Azru Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 6, D:1) 17 bolts (8, -19, D:1) a +0 short sword (8, 10, D:1) a +0 club (9, -16, D:1) a +0 club (21, -4, D:1) a +0 dagger (26, 11, D:1) a +0 hand axe (28, 7, D:1) a +0 club (32, -22, D:1) 14 poisoned arrows (38, -22, D:1) 15 arrows of flame (44, 8, D:1) 19 sling bullets (49, -5, D:1) 18 stones (51, 0, D:1) 30 bolts Level 2 of the Dungeon (2, 18, D:2) a +0 dagger a stone (3, -7, D:2) a +0 club (9, 19, D:2) 2 stones (15, -5, D:2) a +0 spear (20, -11, D:2) a +0 dagger (28, 16, D:2) a +0 short sword a +0 chain mail (48, -5, D:2) 17 arrows (48, -4, D:2) 8 gold pieces (49, -6, D:2) a +0 helmet Level 3 of the Dungeon (9, 6, D:3) a cursed -2 hunting sling (11, -19, D:3) a +0 trident (14, 20, D:3) a +0 flail (15, -7, D:3) a +0 club (18, -8, D:3) 13 stones (21, 23, D:3) 12 stones (22, -23, D:3) a +0 whip (22, 14, D:3) a +0 club (24, -15, D:3) a +0 dagger (26, -15, D:3) a +0 leather armour a +0 club (29, 11, D:3) a +0 club (30, -21, D:3) a +0 club a +0 leather armour (31, 13, D:3) 4 silver tomahawks (32, 13, D:3) a +0 short sword (33, 13, D:3) a +0 trident a +0 ring mail (35, 14, D:3) a +0 hand axe (40, 10, D:3) 19 arrows (41, 9, D:3) a +0 club (49, 9, D:3) 19 sling bullets Level 4 of the Dungeon (18, -35, D:4) the cursed +1 ring mail of the Pirate {rC+ rN+} It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (18, 2, D:4) 8 bolts of penetration (23, 7, D:4) a +0 whip (29, -23, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) 5 tomahawks (6, -2, D:5) a potion of curing (12, 1, D:5) a scroll of identify (46, -22, D:5) a +0 dagger