Azzar Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (15, 23, D:1) a +0 ring mail (20, 0, D:1) a +0 club (21, 0, D:1) a cursed -2 short sword (33, 41, D:1) a +0 ring mail (35, 1, D:1) a +0 club (43, 25, D:1) a +0 club (49, 38, D:1) a cursed +0 scale mail (59, 12, D:1) a +0 dagger (61, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (11, 22, D:2) a +0 ring mail (13, 0, D:2) a +0 hunting sling (13, 1, D:2) a +0 trident a +0 robe (13, 7, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger (14, -1, D:2) a +0 dagger (15, -1, D:2) a +0 club (18, 24, D:2) a +0 short sword (21, 15, D:2) a +0 short sword (23, 39, D:2) a +0 ring mail (31, 34, D:2) 9 bolts (37, 38, D:2) 12 arrows (39, 17, D:2) a +0 hunting sling (43, 5, D:2) 13 poisoned needles (43, 18, D:2) a +0 club (44, 22, D:2) a +0 ring mail (48, 15, D:2) a +0 dagger (49, 10, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -23, D:3) a +0 mace (5, -22, D:3) a +0 mace (5, -21, D:3) a +0 mace (6, -22, D:3) a +3 quarterstaff of chaos a +0 cloak a +0 mace (6, -21, D:3) a +0 mace (6, -19, D:3) a +0 mace (7, -23, D:3) a +0 mace (7, -22, D:3) a +0 mace (7, -21, D:3) a +0 mace (7, -18, D:3) a +0 mace (7, -17, D:3) a +0 mace (7, -15, D:3) a +0 mace (8, -16, D:3) a +0 mace (8, -14, D:3) a +0 mace (13, -6, D:3) a +0 spear (40, -4, D:3) a +0 short sword (50, -6, D:3) a +0 robe (54, 0, D:3) a +0 club Level 4 of the Dungeon [Shop] Dar Petisoy's General Store a phantom mirror (300 gold) a scroll of amnesia (35 gold) a +2 long sword of electrocution (207 gold) a +0 chain mail (45 gold) 28 bolts (56 gold) a ration (50 gold) a +0 quarterstaff (40 gold) a cursed -2 ring of evasion (20 gold) 15 stones (15 gold) a +0 scale mail (40 gold) [Shop] Wegidol's Assorted Antiques a scroll of identify (42 gold) a scroll of remove curse (63 gold) an uncursed ring of positive energy (420 gold) a potion of degeneration (21 gold) a fan of gales (840 gold) a +1 trident of flaming (279 gold) a +0 ring mail (84 gold) a +2 long sword of draining (384 gold) a +0 scythe (63 gold) a sack of spiders (420 gold) a scroll of fog (42 gold) [Shop] Evakh's Assorted Antiques a +0 robe (17 gold) a +0 scale mail (100 gold) a cursed +0 short sword (50 gold) a +2 pair of gloves (412 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +1 short sword of electrocution (362 gold) a scroll of remove curse (75 gold) [Shop] Laum's Weapon Boutique a +0 hand crossbow of flaming (83 gold) 12 stones (12 gold) 7 poisoned needles (28 gold) a +0 hunting sling (15 gold) a +0 rapier (40 gold) a cursed -3 rapier (1 gold) a +0 falchion (30 gold) a +0 club (10 gold) the +10 arbalest "Toutin" {venom, rElec MR+ MP-9 Str+3} (624 gold) It poisons the ammo it fires. It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a cursed +0 club (1 gold) (0, 0, D:4) a potion of degeneration (5, -3, D:4) a +0 short sword (12, -39, D:4) an uncursed amulet of inaccuracy (13, -38, D:4) a +0 dagger (16, -2, D:4) a +0 quarterstaff (24, -20, D:4) a +0 ring mail (25, -30, D:4) a +0 robe (26, -11, D:4) a +0 chain mail of fire resistance (40, -4, D:4) a +0 scale mail (41, -12, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, -4, D:5) a cursed -2 scythe a +0 robe (4, -10, D:5) a +0 whip (8, 14, D:5) a +0 dagger a +0 chain mail (10, -2, D:5) a +0 ring mail (15, 24, D:5) a cursed -3 club (16, 12, D:5) a +0 mace (18, -13, D:5) 16 poisoned needles (23, 16, D:5) 7 steel tomahawks (25, 7, D:5) a +0 giant spiked club (27, 3, D:5) 2 javelins (27, 13, D:5) a +0 robe (29, -9, D:5) a scroll of random uselessness (34, 26, D:5) 13 sling bullets (37, 20, D:5) a +0 ring mail (38, -12, D:5) a +0 club a +0 leather armour (38, -11, D:5) a +0 dagger a +0 robe (39, -11, D:5) a +0 short sword a +0 leather armour (39, 21, D:5) a +0 robe a +0 dagger (39, 26, D:5) a +0 war axe (41, -13, D:5) a +0 mace a +3 leather armour (41, -6, D:5) a +0 dagger a +0 robe (42, 8, D:5) 21 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, 0, D:6) a +0 war axe (3, -6, D:6) a +0 leather armour (6, -12, D:6) a cursed -1 ring mail (9, 17, D:6) a +0 chain mail a +0 hand axe (14, 10, D:6) an arrow a +0 trident (15, 5, D:6) 2 arrows (15, 8, D:6) a +0 shortbow 6 arrows (16, 7, D:6) an arrow (21, 29, D:6) a +0 giant club (32, 24, D:6) a +0 robe (34, 24, D:6) a +3 long sword a +0 robe (34, 25, D:6) a +0 quarterstaff a +0 robe (35, 33, D:6) a +1 falchion (38, 17, D:6) 22 arrows (41, -7, D:6) 28 bolts (48, 2, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour of magic resistance (21, -23, D:7) a +0 dagger a +0 robe 5 large rocks (21, -9, D:7) a +0 great mace (23, 15, D:7) a +0 robe (24, 8, D:7) 16 arrows (32, 19, D:7) a +0 rapier a +0 shortbow 18 arrows (35, -15, D:7) a cursed -3 hand crossbow (38, 19, D:7) an arrow (40, -10, D:7) 5 steel tomahawks Level 8 of the Dungeon [Shop] Huasoroa's Antique Armour Shop the +4 storm dragon scales "Ebecui" {rElec rN+ Dex+4} (2268 gold) It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. a +0 chain mail (90 gold) a +2 robe of magic resistance (354 gold) a +3 scale mail of fire resistance (520 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 plate armour (460 gold) a +0 ring mail (80 gold) (0, 0, D:8) 5 needles of sleeping (2, -36, D:8) a +0 flail (4, -29, D:8) a +0 ring mail (4, -25, D:8) a scroll of teleportation (6, -31, D:8) 15 gold pieces (unseen) (6, -23, D:8) a wand of flame (19) (6, -2, D:8) 17 arrows (7, -31, D:8) a +0 pair of boots (8, -7, D:8) a +0 club (9, -31, D:8) a scroll of fog (12, -28, D:8) a +0 scale mail (13, 0, D:8) a +0 short sword (13, 1, D:8) a +0 dagger (14, -1, D:8) a +0 short sword a cursed -2 blowgun 11 poisoned needles a +0 dagger (14, 1, D:8) a +0 shortbow 27 arrows a +0 club (20, -35, D:8) a +0 ring mail (24, -29, D:8) a +0 long sword (28, 6, D:8) a -2 ring of strength (38, -10, D:8) a +0 whip (41, -8, D:8) a +0 plate armour (42, -11, D:8) a +0 trident (44, -35, D:8) 19 poisoned needles Level 9 of the Dungeon (0, 0, D:9) 27 arrows (0, 12, D:9) a +0 club (0, 13, D:9) a +0 club a +0 club (2, -1, D:9) a +0 whip a +0 leather armour (2, 13, D:9) a +0 club (3, -3, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (3, -2, D:9) a +0 mace (3, -1, D:9) a +0 whip a +0 leather armour (4, 23, D:9) a +0 robe (8, 11, D:9) a +0 glaive (15, -7, D:9) a cursed +0 war axe (45, -21, D:9) a +0 spear (45, 12, D:9) a sack of spiders (47, 7, D:9) a +0 giant club (49, -1, D:9) a +0 club a +0 leather armour (50, -21, D:9) a +0 whip (52, 23, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 leather armour (5, -18, D:10) a +0 dagger a cursed +0 leather armour (6, -18, D:10) a +0 dagger a +0 robe (6, -3, D:10) a +0 club (7, -27, D:10) 15 sling bullets (7, -18, D:10) a +0 flail a +0 ring mail (11, -19, D:10) a cursed +0 club a +0 leather armour (11, -18, D:10) a +0 mace (11, -3, D:10) a cursed -1 giant club (14, -27, D:10) a scroll of random uselessness (18, 4, D:10) a +0 short sword (27, 18, D:10) 20 bolts (28, -4, D:10) a +0 robe (31, -8, D:10) a +0 war axe (34, -3, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (5, -11, D:11) a +0 scale mail (5, -10, D:11) a +0 flail a +0 leather armour a +0 club (5, -9, D:11) a +1 short sword of venom (8, 2, D:11) a scarf of spirit shield (15, -2, D:11) a +0 scimitar (16, -20, D:11) 12 sling bullets (19, 27, D:11) 3 large rocks (22, 22, D:11) a +0 rapier (25, -10, D:11) a +0 demon trident a +0 flail a +3 short sword of draining (28, -10, D:11) 3 large rocks (31, -4, D:11) 5 tomahawks (31, 7, D:11) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (33, 36, D:11) the +1 scale mail of Words of Power {rCorr Int-4 Dex+3} It affects your intelligence (-4). It affects your dexterity (+3). It provides partial protection from all sources of acid and corrosion. (41, 18, D:11) a potion of degeneration (43, -7, D:11) a scroll of noise Level 12 of the Dungeon (0, 0, D:12) 22 arrows (3, -7, D:12) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple a Gauntlet (1, 2, Gauntlet) an apocalypse crab corpse (3, 10, Gauntlet) a scroll of enchant armour (6, 10, Gauntlet) 20 gold pieces (8, 0, Gauntlet) an uncursed staff of power (9, 0, Gauntlet) a scroll of fear (11, 0, Gauntlet) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (15, -21, Gauntlet) a +0 trident of protection (unseen) (18, 0, Gauntlet) a scroll of fog (21, 0, Gauntlet) a +0 rapier of electrocution (22, 0, Gauntlet) a +2 pair of boots of flying (23, 10, Gauntlet) 21 stones (24, 10, Gauntlet) a potion of magic (27, 0, Gauntlet) the ring "Caevatta" {+Inv rF- rN+ Slay+2 Stlth-} [ring of attention] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. (33, 0, Gauntlet) a scroll of enchant weapon (33, 1, Gauntlet) a scroll of amnesia