Dungeon Crawl Stone Soup version 0.31-a0-1059-g83d41fd8b6 (webtiles) character file. Game seed: 5462490615394779811 269 Azuregosa the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on Nov 21, 2023. Mangled by Edmund ... wielding a +4 heavy dire flail (23 damage) ... on level 4 of the Dungeon. The game lasted 00:06:52 (1229 turns). Azuregosa the Conjurer (Deep Elf Conjurer) Turns: 1229, Time: 00:06:52 Health: -6/32 AC: 3 Str: 4 XL: 6 Next: 1% Magic: 8/17 EV: 12 Int: 27 God: Gold: 54 SH: 0 Dex: 13 Spells: 5/17 levels left rFire . . . i - +8 dagger "Opho Bia" {freeze, Int+2 SInv} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +4 dagger i - the +8 dagger "Opho Bia" (weapon) {freeze, Int+2 SInv} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} g - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic j - a potion of berserk rage {unknown} k - 2 potions of brilliance {unknown} l - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Dazzling Flash Conj/Hex 52% N/A 4% 3 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 17% 4 d - Fulminant Prism Conj/Hex 13% 3d8 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 86% 2d7 1% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ Annotations: D:4 Edmund Message History Edmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 heavy dire flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Edmund! Edmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 heavy dire flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 heavy dire flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Edmund. Edmund is severely wounded. You hit Edmund but do no damage. Edmund is severely wounded. Edmund closely misses you. You barely miss Edmund. Edmund is severely wounded. Edmund hits you with a +4 heavy dire flail! Ouch! That really hurt! You hit Edmund but do no damage. Edmund is severely wounded. You closely miss Edmund. Edmund is severely wounded. Edmund barely misses you. You barely miss Edmund. Edmund is severely wounded. Edmund hits you with a +4 heavy dire flail!! Ouch! That really hurt! You die... Edmund whines, "They better pay attention to me now!" ....g.........#.........#........ ....#.........#.........#<..).... g...#.........#.........#........ †...#....##...#.........###...### ...##....##...##.....######...### ...#.....#.(...#.....#....#....#. ...#.....'.....#.....#....'....#. ...#.....#.....@.....#....#....#. ...#############@....#...####.### ............####'#####.### ............#............. ............'............. ............#............. ..........).#####...##...# #.#########.....###'##...# # #.....#...#..... #.....#...#..... You could see Edmund. Vanquished Creatures An ogre (D:4) 2 hounds Terence (D:3) 2 iguanas (D:4) 2 adders 2 dart slugs (D:3) An orc (D:4) 3 endoplasms A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins 4 quokkas 2 ball pythons (D:4) 4 kobolds 3 rats (D:3) 31 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azuregosa the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:1 | Found Wisoad's Antique Armour Emporium. 282 | D:3 | Reached XP level 2. HP: 15/15 MP: 1/8 513 | D:4 | Reached skill level 5 in Conjurations 513 | D:4 | Reached XP level 3. HP: 4/19 MP: 1/10 634 | D:3 | Noticed Terence 649 | D:3 | Killed Terence 650 | D:3 | Reached skill level 5 in Spellcasting 650 | D:3 | Reached XP level 4. HP: 15/24 MP: 2/13 787 | D:3 | Identified the +8 dagger "Opho Bia" {freeze, Int+2 SInv} 886 | D:4 | Noticed an ogre 892 | D:4 | Killed an ogre 893 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/15 897 | D:4 | Learned a level 3 spell: Dazzling Flash 902 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 907 | D:4 | Learned a level 4 spell: Fulminant Prism 1133 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/17 1216 | D:4 | Noticed Edmund 1229 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, serial_shops, shop D:2: layout_rooms, minmay_hexomino_p4, uniq_jessica D:3: layout_basic, uniq_terence D:4: cheibrodos_barr_body, layout_gridville, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 21 || 24 Cast: Magic Dart | 32 | 33 || 65 Fulminant Prism | | 2 || 2 Dazzling Flash | | 1 || 1 Evoke: Wand | 3 | || 3 Armour: Robe | 8 | 16 || 24 Dodge: Dodged | 7 | 11 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1226 | 1226 | 0 | 371 | 572 | 4 | 306.5 | Dungeon | 1226 | 1226 | 0 | 371 | 572 | 4 | 306.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 576 daAuts D:3: 399 daAuts D:1: 223 daAuts D:2: 27 daAuts