Dungeon Crawl Stone Soup version 0.31-a0-1019-g3dd9dd1025 (webtiles) character file. Game seed: 4621352391453156382 214 Azuregosa the Sneak (level 5, -9/36 HPs) Began as an Octopode Delver on Nov 17, 2023. Mangled by a gnoll ... wielding a +1 flail of protection (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (2429 turns). Azuregosa the Sneak (Octopode Delver) Turns: 2429, Time: 00:05:12 Health: -9/36 AC: 1 Str: 12 XL: 5 Next: 91% Magic: 12/12 EV: 13 Int: 14 God: Gold: 111 SH: 0 Dex: 13 Spells: 14/14 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . m - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) o - a +2 whip of distortion Jewellery m - a ring of wizardry (left tentacle) Wands f - a wand of digging (9) Scrolls b - a scroll of fog c - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} j - a scroll of immolation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} Potions e - a potion of haste g - a potion of heal wounds {unknown} i - a potion of cancellation {unknown} n - 2 potions of curing {unknown} p - a potion of degeneration {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Polearms - Level 2.0 Dodging - Level 6.6 Stealth + Level 5.0 Spellcasting You had 14 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is heavily wounded. You constrict the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The gnoll looks frightened! x2 You constrict the gnoll. You release your grip on the gnoll. There is an open door here. The gnoll seems to regain its courage. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The gnoll hits you with a +1 flail of protection! x2 There is a stone staircase leading up, spattered with blood here. You hit the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. You hit the gnoll. You squeeze the gnoll, but do no damage. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You squeeze the gnoll, but do no damage. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll hits you with a +1 flail of protection! You die... ######## #......# # #.####.# # ##########.####.# # ###............##.# # ##.#g########.#.##.# # ##....@# #.#.##.# # #......# #.#.##.# # ##.###.....# #......# # ........#### ###.###### ##.####.# ..###....## #.# ....##....# ##'## #....##.... ##...## #....##... ##.....## #....##.. You could see a gnoll. Vanquished Creatures A hound (D:3) 2 orc priests (D:3) 3 adders (D:3) A gnoll (D:3) 2 worms (D:2) A dart slug (D:1) 8 orcs (D:3) 5 ball pythons 7 endoplasms 4 giant cockroaches 6 goblins 7 hobgoblins 2 jackals (D:3) A quokka (D:3) 4 bats 4 frilled lizards (D:1) 7 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Azuregosa the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:5 | Noticed an iguana 43 | D:5 | Noticed Edmund 43 | D:5 | Noticed an ogre 50 | D:4 | Noticed an ogre 192 | D:2 | Reached skill level 1 in Spellcasting 192 | D:2 | Reached XP level 2. HP: 21/21 MP: 4/4 503 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 1461 | D:3 | Reached XP level 4. HP: 17/31 MP: 8/8 1958 | D:3 | Reached XP level 5. HP: 21/36 MP: 11/11 2313 | D:3 | Reached skill level 5 in Spellcasting 2428 | D:3 | HP: 1/36 [gnoll/+1 flail of protection (5)] 2429 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, serial_bayou_pond_e, nicolae_eternal_life D:2: layout_rooms, hangedman_decor_slide_cut, chequers_hall_statues_y, hex_intersection D:3: layout_loops_corners, nrook_mini_backslash D:4: layout_rooms, minmay_temple_entry_statues, gammafunk_ghost_gnarly_gnolls D:5: layout_basic, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 1 2 3 4 5 | 5.0 Fighting | | 3.0 Polearms | | 2.0 Dodging | | 2.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 95 | 64 || 159 Tentacles | 18 | 21 || 39 Constrict | 18 | 23 || 41 Punch | | 2 || 2 Use: Scroll | 1 | 1 || 2 Stab: Sleeping | 19 | 4 || 23 Armour: Skin | 22 | 31 || 53 Dodge: Dodged | 44 | 35 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2429 | 2387 | 42 | 628 | 1150 | 5 | 485.8 | Dungeon | 2429 | 2387 | 42 | 628 | 1150 | 5 | 485.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1058 daAuts D:2: 691 daAuts D:1: 621 daAuts D:4: 30 daAuts D:5: 27 daAuts