Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8023378002776268930 72 Axelsxxd the Conjurer (level 3, -1/26 HPs) Began as a Demigod Hedge Wizard on Oct 18, 2024. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:44 (2132 turns). Axelsxxd the Conjurer (Demigod Hedge Wizard) Turns: 2132, Time: 00:02:45 Health: -1/26 AC: 3 Str: 11 XL: 3 Next: 82% Magic: 5/10 EV: 11 Int: 20 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . n - +0 dagger (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ l - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons n - a +0 dagger of flaming (weapon) Armour b - a +0 robe (worn) c - a +1 hat (worn) Jewellery l - a ring of see invisible (left hand) Scrolls h - 2 scrolls of enchant weapon m - 2 scrolls of brand weapon Potions d - a potion of magic e - a potion of curing f - a potion of resistance {unknown} g - a potion of haste {unknown} i - a potion of cancellation {unknown} j - 2 potions of brilliance {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 3.2 Conjurations - Level 2.0 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Call Imp Summ 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc wizard casts a spell at you. You are more confused. The orc wizard barely misses you. The kobold throws a stone. The stone barely misses the orc wizard. The stone hits you. The orc wizard hits you with a +0 dagger. The orc wizard hits you with a +0 dagger. The orc wizard hits you with a +0 dagger. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 club. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The orc wizard hits you but does no damage. Okay, then. You swap places. The orc wizard hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, slightly transparent, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard casts a spell at you. The puff of flame hits you! You die... # ####.#### #5oKo...# #@##o##.# ###.##.# #......# #.#.#### #.#.# #.#.. #.#### #.# #.# You could see an orc wizard (invisible), an orc, a kobold and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An orc (D:3) 5 ball pythons 5 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 6 goblins 3 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 2 quokkas 3 frilled lizards (D:1) 4 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Axelsxxd the Demigod Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 22 | D:1 | Reached skill level 1 in Summonings 151 | D:1 | Reached XP level 2. HP: 13/20 MP: 8/8 324 | D:1 | Learned a level 2 spell: Call Imp 726 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/10 2128 | D:3 | HP: 1/26 [orc wizard/+0 dagger (1)] 2132 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, nicolae_the_louvre D:2: layout_basic D:3: layout_loops_cross, grunt_temple_overflow_open Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 1 2 | 2.0 Conjurations | 2 3 | 3.2 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Necromancy | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Magic Dart || 76 Call Imp || 6 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 55 Dodge: Dodged || 57