AxeAttX Level 1 of the Dungeon (0, 0, D:1) 16 stones (2, -14, D:1) a +0 short sword a stone (4, -17, D:1) a cursed +0 whip (6, -10, D:1) a stone (7, -10, D:1) a stone (11, 2, D:1) a +0 club (31, -14, D:1) a +0 dagger (31, -12, D:1) a potion of heal wounds (38, -23, D:1) a stone (39, -24, D:1) a stone (43, -28, D:1) a +0 hunting sling (46, 1, D:1) a +0 club (46, 3, D:1) 24 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 10, D:2) a +0 club (8, -17, D:2) a +0 club (11, -17, D:2) a +0 short sword (13, -9, D:2) a +0 club (15, -17, D:2) a stone (18, 1, D:2) a +0 hunting sling 20 stones (19, 3, D:2) 2 stones (20, 5, D:2) a stone (22, 7, D:2) a +0 spear (38, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 41, D:3) a +0 ring mail (4, 44, D:3) a +0 dagger (4, 45, D:3) a +0 club a +0 leather armour (11, 5, D:3) a +0 club a +0 scale mail a +0 hand axe a +0 leather armour (12, 5, D:3) a +0 leather armour (12, 7, D:3) a stone (12, 45, D:3) a +0 ring mail (13, 5, D:3) a +0 short sword 4 stones (15, -10, D:3) a +0 club a +1 leather armour of fire resistance a wand of polymorph (8) (20, 8, D:3) a scroll of remove curse (34, 28, D:3) 18 stones (36, 27, D:3) a +0 dagger a +2 leather armour of cold resistance (36, 30, D:3) a tomahawk (37, 27, D:3) a tomahawk a +0 ring mail a +0 hand axe a +0 leather armour (37, 30, D:3) a tomahawk (46, 32, D:3) a stone (46, 35, D:3) a +0 club 3 stones (47, -14, D:3) a cursed -2 short sword (60, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 stones (7, -3, D:4) a +0 dagger (12, 13, D:4) a +0 giant club (12, 21, D:4) a +0 scale mail (14, 43, D:4) 9 stones (18, 28, D:4) 8 stones (31, 10, D:4) a +0 dagger a cursed +0 robe (31, 32, D:4) a +0 falchion (32, 10, D:4) a +0 dagger a +0 robe (33, 10, D:4) a +0 dagger a cursed +0 robe (37, 40, D:4) a +0 spear (45, 10, D:4) a +0 club (58, 18, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (3, -4, D:5) an uncursed staff of wizardry (5, -49, D:5) 10 stones (6, -51, D:5) 3 stones (6, -50, D:5) 4 stones (6, -49, D:5) 10 stones (7, -49, D:5) 3 stones (7, -11, D:5) a +0 dagger (12, -9, D:5) a +0 leather armour (13, 5, D:5) 13 stones (17, -9, D:5) a cursed +0 hand axe (17, 2, D:5) a +0 scimitar a +0 robe (26, -30, D:5) 21 stones (27, -39, D:5) 12 stones (32, -12, D:5) a +0 whip (41, -42, D:5) 4 javelins Level 6 of the Dungeon (0, 0, D:6) 12 stones (6, -7, D:6) 23 stones (10, 1, D:6) 15 stones (19, 24, D:6) a cursed +0 falchion (21, 10, D:6) 22 stones (23, -4, D:6) a +0 shortbow 11 arrows (25, 12, D:6) 15 poisoned needles (26, -6, D:6) a +0 hand axe (27, -5, D:6) 3 arrows (28, -4, D:6) an arrow (29, -4, D:6) an arrow (31, 4, D:6) a +0 short sword a +0 leather armour (31, 5, D:6) a +0 flail a +0 ring mail a +0 scimitar a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a cursed +3 great sword of freezing a +0 robe (0, 1, D:7) a cursed +0 battleaxe a cursed -2 robe a +0 spear a +0 robe (1, 0, D:7) a +1 mace a +0 robe (9, -18, D:7) a +0 ring mail (10, -18, D:7) 16 stones (13, -25, D:7) a +1 dagger of speed (14, -25, D:7) a +0 short sword a +0 whip (14, -24, D:7) a cursed +0 short sword a +0 whip a +0 short sword a +6 blowgun 4 poisoned needles (19, 3, D:7) a +0 whip (still there?) a gnoll corpse (still there?) (20, -1, D:7) a cursed +0 pair of boots (24, -22, D:7) a +0 dire flail a +0 plate armour a +0 whip a +0 leather armour (25, -22, D:7) a +0 dagger (25, 2, D:7) a manual of Armour (26, -36, D:7) 25 stones (26, 3, D:7) a +2 spear of electrocution (27, -1, D:7) a ration (39, -7, D:7) a cursed +0 whip a +0 leather armour a cursed ring of teleportation (39, -6, D:7) a +0 club (41, -31, D:7) a +0 flail a +0 robe (42, -32, D:7) a +0 war axe a +0 robe (42, -31, D:7) a +0 robe (42, -7, D:7) a +0 mace (45, -10, D:7) a +0 club (46, 2, D:7) 15 stones (47, -28, D:7) the cursed +0 rapier "Peagu Joff" {pierce, *Contam +Rage MR+ MP+9} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. It causes magical contamination when unequipped. It has a curse placed upon it. (55, -30, D:7) a +0 flail a cursed +0 ring mail (58, -16, D:7) a +0 hand axe (62, -24, D:7) a +3 quarterstaff of chaos a +0 cloak of magic resistance the gnoll skeleton of Crazy Yiuf (63, -22, D:7) a +1 mace of protection