Dungeon Crawl Stone Soup version 0.17-a0-1596-g1e86911 (webtiles) character file. 1 Azru the Conjurer (level 1, 2/16 HPs) Began as an Ogre Conjurer on July 30, 2015. Quit the game on level 1 of the Dungeon on July 31, 2015. The game lasted 00:02:10 (78 turns). Azru the Conjurer (Ogre Conjurer) Turns: 78, Time: 00:02:10 Health: 2/16 AC: 3 Str: 12 XL: 1 Next: 20% Magic: 0/3 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting + Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Welcome back, Azru the Ogre Conjurer. Press ? for a list of commands and other information. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You aren't carrying any potions. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####....#.#.######## #...........# #...........# #...........# #######.#+#.# #.#...# #.##### #.# #@# #K# . #r# ..♣ #K##..P.≈ #....K≈P≈ ####.P≈P≈ r≈≈≈ ≈†≈ ≈≈ You could see 2 kobolds and a rat. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Azru the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 49 | D:1 | Reached skill level 3 in Conjurations 78 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_d, serial_bayou_pond_b Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 4