Azzok Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a cursed -2 dagger 2 stones (1, -1, D:1) a stone (9, 2, D:1) a +0 robe (17, -15, D:1) a cursed -2 mace (24, 38, D:1) a +0 dagger a stone a +0 spear (25, 4, D:1) 6 tomahawks (27, 29, D:1) a stone (27, 35, D:1) 2 stones (28, 0, D:1) a +0 club (29, 26, D:1) 33 stones (29, 32, D:1) a +0 leather armour (29, 34, D:1) a stone (34, 19, D:1) a +0 hand axe (38, 18, D:1) a +0 leather armour (38, 22, D:1) a +0 club (42, 6, D:1) a +0 dagger (45, 32, D:1) 26 stones (47, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -7, D:2) a +0 war axe a +0 leather armour (13, 38, D:2) 32 stones (17, 49, D:2) 4 stones (19, 3, D:2) a +0 robe (19, 43, D:2) a +0 club (19, 48, D:2) a stone (26, 5, D:2) a +0 animal skin (26, 23, D:2) a +0 whip (34, 16, D:2) a +0 hand axe (47, 28, D:2) a cursed -3 club a +4 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) an uncursed amulet of magic regeneration (7, 10, D:3) a +0 hunting sling (13, 25, D:3) a +0 trident (19, 38, D:3) a +0 leather armour (32, 31, D:3) a +0 dagger (36, 29, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 spear (5, -13, D:4) 12 stones (6, -4, D:4) a +0 short sword (8, -13, D:4) a +2 spear of piercing (8, 14, D:4) a +2 flail of protection (10, -24, D:4) a +1 whip of flaming a +0 robe (14, 8, D:4) a +0 whip a +0 club a +0 leather armour (16, 11, D:4) a +0 whip a cursed +0 leather armour (16, 16, D:4) a +0 halberd (16, 17, D:4) a +0 whip a +0 robe (17, 9, D:4) a +0 club (17, 10, D:4) a +0 spear a +0 halberd (17, 11, D:4) a +0 whip a +0 leather armour a +0 halberd (17, 12, D:4) a +0 flail a +0 club (17, 13, D:4) a +0 club a +0 halberd (17, 17, D:4) a +0 whip a +0 robe (18, -1, D:4) a +0 giant spiked club (18, 11, D:4) a +0 spear (18, 15, D:4) a +3 halberd (19, 3, D:4) a +0 animal skin (19, 17, D:4) a +0 whip (23, 29, D:4) a +0 whip (26, 14, D:4) 2 curare-tipped needles (26, 15, D:4) a +0 trident a +0 ring mail (29, 4, D:4) a +0 whip (30, -13, D:4) 25 bolts (36, 12, D:4) a +0 leather armour (41, -28, D:4) a stone (42, -27, D:4) a stone (43, -28, D:4) 2 stones (43, -23, D:4) a cursed +0 club 24 stones (43, 5, D:4) a +0 whip (43, 9, D:4) a +0 war axe (44, 23, D:4) a +0 ring mail (45, -21, D:4) 19 stones (45, 14, D:4) 22 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 2, D:5) a +0 ring mail (5, -4, D:5) a +0 mace (16, 15, D:5) a +0 robe (18, -6, D:5) 16 stones (35, -1, D:5) 22 stones (42, 23, D:5) a +0 club (45, 22, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 10 poisoned needles (1, 29, D:6) 4 tomahawks a +0 scale mail (1, 30, D:6) 19 stones (1, 31, D:6) a +0 trident a +0 chain mail (2, -5, D:6) a +0 mace (3, -5, D:6) a +0 falchion a +0 leather armour a +0 short sword 4 tomahawks of returning (4, -5, D:6) a +0 long sword a +0 chain mail (8, 6, D:6) a +0 war axe (16, 34, D:6) a +0 dagger a +0 dagger (16, 36, D:6) 16 stones (17, 12, D:6) a tomahawk (18, 11, D:6) a tomahawk (20, 10, D:6) a +0 short sword a +0 ring mail (21, 10, D:6) a +0 dagger a +0 robe (21, 11, D:6) a +0 dagger a +0 robe (21, 12, D:6) a +0 flail 2 tomahawks a +0 leather armour (29, 7, D:6) the +5 long sword "Jeilos" {flame, *Contam rC+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It causes magical contamination when unequipped. a cursed amulet of inaccuracy (30, 35, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +5 long sword of freezing a cursed +0 robe (0, 1, D:7) a +0 spear a +0 robe (0, 3, D:7) a +0 falchion (1, 5, D:7) a +5 short sword a +0 robe (17, -9, D:7) a +0 shortbow (19, 5, D:7) 11 stones (23, 20, D:7) a +0 halberd (23, 21, D:7) a +0 spear a +0 ring mail (24, 22, D:7) a +0 shortbow a +0 spear (27, -4, D:7) a +0 giant club (34, -10, D:7) a +0 plate armour (35, -4, D:7) a +0 flail a +0 leather armour (36, -5, D:7) a +0 hand axe a +0 leather armour (38, -10, D:7) a +0 dagger a +0 robe (46, -12, D:7) a +0 glaive Level 8 of the Dungeon [Shop] Sanimaun's Food Emporium a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:8) a +0 plate armour (1, 35, D:8) a +0 chain mail (16, -7, D:8) a cursed -2 leather armour (16, -6, D:8) a +0 club (16, 34, D:8) a +0 dire flail a +0 giant club (23, -5, D:8) a +0 scale mail (25, 28, D:8) a tomahawk (26, -20, D:8) a +0 short sword a +0 plate armour a +0 club a +0 scale mail (26, 29, D:8) a tomahawk (27, -17, D:8) a +0 flail (29, 29, D:8) a +1 falchion of freezing a tomahawk a +0 chain mail (32, 39, D:8) a +0 dagger a +0 robe (41, -10, D:8) a +5 mace of freezing a +0 robe (43, -13, D:8) a cursed +0 mace a +0 robe (44, -14, D:8) a cursed +0 dire flail a +0 robe a cursed +1 morningstar a +0 robe (46, 38, D:8) a +2 fustibalus of flaming Level 9 of the Dungeon (0, 1, D:9) 10 gold pieces (4, -1, D:9) a +0 club a +0 war axe (4, 0, D:9) a jackal skeleton (4, 3, D:9) a jackal skeleton (6, -20, D:9) a book of Changes