) (39, 3, D) a +5 crystal plate armour a sack of spiders {used: 6} a +6 ring of dexterity (3, 4, D) 1000 sling bullets a +5 sling a +5 longbow 1000 arrows a +5 shortbow 1000 bolts a +5 crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (25, 4, D) a +0 scythe of venom (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (21, 5, D) a +1 demon trident of electrocution (23, 5, D) a +0 trident (10, 6, D) an uncursed staff of energy a crystal ball of energy (21, 6, D) a +0 dire flail (4, 7, D) a +3 shield a +3 buckler (5, 7, D) a +0 flail (22, 7, D) a +2 hand axe a +0 robe a +0 long sword (4, 8, D) a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (70, 9, D) Sif Muna's Grimoire of Augmentations and the Voyage Spells Type Level Control Teleport Charms/Translocation 4 Excruciating Wounds Charms/Necromancy 5 Warp Weapon Charms/Translocation 5 Haste Charms 6 (71, 9, D) an uncursed staff of summoning (72, 9, D) a book of Flames (49, 10, D) a cursed +2 great sword a +0 robe (50, 10, D) a cursed +0 falchion a +0 robe (62, 10, D) the +0 ice dragon armour of Parlour Games {+Inv rF- rC++ MR+ SInv} It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. (70, 10, D) a +0 ice dragon armour (72, 10, D) the +8 crossbow of Oozing Pus {flame, rElec rF- Stlth+} It turns projectiles fired from it into bolts of flame. It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. (3, 13, D) a crystal ball of energy (4, 13, D) the +4 crossbow "Vienk" {elec, Dex+2 Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+2). (7, 13, D) a plain deck of wonders (8, 13, D) a +0 hand axe (9, 13, D) a +0 cutlass of speed (10, 13, D) a book of Unlife (11, 13, D) an uncursed amulet of faith (49, 13, D) a +0 leather armour (50, 13, D) a +0 dagger (52, 13, D) a +0 long sword (53, 13, D) a +0 short sword (54, 13, D) a +0 morningstar of protection (1, 14, D) a scroll of brand weapon the ring of Mumal {rC+ Str-2 Dex+4} [ring of dexterity] It affects your strength (-2). It affects your dexterity (+4). It protects you from cold. the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). an uncursed amulet of resist mutation an uncursed ring of magical power a manual of Unarmed Combat (3, 14, D) a +0 flail (4, 14, D) the +3 shortbow of Wysab {flame, rC+ rN+} It turns projectiles fired from it into bolts of flame. It protects you from cold. It protects you from negative energy. (6, 14, D) a book of the Sky (7, 14, D) a book of Enchantments (9, 14, D) a +0 whip (11, 14, D) a +0 hand axe (49, 14, D) a +0 longbow (unseen) (50, 14, D) a +0 short sword (51, 14, D) a +1 chain mail of fire resistance (52, 14, D) an uncursed staff of wizardry (53, 14, D) an uncursed ring of flight (54, 14, D) a plain deck of war (55, 14, D) a +0 short sword (2, 15, D) the +7 plate armour of Pleasant Breezes {rPois MR+ Int-1} It affects your intelligence (-1). It protects you from poison. It affects your resistance to hostile enchantments. (3, 15, D) a +0 spear (5, 15, D) a manual of Shields (6, 15, D) the +1 chain mail of Eternal Vigilance {Int+4} It affects your intelligence (+4). (7, 15, D) an uncursed staff of wizardry (8, 15, D) the +6 plate armour "Naecit" {Dex+2 Slay+2} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (9, 15, D) a +0 flail (11, 15, D) a +2 scale mail of magic resistance (35, 15, D) a sack of spiders (36, 15, D) a +4 flail of holy wrath (37, 15, D) a +1 war axe of chopping (38, 15, D) a book of Air (39, 15, D) an uncursed staff of power (40, 15, D) the +2 chain mail "Fuzah" {Str+5 Dex+2} It affects your strength (+5). It affects your dexterity (+2). (41, 15, D) a box of beasts (42, 15, D) an uncursed staff of wizardry (43, 15, D) a plain deck of escape (49, 15, D) 4 arrows (50, 15, D) an uncursed staff of cold a +1 leather armour of fire resistance (51, 15, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (35, 16, D) a book of Changes (37, 16, D) a book of Dreams (38, 16, D) a plain deck of changes (39, 16, D) the +9 mace of an ossuary {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (40, 16, D) the Handbook of Helpful Execration Spells Type Level Song of Slaying Charms 2 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Flight Charms/Air 3 Metabolic Englaciation Hexes/Ice 5 (41, 16, D) the Reference Book on Unstable Heat Spells Type Level Flame Tongue Conjuration/Fire 1 Inner Flame Hexes/Fire 3 Spider Form Transmutation/Poison 3 Statue Form Transmutation/Earth 6 Ring of Flames Charms/Fire 7 (43, 16, D) a cursed amulet of inaccuracy (49, 16, D) an arrow (still there?) an arrow (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) a +1 ring of protection (still there?) (10, 17, D) a +0 trident an uncursed amulet of resist corrosion (19, 17, D) the ring "Zacoynt" {+Fly Str-5 Dex+2} [ring of flight] It affects your strength (-5). It affects your dexterity (+2). It lets you fly. (20, 17, D) a +2 chain mail of fire resistance (21, 17, D) a +0 crossbow of freezing (23, 17, D) a book of Unlife (24, 17, D) the +2 buckler of the Elephant {Dex+4 Int+4} It affects your intelligence (+4). It affects your dexterity (+4). (26, 17, D) a cursed staff of earth (27, 17, D) a +2 mace of protection (28, 17, D) a +0 mace of protection (29, 17, D) a +4 vampiric hand axe (50, 17, D) an arrow (still there?) an arrow (still there?) a +0 cutlass (still there?) (51, 17, D) a +0 shortbow (unseen) (61, 17, D) the ring "Khuecoah" {Fire Str-2 Dex+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-2). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. (62, 17, D) an uncursed staff of power (63, 17, D) a +0 shield a +0 scale mail a +5 broad axe (64, 17, D) a +0 crystal plate armour (71, 17, D) a +4 scimitar of flaming (72, 17, D) an uncursed staff of cold (19, 18, D) an uncursed staff of earth (20, 18, D) a cursed staff of energy (21, 18, D) a +2 ring of strength (22, 18, D) a +5 scimitar of holy wrath (23, 18, D) a +2 cutlass of holy wrath (24, 18, D) a +2 morningstar of protection (25, 18, D) a lamp of fire (26, 18, D) a +1 halberd of venom (27, 18, D) a +0 robe of the Archmagi (28, 18, D) an uncursed staff of fire (48, 18, D) a +3 great sword of flaming (unseen) (49, 18, D) a +2 long sword of holy wrath a +0 scale mail a +0 war axe of flaming (50, 18, D) the +7 mace "Jocus" {venom, Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). (unseen) (62, 18, D) an uncursed staff of conjuration (63, 18, D) a plain deck of summonings (64, 18, D) the +7 short sword of the Ring {slice, rN+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from negative energy. (71, 18, D) a box of beasts (73, 18, D) a book of Annihilations (24, 19, D) a lamp of fire (25, 19, D) a book of the Dragon (47, 19, D) a cursed -3 longbow (unseen) (48, 19, D) 20 arrows the cursed +0 morningstar "Qoinyveum" {venom, rElec rPois rC-} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (24, 20, D) a +5 gold dragon armour a +2 antimagic quarterstaff (41, 20, D) a cursed +0 hand axe (unseen) (47, 20, D) 2 arrows (47, 22, D) 2 arrows (50, 22, D) an arrow (51, 22, D) an arrow (52, 22, D) an arrow (4, 23, D) a cursed -1 glaive a +0 robe (7, 23, D) a +0 spear (4, 24, D) a +0 club a +0 robe (25, 24, D) a +0 giant club (26, 24, D) a large rock (40, 24, D) a +0 war axe a +0 plate armour (41, 24, D) a +1 hand axe of flaming (3, 25, D) a +0 club a +0 robe an uncursed amulet of the gourmand (4, 25, D) a +2 halberd of freezing a +0 robe a +0 spear a +0 robe (5, 25, D) a cursed -2 long sword a cursed -5 ring of evasion (6, 25, D) a +0 spear a +0 robe (24, 25, D) 4 large rocks (25, 25, D) 5 large rocks (40, 25, D) a +2 dagger of freezing a +0 robe an uncursed staff of air (41, 25, D) a +0 long sword a +0 chain mail (49, 25, D) a +2 battleaxe of draining (50, 25, D) an uncursed staff of wizardry (52, 25, D) an uncursed ring of protection from cold a +6 ring of strength an ornate deck of wonders (4, 26, D) a +1 morningstar of protection a +0 robe a +2 quarterstaff of protection an uncursed ring of sustain abilities a +2 battleaxe of chopping a +0 robe (23, 26, D) 4 large rocks (24, 26, D) a large rock (28, 26, D) 2 large rocks (50, 26, D) the cursed +0 chain mail of the Last Beds {Dex-2} It affects your dexterity (-2). It has a curse placed upon it. (51, 26, D) a book of Party Tricks (53, 26, D) a book of the Tempests (54, 26, D) the +9 long sword of Broken Luck {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. a +1 claymore of holy wrath a +5 demon whip the cursed +8 lance "Wyrmbane" {+Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. It has a curse placed upon it. (4, 27, D) a +5 broad axe of holy wrath (23, 27, D) 3 large rocks (24, 27, D) a +2 battleaxe of freezing a +0 battleaxe of freezing (25, 27, D) a +0 dire flail a cursed +0 dire flail (26, 27, D) a +1 battleaxe of freezing 6 large rocks (27, 27, D) a large rock (61, 27, D) an uncursed staff of earth (62, 27, D) a +0 mace of protection (65, 27, D) a +0 long sword (66, 27, D) a book of Annihilations (67, 27, D) a +5 claymore (71, 27, D) a +0 war axe of chopping (73, 27, D) a +1 dagger of venom (2, 28, D) a cursed +0 flail a +0 robe (3, 28, D) a +0 halberd of protection a +0 robe a +0 glaive a +0 robe (24, 28, D) a +1 battleaxe of freezing a +0 dire flail a +0 dire flail a +1 battleaxe of freezing (25, 28, D) a +0 great sword of flaming 9 large rocks (27, 28, D) a large rock (62, 28, D) a +4 crossbow of evasion (63, 28, D) a book of Summonings (64, 28, D) a book of Geomancy (71, 28, D) an uncursed staff of conjuration (73, 28, D) a book of Changes (24, 29, D) 4 large rocks a +0 great sword of flaming (25, 29, D) a +0 dire flail a +0 dire flail 4 large rocks (26, 29, D) 2 large rocks (34, 29, D) a +2 scale mail of fire resistance (35, 29, D) a sack of spiders (36, 29, D) a cursed +2 ring of strength (38, 29, D) the cursed -2 trident of the Many Beggars {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (39, 29, D) the -9 scale mail of Duty {Dex+1 Int+3} It affects your intelligence (+3). It affects your dexterity (+1). (40, 29, D) an uncursed staff of death (42, 29, D) Skotzy's Catalogue of Confrontation and Transmigration Spells Type Level Magic Dart Conjuration 1 Beastly Appendage Transmutation 1 Passwall Transmutation/Earth 3 Bolt of Draining Conjuration/Necromancy 5 Lightning Bolt Conjuration/Air 5 Blade Hands Transmutation 5 (44, 29, D) a +2 short sword of flaming (25, 30, D) a large rock (35, 30, D) a cursed amulet of inaccuracy (36, 30, D) a +2 robe of the Archmagi (37, 30, D) a +0 dagger (38, 30, D) a cursed -3 ring of intelligence (39, 30, D) a +0 short sword (40, 30, D) a +1 falchion of freezing (42, 30, D) a +0 long sword (43, 30, D) a +0 scale mail (59, 31, D) a +2 flail of protection (60, 31, D) a +0 dagger a +0 robe a +0 chain mail (61, 31, D) a +0 halberd a +0 chain mail (62, 31, D) a +0 mace (1, 32, D) a fan of gales (3, 32, D) a +1 long sword of holy wrath (4, 32, D) a book of Cantrips (5, 32, D) a plain deck of war (6, 32, D) an ornate deck of defence (7, 32, D) a +2 ring mail of cold resistance (8, 32, D) a plain deck of destruction (9, 32, D) a lantern of shadows (10, 32, D) the Tome of Stolen Souls Spells Type Level Animate Skeleton Necromancy 1 Vampiric Draining Necromancy 3 Excruciating Wounds Charms/Necromancy 5 Bolt of Draining Conjuration/Necromancy 5 Simulacrum Ice/Necromancy 6 (11, 32, D) a +0 dire flail of protection (12, 32, D) a disc of storms (13, 32, D) the ring "Xoawn" {Str+4 Slay-5} [ring of strength] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). (60, 32, D) a +0 flail a +0 chain mail a +0 dagger a +0 robe (61, 32, D) a +0 dagger (unseen) (1, 33, D) a +3 ring mail of cold resistance (2, 33, D) a +1 dagger of electrocution (3, 33, D) a +0 battleaxe (4, 33, D) the cursed +3 cutlass "Xugepog" {vamp, rC++ Str+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It greatly protects you from cold. It has a curse placed upon it. (5, 33, D) the Grimoire of Gliding Boosts Spells Type Level Infusion Charms 1 Song of Slaying Charms 2 Flight Charms/Air 3 Excruciating Wounds Charms/Necromancy 5 Deflect Missiles Charms/Air 6 (10, 33, D) a +3 war axe of chopping (11, 33, D) a +3 battleaxe of venom (12, 33, D) a book of Maledictions (13, 33, D) an uncursed staff of poison (20, 33, D) a +4 shortbow of flaming (21, 33, D) a +2 dagger of distortion (22, 33, D) an uncursed staff of poison (24, 33, D) a +0 chain mail of fire resistance (25, 33, D) a book of Clouds (26, 33, D) the +5 sling of the Nexus {freeze, Dex+2} It turns projectiles fired from it into bolts of frost. It affects your dexterity (+2). (27, 33, D) a sack of spiders (28, 33, D) an uncursed staff of earth (29, 33, D) the +2 pair of gloves of the Armoured One {Dex+2 Int+3} It affects your intelligence (+3). It affects your dexterity (+2). (31, 33, D) 2 meat rations (72, 33, D) the +7 crossbow "Ojucinoups" {venom, +Inv} It poisons the ammo it fires. It lets you turn invisible. (2, 34, D) the Volume of the Helpful Glacier Spells Type Level Song of Slaying Charms 2 Sure Blade Hexes/Charms 2 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Simulacrum Ice/Necromancy 6 (3, 34, D) a stone of tremors (4, 34, D) a +0 dagger of holy wrath (6, 34, D) a +2 crossbow of freezing (7, 34, D) an uncursed ring of magical power (8, 34, D) a +2 mace of draining (9, 34, D) a fan of gales (10, 34, D) the +8 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (11, 34, D) the Handbook of Arcane Weapons Spells Type Level Conjure Flame Conjuration/Fire 3 Venom Bolt Conjuration/Poison 5 Bolt of Fire Conjuration/Fire 6 Poisonous Cloud Conjuration/Poison/Air 6 (12, 34, D) an uncursed staff of earth (13, 34, D) a +1 great sword of flaming (20, 34, D) a +0 trident of pain (unseen) (21, 34, D) an uncursed ring of see invisible (22, 34, D) an uncursed ring of flight (23, 34, D) a +4 ring of strength an uncursed ring of protection from fire the ring "Trydiorou" {AC+2 Stlth--} [ring of protection] It affects your AC (+2). It makes you much less stealthy. a +6 ring of strength the ring "Guhoneuh" {MP+9 Str+3 Dex-3} [ring of magical power] It affects your strength (+3). It affects your dexterity (-3). It affects your magic capacity (+9). a +4 quick blade (24, 34, D) an uncursed ring of fire (25, 34, D) the +4 great sword of Honour {speed, +Rage rElec Dex+1 Stlth++} Attacks with this weapon are significantly faster. It affects your dexterity (+1). It insulates you from electricity. It lets you go berserk. It makes you much more stealthy. (26, 34, D) a fan of gales (28, 34, D) a plain deck of defence (29, 34, D) the +4 lajatang of Ofozosa {vamp, *Rage rElec rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It insulates you from electricity. It may make you go berserk in combat. (36, 34, D) a +2 great sword of slicing a +0 ring mail (22, 35, D) the cursed +1 pair of gloves of Dishonesty {rElec rPois Str+2} It affects your strength (+2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (23, 35, D) a book of Changes (25, 35, D) a +1 broad axe of flaming (26, 35, D) a +2 ring of dexterity (27, 35, D) a book of Beasts (33, 35, D) a +2 vampiric long sword (33, 36, D) the +6 halberd of Ascent {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 scale mail a +0 shortbow a +0 long sword 21 arrows a +3 leather armour of poison resistance a +0 short sword a +0 steam dragon armour (34, 36, D) a +0 short sword a +0 shortbow a +0 longbow 37 arrows a +0 leather armour a +0 long sword the cursed -6 fire dragon armour of the Lost Path {rPois rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. the ring "Ukoicaug" {MP+9 Dex+4 Int+2} [ring of magical power] It affects your intelligence (+2). It affects your dexterity (+4). It affects your magic capacity (+9). (33, 37, D) 3 arrows a +0 cutlass a +0 ring mail an uncursed staff of fire (49, 37, D) a +2 trident of protection (50, 37, D) a manual of Polearms a plain deck of changes (51, 37, D) a +0 cutlass of draining (52, 37, D) a +1 plate armour of fire resistance (53, 37, D) an uncursed staff of fire (59, 37, D) a +6 ring of dexterity 4 scrolls of amnesia (61, 37, D) a +2 vampiric trident (62, 37, D) a +2 leather armour of positive energy (63, 37, D) a +2 war axe of chopping (67, 37, D) a cursed -1 crossbow (unseen) (69, 37, D) an uncursed ring of see invisible (70, 37, D) the Compendium of Congealing Stolen Souls Spells Type Level Pain Necromancy 1 Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Simulacrum Ice/Necromancy 6 (71, 37, D) a plain deck of destruction (72, 37, D) a +6 ring of intelligence a +6 ring of intelligence (73, 37, D) a book of the Tempests (33, 38, D) a +1 cutlass of venom (49, 38, D) an uncursed staff of power (50, 38, D) a +3 leather armour of cold resistance (51, 38, D) a +2 blowgun of evasion (52, 38, D) a disc of storms (53, 38, D) the cursed +3 flail "Duqag" {freeze, +Blink +Fly Str+3 Int-1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-1). It lets you fly. It lets you blink. It has a curse placed upon it. (59, 38, D) a +3 dagger of venom (60, 38, D) an uncursed staff of summoning (61, 38, D) a +4 short sword of speed (62, 38, D) Sif Muna's Incunabulum of Boosts and Calling Spells Type Level Infusion Charms 1 Call Imp Summoning 2 Warp Weapon Charms/Translocation 5 Shadow Creatures Summoning 5 Ring of Flames Charms/Fire 7 (63, 38, D) a plain deck of defence (69, 38, D) a bolt (70, 38, D) a +0 crossbow 4 bolts a +1 ring mail of fire resistance (71, 38, D) a tome of Destruction (73, 38, D) a +1 robe of magic resistance (75, 38, D) a bolt (34, 39, D) a +0 cutlass (unseen) (35, 39, D) a +0 long sword (unseen) (70, 39, D) 2 arrows a +0 crossbow 12 bolts (72, 39, D) a +0 shortbow (still there?) a +0 shortbow (still there?) (73, 39, D) a +0 shortbow (unseen) (71, 40, D) an arrow (74, 40, D) a large rock an arrow (71, 41, D) 4 large rocks a bolt (73, 41, D) a large rock (still there?) a large rock (still there?) an arrow (still there?) (74, 41, D) 3 arrows (14, 42, D) a +4 short sword of flaming (72, 42, D) an arrow (73, 42, D) 3 large rocks (still there?) 2 large rocks (still there?) 2 large rocks (still there?) an arrow (still there?) (12, 43, D) a +0 morningstar (13, 43, D) a +1 scythe of protection (72, 43, D) a large rock (73, 43, D) a large rock (13, 44, D) a +3 scythe of protection (14, 44, D) a +0 scythe of flaming (26, 44, D) a +2 robe of fire resistance (47, 44, D) a +0 demon whip of electrocution (60, 44, D) a +0 trident (unseen) (71, 44, D) a large rock 6 bolts (72, 44, D) a bolt (10, 45, D) a +2 scythe of slicing (12, 45, D) a +0 dire flail a +6 longbow of freezing (13, 45, D) a +0 battleaxe a cursed +0 battleaxe the amulet of Brogoit {Gourm MR+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. (28, 45, D) 4 bread rations (49, 45, D) a +0 demon whip of freezing (11, 46, D) a +0 battleaxe a +0 dire flail an uncursed ring of poison resistance (12, 46, D) a +1 scythe of protection a +2 scythe of protection a +4 quarterstaff of protection (13, 46, D) a +1 morningstar of draining (43, 48, D) the +7 Sceptre of Torment (58, 48, D) the Papyrus of Supportive Shape Shifting Spells Type Level Beastly Appendage Transmutation 1 Ice Form Ice/Transmutation 4 Petrify Transmutation/Earth 4 Summon Demon Summoning 5 Monstrous Menagerie Summoning 6 (59, 48, D) a book of Control (62, 48, D) a +0 spear (65, 48, D) a book of Party Tricks (67, 48, D) the cursed +5 battleaxe of Blyfuutt {antimagic, rC+ rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (68, 48, D) a disc of storms (69, 48, D) a manual of Crossbows (70, 48, D) the +4 war axe of Valiance {chop, rC+ MR++} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. (71, 48, D) a +1 falchion of freezing (72, 48, D) a book of Necromancy (73, 48, D) an uncursed staff of power (74, 48, D) a book of Maledictions (75, 48, D) a +4 quarterstaff of crushing (19, 49, D) a +2 chain mail of fire resistance (20, 49, D) a book of Power (22, 49, D) a +0 fire dragon armour (23, 49, D) the +11 mace of Pnatsax {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. (24, 49, D) a +2 antimagic glaive (25, 49, D) a +3 whip of electrocution (27, 49, D) an uncursed staff of death (29, 49, D) a +0 falchion of protection (30, 49, D) a +3 crossbow of velocity (31, 49, D) a sack of spiders (32, 49, D) an uncursed staff of death (33, 49, D) a +1 blowgun of evasion (34, 49, D) a fan of gales (38, 49, D) the +4 ring mail of Insecurity {rPois Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. (40, 49, D) a +1 plate armour of magic resistance (41, 49, D) an uncursed staff of cold (42, 49, D) a +0 short sword (44, 49, D) a book of Changes (45, 49, D) Brohuudo's Papyrus of Weightlessness Spells Type Level Swiftness Charms/Air 2 Airstrike Air 4 Tornado Air 9 (46, 49, D) an uncursed staff of wizardry (47, 49, D) a disc of storms (48, 49, D) a +0 hand axe (49, 49, D) an uncursed staff of power (51, 49, D) a +0 dagger (52, 49, D) a lamp of fire (53, 49, D) the Compendium of Execration Spells Type Level Confusing Touch Hexes 2 Confuse Hexes 3 Tukima's Dance Hexes 3 Cause Fear Hexes 4 (54, 49, D) a +0 short sword (58, 49, D) a book of Flames (59, 49, D) a +1 vampiric great sword (60, 49, D) a plain deck of summonings (61, 49, D) an uncursed staff of fire (62, 49, D) a +2 halberd of venom (63, 49, D) a +0 robe (64, 49, D) a +1 long sword of electrocution (65, 49, D) a +0 war axe (66, 49, D) the +8 cutlass of the Dove {venom, +Inv} It poisons the flesh of those it strikes. It lets you turn invisible. (67, 49, D) a +0 antimagic quarterstaff (68, 49, D) a Young Poisoner's Handbook (69, 49, D) a +2 leather armour of positive energy (72, 49, D) a book of Clouds (73, 49, D) a lamp of fire (74, 49, D) an ornate deck of changes (75, 49, D) an uncursed staff of power (20, 50, D) Ozocubu's Collected Works on Cold Spells Type Level Ozocubu's Armour Charms/Ice 3 Freezing Cloud Conjuration/Ice/Air 6 Simulacrum Ice/Necromancy 6 (21, 50, D) a stone of tremors (23, 50, D) a +1 spear of piercing (24, 50, D) a tome of Destruction (25, 50, D) a stone of tremors (29, 50, D) the cursed +8 morningstar "Shreahe" {freeze, rC+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (30, 50, D) Roxanne's Catalogue of Earthen Transmutation Spells Type Level Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 Blade Hands Transmutation 5 Statue Form Transmutation/Earth 6 (32, 50, D) a +1 spear of venom (33, 50, D) the +6 longbow "Vyep" {venom, Dex+3 Stlth+} It poisons the ammo it fires. It affects your dexterity (+3). It makes you more stealthy. (34, 50, D) a +0 lajatang of pain (38, 50, D) a cursed amulet of inaccuracy (39, 50, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. (40, 50, D) a +0 whip (41, 50, D) a plain deck of changes (42, 50, D) a +0 short sword (44, 50, D) the +5 chain mail of the Orb {Int-1} It affects your intelligence (-1). (45, 50, D) a +0 scimitar (46, 50, D) a plain deck of escape (47, 50, D) the +1 robe "Huzeyr" {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). (48, 50, D) a phial of floods (49, 50, D) a +3 chain mail of positive energy (51, 50, D) a +1 scale mail of magic resistance (52, 50, D) an uncursed staff of death (53, 50, D) a +2 scale mail of cold resistance (54, 50, D) a book of Flames (58, 50, D) a scroll of brand weapon (59, 50, D) a +6 quick blade (60, 50, D) a +0 buckler a +2 flail of protection (61, 50, D) a +0 buckler a +0 flail of crushing (62, 50, D) the ring of Vehumet's Fury {rF+ Str+3 Int-5 Stlth-} [ring of loudness] It affects your strength (+3). It affects your intelligence (-5). It protects you from fire. It makes you less stealthy. (63, 50, D) a +3 ring of evasion (66, 50, D) a plain deck of changes (67, 50, D) a book of Changes (68, 50, D) a +0 buckler (unseen) (69, 50, D) a book of Necromancy (71, 50, D) a phial of floods (72, 50, D) an uncursed staff of earth (73, 50, D) a lamp of fire (75, 50, D) a tome of Destruction (0, 51, D) a +1 ring mail of cold resistance (2, 51, D) a book of Cantrips (4, 51, D) a scroll of brand weapon (5, 51, D) Ikinn's Tome of Bewitchment and the Frostbite Spells Type Level Throw Frost Conjuration/Ice 2 Slow Hexes 2 Tukima's Dance Hexes 3 Throw Icicle Conjuration/Ice 4 Leda's Liquefaction Hexes/Earth 4 Metabolic Englaciation Hexes/Ice 5 (6, 51, D) the Almanac of the Dusty Compass Spells Type Level Apportation Translocation 1 Recall Summoning/Translocation 3 Leda's Liquefaction Hexes/Earth 4 Petrify Transmutation/Earth 4 Phase Shift Translocation 5 (7, 51, D) a plain deck of summonings (8, 51, D) a +0 pair of boots of stealth (9, 51, D) a +0 quarterstaff (10, 51, D) a plain deck of defence (12, 51, D) the Disquisition on Icy Orientation Spells Type Level Throw Frost Conjuration/Ice 2 Ensorcelled Hibernation Hexes/Ice 2 Blink Translocation 2 Control Teleport Charms/Translocation 4 Passage of Golubria Translocation 4 (13, 51, D) a +1 buckler of poison resistance (14, 51, D) a disc of storms (20, 51, D) the ring of Scepticism {Str-3 Dex+2 Curse} [ring of dexterity] It affects your strength (-3). It affects your dexterity (+2). It may recurse itself when equipped. (29, 51, D) a +0 falchion of holy wrath (30, 51, D) a lamp of fire (33, 51, D) the cursed -4 troll leather armour "Xarecocs" {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (34, 51, D) a book of Hinderance (38, 51, D) an uncursed staff of summoning (39, 51, D) an uncursed staff of power (43, 51, D) Sif Muna's Compendium of Enhancements Spells Type Level Song of Slaying Charms 2 Swiftness Charms/Air 2 Ozocubu's Armour Charms/Ice 3 Iskenderun's Battlesphere Conjuration/Charms 5 (44, 51, D) a +1 robe of the Archmagi (45, 51, D) the Incunabulum of the Traveller Spells Type Level Portal Projectile Translocation 3 Teleport Other Translocation 3 Summon Forest Summoning/Translocation 5 Controlled Blink Translocation 7 (47, 51, D) a +0 dagger of draining (48, 51, D) a +2 short sword of speed (49, 51, D) a +0 long sword of electrocution (50, 51, D) a +1 plate armour of fire resistance (51, 51, D) an uncursed staff of poison (52, 51, D) a plain deck of summonings (53, 51, D) a manual of Throwing (54, 51, D) a book of Frost (64, 51, D) a +2 leather armour of cold resistance (65, 51, D) a +0 chain mail of magic resistance (67, 51, D) an uncursed staff of conjuration (68, 51, D) a book of Burglary (69, 51, D) a +0 animal skin (0, 52, D) an uncursed ring of regeneration (1, 52, D) a book of Cantrips (2, 52, D) a +2 cutlass of speed (6, 52, D) a box of beasts (7, 52, D) a +2 ring mail of fire resistance (8, 52, D) a +2 flail of protection (unseen) (9, 52, D) a +2 pair of boots of stealth (10, 52, D) an ornate deck of destruction (12, 52, D) a plain deck of defence (14, 52, D) the +1 battleaxe "Newtbane" {venom, +Rage rF+ Dex+2 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It enhances your eyesight. It lets you go berserk. (41, 52, D) a +0 trident a +0 cloak the ring "Cheim" {rPois Str-4 Dex-4} [ring of poison resistance] It affects your strength (-4). It affects your dexterity (-4). It protects you from poison. (44, 52, D) a +0 mace (45, 52, D) a book of Frost (46, 52, D) a book of Enchantments (47, 52, D) a lantern of shadows (48, 52, D) a lamp of fire (66, 52, D) a +6 hand axe of electrocution (1, 53, D) a +0 animal skin (3, 53, D) the +15 crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (5, 53, D) the cursed -4 scale mail of the Sun {MR+ Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, 53, D) an uncursed staff of conjuration (7, 53, D) an uncursed ring of fire (8, 53, D) 4 scrolls of enchant weapon (9, 53, D) a book of Air (10, 53, D) a book of Spatial Translocations (12, 53, D) a lamp of fire (13, 53, D) a box of beasts (14, 53, D) a manual of Conjurations (41, 53, D) a +0 hand axe (unseen) (42, 53, D) a +0 battleaxe a +0 cloak (10, 54, D) the ring of Stexiab {+Fly Dex+2 Int-1} [ring of flight] It affects your intelligence (-1). It affects your dexterity (+2). It lets you fly. a +3 ring of dexterity an uncursed ring of wizardry the ring of Fuhumai {rPois Str+4 Dex+3} [ring of poison resistance] It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. (42, 54, D) a +0 hand axe a +0 cloak a mottled draconian corpse (46, 54, D) a +1 pair of gloves of dexterity (49, 56, D) a cursed -2 glaive (unseen) (48, 57, D) a cursed -2 long sword (unseen) (50, 57, D) a +0 short sword (unseen) (62, 57, D) a +0 robe (unseen) (64, 57, D) a +0 flail (unseen) (65, 57, D) a +0 antimagic cutlass (unseen) (62, 58, D) the cursed -2 long sword "Ultimatum" {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It has a curse placed upon it. (unseen) (47, 59, D) a +0 scimitar (unseen) (61, 59, D) a +0 quarterstaff of draining (unseen) (62, 59, D) a +1 rod of ignition (10/10) (unseen) (63, 59, D) a +1 cutlass of flaming (unseen) (64, 59, D) a +0 spear (unseen) (46, 60, D) a +0 battleaxe (unseen) (61, 60, D) an uncursed staff of energy (unseen) (62, 60, D) a +0 longbow (unseen) (63, 60, D) a +0 demon whip of electrocution (unseen) (55, 61, D) a +0 glaive a +0 cloak a +0 short sword a +0 cloak a black draconian corpse (rotten by now) a white draconian corpse (rotten by now) (61, 61, D) a +0 flail (still there?) a +0 flail (still there?) (62, 61, D) a +1 robe of resistance (unseen) (63, 61, D) a +0 antimagic war axe a +0 animal skin the +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 robe a spriggan corpse a spriggan corpse (9, 62, D) a +2 demon whip of pain a +0 robe a +0 buckler (14, 62, D) a +0 war axe a +0 animal skin (55, 62, D) the +6 scimitar "Impureym" {venom, +Rage MR+ SInv} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. a +0 cloak (61, 62, D) a +5 demon whip of draining (still there?) a +5 demon whip of draining (still there?) (62, 62, D) 4 arrows (63, 62, D) a +0 long sword of distortion a +0 robe a +3 war axe of flaming a cursed +0 robe an uncursed staff of energy a +0 robe a raven corpse a spriggan corpse a spriggan corpse (64, 62, D) a +2 flail of protection (unseen) (66, 62, D) a yellow wasp corpse (67, 62, D) an uncursed staff of air (unseen) (15, 63, D) a +0 spear a +0 sling 10 sling bullets a +0 antimagic war axe a +0 animal skin a faun corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (52, 63, D) a +0 cutlass a +0 cloak (55, 63, D) a +0 war axe a cursed +0 cloak (62, 63, D) an uncursed staff of earth (unseen) (63, 63, D) a +0 longbow (unseen) (11, 64, D) a +0 flail (unseen) (53, 64, D) a +0 war axe a +0 cloak (54, 64, D) a +0 halberd a +0 cloak a +3 rod of inaccuracy (9/9) a +0 cloak (55, 64, D) a +0 flail a +0 cloak a +0 long sword a +0 cloak (62, 64, D) a +0 robe (unseen) (14, 65, D) an uncursed staff of power a +0 robe a +0 antimagic quarterstaff a +0 robe a +0 buckler (15, 65, D) a +0 quarterstaff a +0 robe (52, 65, D) a +0 trident a +0 cloak an uncursed ring of protection from magic (53, 65, D) a cursed +0 long sword a cursed +0 cloak a +0 battleaxe a +0 cloak (54, 65, D) a +0 short sword a +0 cloak a cursed -2 mace a +0 cloak a +0 battleaxe a +0 cloak a +0 short sword a +0 cloak a +0 long sword a +0 cloak a +0 halberd a +0 cloak (55, 65, D) a +0 war axe a +0 cloak a +0 long sword a +0 cloak the ring "Binuq" {rPois Dex+4 Int+2} [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. (11, 66, D) a +0 cutlass (unseen) (13, 66, D) a +0 buckler a +4 cutlass a +2 robe of fire resistance a cursed -2 quarterstaff a +0 animal skin a +0 antimagic flail a +0 animal skin (14, 66, D) a +0 antimagic war axe a cursed +0 animal skin a +1 cutlass of protection a +0 robe a +2 buckler a +2 demon whip of electrocution a +0 robe a +0 buckler (15, 66, D) a +3 cutlass of holy wrath a +0 animal skin a +2 flail of protection a +0 robe a +0 buckler an uncursed ring of sustain abilities a +1 cutlass of venom a +0 robe a +2 buckler a +1 morningstar of venom a +0 robe a +9 quick blade the cursed +0 shortbow "Pso Criaf" {velocity, rPois} Any arrow fired from it inflicts extra damage. It protects you from poison. It has a curse placed upon it. a +0 robe (52, 66, D) a +0 battleaxe a +0 cloak (53, 66, D) a +0 mace a +0 cloak a +0 war axe of chopping a +0 cloak a +0 great sword a +2 cloak a +0 trident a +0 cloak a +0 glaive a +0 cloak a +0 bardiche a +0 cloak (54, 66, D) a +0 long sword a +0 cloak a +1 long sword of holy wrath a +0 cloak a +0 flail a +0 cloak a +0 hand axe a +0 cloak a +0 dire flail a cursed +0 cloak (55, 66, D) a +2 cloak a +0 mace a +0 cloak a +0 cloak a +0 falchion of holy wrath a +0 cloak a grey draconian skeleton (12, 67, D) a +0 spear a +0 longbow 13 arrows a +2 cutlass of electrocution a +0 robe a +0 quarterstaff a +0 sling of flaming 16 sling bullets a +0 antimagic quarterstaff a +0 animal skin the ring "Sujulat" {MR+ Int-4} [ring of protection from magic] It affects your intelligence (-4). It affects your resistance to hostile enchantments. (13, 67, D) a +0 spear a +2 scale mail of magic resistance a +3 long sword of slicing a +0 robe (14, 67, D) an uncursed ring of magical power a +3 lightning rod (10/10) the ring "Ankug" {+Fly Dex+2 Slay+4} [ring of flight] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you fly. the +10 battleaxe of Ash {venom, Stlth--} It poisons the flesh of those it strikes. It makes you much less stealthy. a +0 antimagic hand axe a +0 animal skin a +1 ring of dexterity a +0 robe a cursed -4 ring of intelligence a +2 flail of crushing a +0 robe a +2 buckler a +0 quick blade a +0 robe a +0 buckler (50, 67, D) a +0 scimitar (unseen) (52, 67, D) a +4 trident a +0 cloak a +0 glaive a +0 cloak (53, 67, D) a +3 claymore of holy wrath a +0 cloak a +0 glaive a +0 cloak an uncursed ring of poison resistance a +0 trident a +0 cloak (54, 67, D) a +2 cloak a +2 cloak a +0 battleaxe a +0 cloak a +2 falchion of flaming a +0 battleaxe (55, 67, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (62, 67, D) an arrow