Azealia Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (-2, 1, D:1) 21 darts (26, 8, D:1) a -1,+0 orcish club (-4, 13, D:1) 10 bolts (-23, 16, D:1) a +0 leather armour (-5, 18, D:1) 8 tomahawks (-4, 18, D:1) (unseen) (9, 18, D:1) a +0,+0 club (unseen) (11, 25, D:1) a dart (12, 26, D:1) a dart (9, 27, D:1) a dart Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (unseen) (-25, 11, D:2) (unseen) (-32, 16, D:2) a +0 leather armour (4, 19, D:2) a +0,+0 dagger (-21, 22, D:2) 21 stones (18, 28, D:2) a +0,+0 club (-26, 29, D:2) 30 stones (-41, 31, D:2) 14 arrows (-26, 32, D:2) 18 arrows (4, 36, D:2) a +0,+0 club (-26, 38, D:2) a +0,+0 club (-9, 43, D:2) a +0,+0 club (-17, 47, D:2) a +0,+0 short sword Level 3 of the Dungeon (-11, 1, D:3) a +0 robe a -1,+1 orcish club (5, 3, D:3) a rotting giant gecko corpse (11, 3, D:3) a rotting hobgoblin corpse (-13, 4, D:3) a +0 ring mail (-29, 6, D:3) 2 potions of blood (-34, 7, D:3) a +0,+0 orcish hand axe a +0 orcish chain mail a +0 robe (-12, 8, D:3) a meat ration (-30, 18, D:3) 29 darts (-2, 18, D:3) a kobold corpse (skeletalised by now) (6, 23, D:3) a giant newt corpse (skeletalised by now) (-31, 25, D:3) a -1,+1 orcish short sword 10 gold pieces (-18, 25, D:3) a dart (-31, 27, D:3) a -1,+1 orcish club a goblin corpse (skeletalised by now) (-15, 27, D:3) a +0,+0 dagger 4 darts (-14, 27, D:3) a giant newt corpse (skeletalised by now) (4, 27, D:3) a +2 leather armour (16, 27, D:3) 19 arrows (-15, 28, D:3) a bat corpse (skeletalised by now) (3, 38, D:3) a goblin corpse (skeletalised by now) (-8, 40, D:3) 18 stones Level 4 of the Dungeon [Shop] Qaevaege's Weapon Shop 22 stones (24 gold) the +6,+7 short sword "Ste Phit" {distort, Dex-2} (1076 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (-2). a +1,+1 halberd (102 gold) a cursed +0,-1 cutlass (35 gold) a +1,+0 elven trident (73 gold) a +1,+1 dire flail of protection (361 gold) a +0,+0 crossbow (45 gold) the +5,+8 glaive of the Guard {elec, +Rage AC+5 SInv} (1644 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. a +0,+0 flail (38 gold) 17 stones (18 gold) (0, 0, D:4) a +0,+0 mace (-1, 10, D:4) 18 darts (6, 21, D:4) 20 darts (8, 21, D:4) a +0,+0 dagger (20, 21, D:4) a +0,+1 dwarven war axe (5, 23, D:4) 8 stones (29, 23, D:4) a +0 pair of gloves (-18, 25, D:4) 9 arrows (-10, 25, D:4) a jackal corpse (rotten by now) (13, 25, D:4) a worker ant corpse (21, 25, D:4) a +0,+0 sling (0, 28, D:4) a +0 leather armour (-1, 37, D:4) 23 darts Level 5 of the Dungeon (11, 11, D:5) a +0,+1 orcish dagger a +0 orcish robe an orc corpse (12, 11, D:5) a -1,+1 orcish short sword