Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 3060993240244191444 0 Axelsxxd the Shield-Bearer (level 1, 13/13 HPs) Began as a Barachi Wanderer on Oct 2, 2024. Got out of the dungeon alive. The game lasted 00:00:15 (1 turns). Axelsxxd the Shield-Bearer (Barachi Wanderer) Turns: 1, Time: 00:00:16 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Potions b - a potion of lignification Skills: + Level 1.1 Dodging + Level 4.3 Shields + Level 1.1 Spellcasting + Level 2.1 Fire Magic + Level 2.4 Ice Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 19% 1 Foxfire Conj/Fire 12% 2x1d4 32% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 43% 2 Ozocubu's Armour Ice 6% N/A 50% 3 Inner Flame Hex/Fire 3% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Axelsxxd the Barachi Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 leather armour, a +0 buckler; and the following spells available to memorise: Freeze, Foxfire, Ensorcelled Hibernation, Ozocubu's Armour, Inner Flame. You don't know any spells. Okay, then. You have escaped! ######### .........# #..#..#..# .........# ^........# ........@# .........# .........# #..#..#..# .........# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Axelsxxd the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Axelsxxd set off with the following items: a +0 club, a | potion of lignification, a +0 leather armour, a +0 buckler; | and the following spells available to memorise: Freeze, | Foxfire, Ensorcelled Hibernation, Ozocubu's Armour, Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, serial_park_tiny_1