Azru Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) 24 sling bullets (1, 1, D:1) a stone (1, 2, D:1) a +0 dagger (2, 4, D:1) a +0 dagger (5, 2, D:1) 29 stones (6, -2, D:1) 22 stones (13, -7, D:1) 22 stones (14, 18, D:1) 2 stones (16, 17, D:1) 13 arrows (17, 15, D:1) a +0 whip 3 stones (18, 7, D:1) 14 stones (19, -17, D:1) a +0 club (20, -18, D:1) a +0 ring mail (37, -5, D:1) a +0 dagger 2 stones (37, -2, D:1) a +0 dagger (37, 0, D:1) a stone (37, 1, D:1) a stone (37, 19, D:1) a +0 short sword (40, 1, D:1) a cursed +0 plate armour (42, 11, D:1) a +0 club (43, -2, D:1) a cursed +0 club (43, -1, D:1) a +0 club (46, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (1, -8, D:2) a +0 hunting sling (10, 3, D:2) a +0 club (11, -6, D:2) a +0 short sword (12, -2, D:2) 12 arrows (24, -10, D:2) 28 bolts (28, 20, D:2) a +0 whip (29, 19, D:2) a stone (30, 18, D:2) a stone (31, 19, D:2) 2 stones (39, 7, D:2) a +0 robe (39, 15, D:2) 22 stones (46, 2, D:2) 21 sling bullets (47, 18, D:2) a +0 club Level 3 of the Dungeon (12, 9, D:3) a +0 club (13, 0, D:3) a +0 club (19, 22, D:3) a +0 dagger a +0 robe (21, 22, D:3) a cursed -2 mace a +2 short sword of protection (24, -24, D:3) a +0 halberd (26, 1, D:3) 2 tomahawks a +0 morningstar a +0 short sword (27, 1, D:3) a +0 scale mail a +0 short sword (30, -27, D:3) a +0 ring mail (30, 0, D:3) a tomahawk (30, 1, D:3) 2 tomahawks (32, -22, D:3) a +0 club (32, -20, D:3) a poisoned needle (32, -19, D:3) a poisoned needle (32, -18, D:3) a poisoned needle (32, -17, D:3) a poisoned needle (32, -16, D:3) a poisoned needle (32, -15, D:3) a poisoned needle (33, -22, D:3) a +0 dagger a +0 blowgun 11 poisoned needles (52, -10, D:3) 14 stones (52, -6, D:3) 15 arrows (52, 3, D:3) a +0 robe (56, -1, D:3) a stone (56, 1, D:3) a +0 spear (56, 4, D:3) a +0 short sword (56, 10, D:3) a +0 dagger (57, -7, D:3) a +0 ring mail (57, -5, D:3) a stone Level 4 of the Dungeon [Shop] Qurafius's Antique Weapon Boutique a +0 quarterstaff (112 gold) a +0 club (28 gold) a +0 dagger of speed (224 gold) a +0 club (28 gold) a +1 triple crossbow of freezing (700 gold) a +0 glaive (182 gold) a +0 great mace (182 gold) a +0 flail (98 gold) a +0 dagger (56 gold) the +6 shortbow "Wirchoum" {flame, +Blink} (1383 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you blink. a +0 falchion (84 gold) a +2 greatsling of flaming (1092 gold) [Shop] Iding's General Store the +9 flail "Aggaf" {holy, rF++ rC++} (1212 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It greatly protects you from cold. a potion of ambrosia (104 gold) a +1 chain mail of fire resistance (214 gold) a +0 chain mail (58 gold) a crystal ball of energy (260 gold) 22 stones (28 gold) a slice of pizza (19 gold) a +0 ring mail (52 gold) a cursed -3 dagger (1 gold) an uncursed ring of flight (227 gold) a scroll of identify (26 gold) the cursed +0 hand crossbow "Ninkabegh" {penet, rC+ MR++ Str-4 Int+3} (270 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-4). It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. 22 bolts (57 gold) [Shop] Fauseirph's Book Shoppe a book of Maledictions (275 gold) a book of Necromancy (330 gold) a book of Changes (275 gold) a book of the Tempests (770 gold) a Necronomicon (1214 gold) a book of Summonings (770 gold) a book of Ice (715 gold) a book of Air (385 gold) a book of Debilitation (440 gold) a book of Changes (275 gold) a book of the Sky (715 gold) [Shop] Obreobb's Jewellery Emporium a +6 ring of intelligence (585 gold) a cursed ring of loudness (45 gold) an uncursed ring of magical power (200 gold) a cursed -4 ring of protection (20 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of ice (250 gold) an uncursed ring of ice (250 gold) an uncursed ring of protection from fire (250 gold) the amulet "Zovol" {Spirit rElec} (440 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. a +3 ring of protection (210 gold) (0, 0, D:4) a +0 arbalest of flaming (3, -14, D:4) a +0 leather armour (3, 17, D:4) 19 sling bullets (5, -3, D:4) a +0 antimagic dagger a +0 club (6, -1, D:4) a +0 club (7, -1, D:4) a +0 hand axe (8, -1, D:4) a +0 club (8, 8, D:4) a +0 long sword (10, 4, D:4) a +2 dagger of speed 4 stones (10, 14, D:4) a +0 club (11, 4, D:4) a +0 whip a +0 leather armour (12, 0, D:4) a stone (12, 5, D:4) a +0 ring mail (14, -10, D:4) a +0 ring mail (16, -3, D:4) a +0 robe (17, 3, D:4) a +0 club (19, 14, D:4) a +0 robe (22, -14, D:4) 16 stones (24, -7, D:4) 3 steel tomahawks (24, -1, D:4) a +0 dagger a +0 robe a +0 club a +0 chain mail (24, 0, D:4) a +0 flail a +0 leather armour a +0 flail a steel tomahawk (24, 5, D:4) a +0 robe a +0 dagger (30, 18, D:4) a +0 robe (32, 9, D:4) a +0 war axe (35, -5, D:4) a +0 whip a +0 whip a +0 halberd (42, -10, D:4) a +0 robe (42, -9, D:4) a +0 flail (still there?) a +0 robe (still there?) a cursed -2 dagger (still there?) Level 5 of the Dungeon (0, 0, D:5) 26 stones (3, -30, D:5) a +0 scale mail (18, 8, D:5) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse an orc corpse (35, -15, D:5) a +0 scale mail a +0 flail (35, 0, D:5) a giant gecko corpse (skeletalised by now) (37, -18, D:5) a +0 robe a +0 dagger