Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -21, D:1) a +0 whip (11, 9, D:1) a +0 club (13, 9, D:1) 18 bolts (14, -19, D:1) a +0 dagger (17, -28, D:1) a +0 leather armour (18, 8, D:1) a +0 club (23, 2, D:1) a +0 club a +0 club a +0 club (27, -12, D:1) a +0 dagger (28, 2, D:1) a cursed +0 robe (32, -14, D:1) a +0 dagger of holy wrath a +0 club a +0 club (37, -24, D:1) a +0 whip (39, -24, D:1) a +0 club (44, -22, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 2, D:2) a +0 club (4, 3, D:2) a +0 dagger (6, 9, D:2) a +0 dagger (7, -2, D:2) 5 javelins (15, 31, D:2) a +0 dagger (15, 32, D:2) a +0 short sword (18, 5, D:2) a cursed -3 club (31, 25, D:2) a +0 club (36, 26, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 club (0, 1, D:3) a +0 mace a +0 scale mail (1, -1, D:3) 23 sling bullets (3, -1, D:3) a +0 whip (9, 19, D:3) a +0 club (10, 17, D:3) a +0 falchion (12, 2, D:3) a +0 short sword (17, 12, D:3) a +0 scale mail (30, 9, D:3) 6 bolts (31, 6, D:3) a +0 leather armour (33, 25, D:3) a +0 dagger (35, 23, D:3) a +0 leather armour a +0 flail (35, 36, D:3) a +0 halberd (37, 6, D:3) a +0 hunting sling (37, 38, D:3) a +0 flail (39, 11, D:3) a +0 club a +0 dagger a +0 robe (40, 11, D:3) a +0 whip (40, 33, D:3) a +0 spear (41, 11, D:3) a +0 dagger (42, 17, D:3) a cursed -1 dagger (49, 19, D:3) 22 sling bullets Level 4 of the Dungeon (0, 0, D:4) a -3 short sword (14, -34, D:4) a +0 leather armour (17, -25, D:4) a +0 leather armour (22, -12, D:4) a +0 falchion (24, -32, D:4) a +0 club (25, -31, D:4) a +0 leather armour (26, -31, D:4) a +0 club (26, -30, D:4) a +0 club a cursed -2 hunting sling (32, -20, D:4) a +0 chain mail a +0 club (32, -19, D:4) a +0 dagger a +0 leather armour a +0 leather armour a +0 falchion of distortion a +0 trident (34, -33, D:4) a +0 giant club (38, -5, D:4) the +1 leather armour of Space {Regen+ Dex+7 Slay-4} It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It increases your rate of regeneration. (39, -12, D:4) a +0 robe (45, -28, D:4) an uncursed ring of poison resistance (45, -23, D:4) a +0 hand axe (48, -22, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) 17 bolts (0, 11, D:5) 21 arrows (4, 25, D:5) a +0 dagger (10, 3, D:5) 31 sling bullets (11, 23, D:5) a +0 leather armour (14, 24, D:5) the cursed +0 dagger "Bafipp" {antimagic, +Inv rElec Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (24, 26, D:5) 24 arrows (41, 17, D:5) 2 tomahawks (55, 8, D:5) a +0 shortbow 17 arrows Level 6 of the Dungeon (9, -5, D:6) a scroll of teleportation (33, -5, D:6) a +0 mace the Ecumenical Temple