Dungeon Crawl Stone Soup version 0.31-a0-459-gc8a9bf3d51 (webtiles) character file. Game seed: 16586923625607228900 31 Azelaic the Stinger (level 3, 0/37 HPs) Began as a Djinni Fire Elementalist on Aug 4, 2023. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:09:09 (3838 turns). Azelaic the Stinger (Djinni Fire Elementalist) Turns: 3838, Time: 00:09:09 Health: 0/37 AC: 21 Str: 7 XL: 3 Next: 40% Gold: 29 EV: 2 Int: 18 God: SH: 0 Dex: 13 rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: tree-form A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (melded) Wands i - a wand of paralysis (9) Scrolls f - a scroll of enchant weapon g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} Skills: + Level 0.2 Fighting + Level 2.7 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Sandblast Erth 26% 2d8 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something completely misses you. There is a strange disturbance nearby! You hear some strange, mumbled words. You are confused. You bump into the rock wall. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You attack the rock wall. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You swing at nothing. There's something in the way. You cannot move. You cannot move. There's something in the way. There's something in the way. You swing at nothing. Something hits you. You die... .###.#..<.....# .#............# .#.#..........# ...#....#.....# .#.#..........### .###....#.##....# ..............#{# ####......#####.#### ................♣..# ######.^############ ..............#<..# ........#####.###.# .........##.......## ###.##......#......# #.##...##.#####.## #.##...##.# #.# #.##...#### #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 giant cockroaches 4 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 19 creatures vanquished. Vanquished Creatures (others) 139 foxfires 139 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azelaic the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Azelaic set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 560 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 3377 | D:1 | Found Uguvoimijo's Antique Weapon Shop. 3384 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 3384 | D:1 | Learned a level 1 spell: Sandblast 3796 | D:2 | Found a faded altar of an unknown god. 3801 | D:2 | Noticed Sigmund 3838 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, serial_shops, shop D:2: layout_basic, ebering_ecumenical_altar_petrified, minivault_5, serial_bayou_pond_e, minmay_misc_feat_secret_circle, serial_bayou_pond_b, minmay_pentomino_o2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Stealth | 2 | 2.4 Fighting | | 0.2 Dodging | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Foxfire || 88 Scorch || 3 Evoke: Wand || 3 Use: Scroll || 4 Potion || 2 Armour: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3837 | 3725 | 112 | 3248 | 283 | 2 | 1918.5 | Dungeon | 3837 | 3725 | 112 | 3248 | 283 | 2 | 1918.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3733 daAuts D:2: 104 daAuts